Player Matchup

Kukulkan
Kukulkan
C4ntWasp
Kukulkan
Level 46
God Stats
7W - 18L
1,489 SR
Queue Stats
76W - 132L
1,331 Elo+
Party 1
Chaac
Chaac
DM29x
Chaac
Level 105
God Stats
12W - 10L
1,508 SR
Queue Stats
264W - 373L
1,370 Elo+
Party 1
Chiron
Chiron
GSoldierReborn
Chiron
Level 52
God Stats
9W - 14L
1,387 SR
Queue Stats
105W - 162L
1,333 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,345 Elo+

VS

Team Averages
Level 19
1,417 SR
1,160 Elo+
Olorun
Olorun
Blaze200IQ
Olorun
Level 28
God Stats
1W - 4L
1,249 SR
Queue Stats
129W - 261L
1,174 Elo+
Party 2
Cthulhu
Cthulhu
Forastero-Rubio
Cthulhu
Level 14
God Stats
2W - 1L
1,721 SR
Queue Stats
24W - 60L
1,215 Elo+
Party 2
Charybdis
Charybdis
andreu_TMMONTU
Charybdis
Level 16
God Stats
0W - 1L
1,280 SR
Queue Stats
19W - 64L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C4ntWasp
Kukulkan
17
3 / 3 / 10
14,976
624
12,508
13,210
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
DM29x
Chaac
18
7 / 0 / 12
16,167
674
11,844
20,968
25,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 0 / 10
16,776
699
25,365
11,786
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blaze200IQ
Olorun
15
0 / 6 / 1
12,001
500
7,857
11,934
6,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 4 / 2
13,845
577
10,623
28,987
40,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
andreu_TMMONTU
Charybdis
15
2 / 9 / 0
12,795
533
7,191
17,296
7,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
3
3
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Blaze200IQ
Olorun
0
6
1
0.08
W
Kukulkan
C4ntWasp
Kukulkan
3
3
10
2.67
W
Chaac
DM29x
Chaac
7
0
12
13
L
1
4
2
0.5
W
9
0
10
14
L
Charybdis
andreu_TMMONTU
Charybdis
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,717
Damage
25,671
45,964
Taken
58,217
35,292
Mitigated
53,341
22,171
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Blaze200IQ
Olorun
7,857
1,981
1,086
2,471
11,934
6,033
0
1,769
9,778
52,529
0
W
Kukulkan
C4ntWasp
Kukulkan
12,508
1,518
0
3,255
13,210
4,815
1,022
7,352
5,858
42,490
0
W
Chaac
DM29x
Chaac
11,844
1,620
141
10,134
20,968
25,789
537
7,268
13,374
8,323
36,638
L
10,623
562
0
1,535
28,987
40,178
0
10,206
18,081
42,111
0
W
25,365
9,642
2,608
6,033
11,786
4,688
2,438
5,063
6,723
0
129,066
L
Charybdis
andreu_TMMONTU
Charybdis
7,191
3,214
0
57
17,296
7,130
0
2,991
14,064
0
48,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
38,641
292
Minions Killed
206
18
Camps Cleared
2
1,257,950
Distance Traveled
1,177,185
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,001
500
85
4
1
365,859
6
W
Kukulkan
14,976
624
80
3
3
414,363
1
W
Chaac
16,167
674
47
2
3
416,597
1
L
Cthulhu
13,845
577
45
2
0
455,733
5
W
Chiron
16,776
699
165
7
12
426,990
6
L
Charybdis
12,795
533
76
3
1
355,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role