Player Matchup

Sol
Sol
DakarRicse
Sol
Level 85
God Stats
5W - 3L
1,723 SR
Queue Stats
206W - 220L
1,488 Elo+
Solo
Chaac
Chaac
Legitliquid
Chaac
Level 108
God Stats
15W - 22L
1,476 SR
Queue Stats
401W - 443L
1,413 Elo+
Solo
Arachne
Arachne
Marklead99
Arachne
Level 49
God Stats
5W - 8L
1,535 SR
Queue Stats
160W - 175L
1,507 Elo+
Solo
Cerberus
Cerberus
Sevencraft
Cerberus
Level 86
God Stats
32W - 22L
1,599 SR
Queue Stats
420W - 429L
1,447 Elo+
Solo
Danzaburou
Danzaburou
TallWomenHunter
Danzaburou
Level 54
God Stats
23W - 17L
1,557 SR
Queue Stats
157W - 136L
1,498 Elo+
Solo
Team Averages
Level 76
1,578 SR
1,471 Elo+

VS

Team Averages
Level 70
1,494 SR
1,489 Elo+
Xbalanque
Xbalanque
AlQemist
Xbalanque
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,463 Elo+
Party 1
Persephone
Persephone
FireLordOzai97
Persephone
Level 104
God Stats
1W - 0L
1,664 SR
Queue Stats
18W - 17L
1,516 Elo+
Solo
Discordia
Discordia
Sharkor
Discordia
Level 88
God Stats
18W - 17L
1,621 SR
Queue Stats
132W - 170L
1,457 Elo+
Solo
Thor
Thor
Slater1442
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,527 Elo+
Party 1
Ares
Ares
TacoLauncher9000
Ares
Level 55
God Stats
1W - 2L
1,186 SR
Queue Stats
33W - 24L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,761
976
6,712
11,409
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 7
9,807
981
7,393
24,902
24,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Marklead99
Arachne
16
6 / 8 / 6
10,983
1,098
10,262
17,892
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Sevencraft
Cerberus
16
0 / 7 / 5
9,068
907
7,675
18,103
18,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TallWomenHunter
Danzaburou
15
4 / 3 / 5
10,282
1,028
11,893
9,167
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

138

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlQemist
Xbalanque
18
9 / 6 / 14
11,663
1,166
23,752
11,210
4,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
FireLordOzai97
Persephone
17
5 / 1 / 12
11,038
1,104
18,777
6,097
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Sharkor
Discordia
17
3 / 3 / 15
10,420
1,042
11,904
8,857
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 4 / 11
11,428
1,143
11,647
9,812
3,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 17
10,524
1,052
9,923
10,914
9,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
15
Kills
27
27
Deaths
15
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlQemist
Xbalanque
9
6
14
2.67
L
2
4
6
1.25
W
Persephone
FireLordOzai97
Persephone
5
1
12
11
L
3
5
7
1.3
L
Arachne
Marklead99
Arachne
6
8
6
1.13
L
Cerberus
Sevencraft
Cerberus
0
7
5
0.36
W
Discordia
Sharkor
Discordia
3
3
15
3.5
W
8
4
11
3.38
W
2
1
17
10.5
L
Danzaburou
TallWomenHunter
Danzaburou
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
76,003
81,473
Taken
46,890
56,967
Mitigated
24,058
13,369
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlQemist
Xbalanque
23,752
16,985
0
1,328
11,210
4,871
0
3,484
7,509
0
42,811
L
6,712
1,459
0
2,738
11,409
3,900
0
4,570
6,827
31,438
0
W
Persephone
FireLordOzai97
Persephone
18,777
1,609
0
2,043
6,097
2,093
0
2,631
3,465
57,058
0
L
7,393
722
0
5,990
24,902
24,264
0
13,137
11,521
0
19,080
L
Arachne
Marklead99
Arachne
10,262
6,201
0
2,018
17,892
7,396
0
9,264
8,478
0
17,833
L
Cerberus
Sevencraft
Cerberus
7,675
0
0
1,357
18,103
18,053
0
7,879
10,076
25,700
0
W
Discordia
Sharkor
Discordia
11,904
255
0
0
8,857
3,494
0
1,926
6,797
29,173
0
W
11,647
2,391
0
230
9,812
3,959
0
3,536
6,100
0
15,390
W
9,923
408
646
434
10,914
9,641
0
2,810
7,832
14,553
0
L
Danzaburou
TallWomenHunter
Danzaburou
11,893
3,835
0
1,266
9,167
3,354
0
5,154
3,967
0
29,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
55,073
180
Minions Killed
221
7
Camps Cleared
6
925,022
Distance Traveled
1,005,429
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,663
1,166
44
4
4
183,060
0
L
Sol
9,761
976
66
7
0
181,138
3
W
Persephone
11,038
1,104
103
10
0
203,551
1
L
Chaac
9,807
981
28
3
0
206,766
0
L
Arachne
10,983
1,098
20
2
5
224,202
0
L
Cerberus
9,068
907
33
3
1
159,314
3
W
Discordia
10,420
1,042
51
5
1
203,185
0
W
Thor
11,428
1,143
12
1
0
194,481
0
W
Ares
10,524
1,052
11
1
1
221,152
0
L
Danzaburou
10,282
1,028
33
3
1
153,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role