Player Matchup

Amaterasu
Amaterasu
dmartinmorillas
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,452 Elo+
Party 1
Zeus
Zeus
ferpartan
Zeus
Level 82
God Stats
0W - 2L
1,319 SR
Queue Stats
53W - 61L
1,464 Elo+
Party 1
Da Ji
Da Ji
ivan45326
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,485 Elo+
Party 1
Team Averages
Level 46
1,440 SR
1,467 Elo+

VS

Team Averages
Level 68
1,584 SR
1,503 Elo+
Discordia
Discordia
EnbuKiriKaze
Discordia
Level 110
God Stats
6W - 5L
1,498 SR
Queue Stats
22W - 26L
1,536 Elo+
Solo
Cupid
Cupid
LordNiki1
Cupid
Level 63
God Stats
3W - 1L
1,791 SR
Queue Stats
143W - 142L
1,527 Elo+
Party 2
Ymir
Ymir
TzBreaker
Ymir
Level 30
God Stats
18W - 26L
1,464 SR
Queue Stats
158W - 200L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
dmartinmorillas
Amaterasu
14
3 / 6 / 11
11,143
655
9,145
17,224
15,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
17
10 / 8 / 7
12,962
762
21,050
14,041
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
ivan45326
Da Ji
15
6 / 11 / 10
12,767
751
14,806
17,493
7,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnbuKiriKaze
Discordia
17
6 / 5 / 11
12,764
751
14,229
14,221
4,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
LordNiki1
Cupid
17
14 / 8 / 6
14,327
843
19,603
18,163
6,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
3 / 6 / 14
12,997
765
6,871
20,654
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
19
Kills
23
25
Deaths
19
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
EnbuKiriKaze
Discordia
6
5
11
2.3
W
Cupid
LordNiki1
Cupid
14
8
6
2.13
W
Ymir
3
6
14
1.67
L
Amaterasu
dmartinmorillas
Amaterasu
3
6
11
1.42
L
Zeus
10
8
7
1.69
L
Da Ji
ivan45326
Da Ji
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
40,703
48,758
Taken
53,038
28,254
Mitigated
35,473
4,230
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EnbuKiriKaze
Discordia
14,229
975
106
3,059
14,221
4,983
486
7,700
6,521
58,053
0
W
Cupid
LordNiki1
Cupid
19,603
11,080
104
3,295
18,163
6,799
1,951
7,236
10,801
0
51,641
W
Ymir
6,871
298
0
1,724
20,654
23,691
96
7,709
12,928
21,231
0
L
Amaterasu
dmartinmorillas
Amaterasu
9,145
3,365
0
1,930
17,224
15,062
0
6,763
10,461
0
14,833
L
Zeus
21,050
4,118
0
1,833
14,041
5,610
378
8,591
5,450
73,326
0
L
Da Ji
ivan45326
Da Ji
14,806
2,830
0
467
17,493
7,582
0
6,239
11,254
0
31,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
40,088
169
Minions Killed
193
9
Camps Cleared
5
752,735
Distance Traveled
856,331
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,764
751
94
6
5
285,111
4
W
Cupid
14,327
843
58
3
0
278,961
0
W
Ymir
12,997
765
41
2
0
292,259
4
L
Amaterasu
11,143
655
18
1
0
276,828
1
L
Zeus
12,962
762
123
7
7
220,572
1
L
Da Ji
12,767
751
28
2
2
255,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role