Player Matchup

Merlin
Merlin
Platinum V
DestroyerV98
Merlin
Platinum V
Level 88
God Stats
7W - 7L
1,456 SR
Queue Stats
275W - 278L
1,418 MMR
Solo
Ymir
Ymir
Silver II
HypeG
Ymir
Silver II
Level 140
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 13L
1,393 MMR
Solo
Set
Set
Gold V
NICOOSMITE17
Set
Gold V
Level 138
God Stats
3W - 7L
1,471 SR
Queue Stats
75W - 82L
1,471 MMR
Party 1
Rama
Rama
Silver IV
Prankhinddla
Rama
Silver IV
Level 146
God Stats
3W - 3L
1,629 SR
Queue Stats
153W - 156L
909 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
jundarosxD
Sun Wukong
Silver IV
Level 89
God Stats
2W - 2L
1,651 SR
Queue Stats
16W - 30L
1,085 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,596 SR
1,255 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,568 SR
1,525 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
Bandivo
Tyr
Platinum V
Level 154
God Stats
35W - 31L
1,687 SR
Queue Stats
116W - 117L
1,604 MMR
Solo
Kali
Kali
Gold I
JujuReiDelas
Kali
Gold I
Level 47
God Stats
51W - 35L
1,656 SR
Queue Stats
256W - 236L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 0
7,597
475
7,087
11,758
5,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
HypeG
Ymir
10
0 / 4 / 2
6,259
391
1,546
11,638
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 5 / 1
7,073
442
5,803
11,812
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 6 / 2
7,263
454
3,156
11,625
3,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
jundarosxD
Sun Wukong
12
1 / 2 / 0
7,490
468
3,749
11,101
9,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
Morgan Le FayTiamatTsukuyomiAthenaGilgamesh

VS

Bans
PersephoneArtioJanusApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 1 / 5
8,830
552
11,889
7,408
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
 
Danzaburou
14
5 / 1 / 3
8,549
534
6,805
6,988
2,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
 
Scylla
14
1 / 2 / 3
8,116
507
5,088
6,691
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
16
5 / 1 / 0
9,700
606
9,112
14,100
15,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 1 / 9
9,506
594
9,770
12,082
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
22
22
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
5
9.5
W
Danzaburou
 
Danzaburou
5
1
3
6.5
W
Scylla
 
Scylla
1
2
3
1.25
W
Tyr
5
1
0
5
L
Merlin
1
5
0
0.2
L
Ymir
HypeG
Ymir
0
4
2
0.25
W
4
1
9
8.5
L
2
5
1
0.5
L
2
6
2
0.5
L
Sun Wukong
jundarosxD
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
42,664
57,934
Taken
47,269
32,116
Mitigated
28,041
12,994
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,889
3,327
0
2,645
7,408
2,777
288
4,114
3,294
55,520
0
W
Danzaburou
 
Danzaburou
6,805
2,027
0
3,223
6,988
2,458
168
1,795
5,193
0
45,175
W
Scylla
 
Scylla
5,088
1,067
67
1,670
6,691
1,893
396
608
6,083
58,949
0
W
Tyr
9,112
1,196
0
8,097
14,100
15,071
547
591
13,509
0
66,978
L
Merlin
7,087
480
135
3,481
11,758
5,005
0
6,840
4,918
54,068
0
L
Ymir
HypeG
Ymir
1,546
69
0
1,454
11,638
8,491
0
3,385
8,253
12,832
0
W
9,770
4,807
0
5,862
12,082
5,842
26
1,742
10,340
0
74,773
L
5,803
1,902
0
3,334
11,812
5,232
25
2,980
8,832
0
40,765
L
3,156
2,510
0
2,757
11,625
3,749
0
2,096
9,529
0
37,947
L
Sun Wukong
jundarosxD
Sun Wukong
3,749
584
0
1,833
11,101
9,639
32
1,676
9,425
0
42,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
44,701
376
Minions Killed
536
0
Camps Cleared
0
1,423,925
Distance Traveled
1,618,992
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,830
552
86
5
0
331,247
6
W
Danzaburou
8,549
534
81
5
0
289,874
5
W
Scylla
8,116
507
105
7
0
295,633
3
W
Tyr
9,700
606
135
8
0
355,397
6
L
Merlin
7,597
475
93
6
0
269,444
7
L
Ymir
6,259
391
27
2
0
287,814
5
W
Kali
9,506
594
129
8
0
346,841
0
L
Set
7,073
442
74
5
0
314,987
8
L
Rama
7,263
454
80
5
0
261,269
3
L
Sun Wukong
7,490
468
102
6
0
290,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role