Player Matchup

Izanami
Izanami
Kendrixthefirst
Izanami
Level 13
God Stats
2W - 0L
1,573 SR
Queue Stats
3W - 5L
1,198 Elo+
Solo
Apollo
Apollo
Sunsetwarrior50
Apollo
Level 85
God Stats
5W - 9L
1,158 SR
Queue Stats
98W - 116L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
sayoUwU
Gilgamesh
Level 47
God Stats
12W - 6L
1,552 SR
Queue Stats
100W - 141L
1,215 Elo+
Solo
Team Averages
Level 48
1,427 SR
1,259 Elo+

VS

Team Averages
Level 34
1,455 SR
1,307 Elo+
Nemesis
Nemesis
Angxlic Bear
Nemesis
Level 15
God Stats
3W - 8L
1,315 SR
Queue Stats
92W - 125L
1,159 Elo+
Solo
Gilgamesh
Gilgamesh
Krypt1c Asylum
Gilgamesh
Level 68
God Stats
4W - 4L
1,550 SR
Queue Stats
13W - 17L
1,336 Elo+
Solo
Hel
Hel
LigmaPeter3911
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
8,189
682
6,653
8,024
2,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 3 / 7
9,211
768
8,175
7,561
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
sayoUwU
Gilgamesh
12
5 / 1 / 4
8,745
729
8,436
9,876
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angxlic Bear
Nemesis
10
0 / 6 / 5
7,121
593
5,386
14,707
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Krypt1c Asylum
Gilgamesh
13
7 / 3 / 0
9,277
773
6,621
14,118
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 2 / 3
6,577
548
673
2,247
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
7
7
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angxlic Bear
Nemesis
0
6
5
0.42
W
2
3
6
1.67
L
Gilgamesh
Krypt1c Asylum
Gilgamesh
7
3
0
2.33
L
0
2
3
0.75
W
4
3
7
2.5
W
Gilgamesh
sayoUwU
Gilgamesh
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
12,680
25,461
Taken
31,072
12,593
Mitigated
16,517
3,459
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angxlic Bear
Nemesis
5,386
2,796
0
1,300
14,707
4,747
0
262
14,445
0
17,987
W
6,653
3,564
0
1,163
8,024
2,573
2,064
261
7,763
0
21,709
L
Gilgamesh
Krypt1c Asylum
Gilgamesh
6,621
1,577
414
2,183
14,118
11,481
0
359
13,759
0
24,538
L
673
121
763
313
2,247
289
0
0
2,247
1,005
0
W
8,175
5,415
85
678
7,561
3,306
339
744
6,817
0
38,355
W
Gilgamesh
sayoUwU
Gilgamesh
8,436
3,078
135
1,398
9,876
6,714
671
290
9,586
2,531
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
22,975
122
Minions Killed
63
8
Camps Cleared
1
633,883
Distance Traveled
427,760
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,121
593
21
2
0
188,668
0
W
Izanami
8,189
682
35
3
0
201,916
4
L
Gilgamesh
9,277
773
40
3
1
197,087
0
L
Hel
6,577
548
2
0
0
42,005
0
W
Apollo
9,211
768
55
5
6
211,675
1
W
Gilgamesh
8,745
729
32
3
2
220,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role