Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Donnkey Hotay
Achilles
Level 128
God Stats
1W - 6L
1,353 SR
Queue Stats
390W - 391L
1,488 Elo+
Party 3
Nemesis
Nemesis
Seahorse Jim
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,408 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TakingCheekS
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 215L
1,511 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,481 Elo+

VS

Team Averages
Level 105
1,644 SR
1,490 Elo+
Anhur
Anhur
EldritchLoli
Anhur
Level 105
God Stats
4W - 0L
1,909 SR
Queue Stats
430W - 409L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FrozenLordz
Kumbhakarna
Level 109
God Stats
5W - 9L
1,455 SR
Queue Stats
404W - 395L
1,487 Elo+
Party 2
Chang'e
Chang'e
IcyCedi
Chang'e
Level 89
God Stats
6W - 0L
1,693 SR
Queue Stats
104W - 100L
1,458 Elo+
Solo
Da Ji
Da Ji
Killerjuggalo38
Da Ji
Level 122
God Stats
11W - 9L
1,502 SR
Queue Stats
319W - 296L
1,503 Elo+
Party 2
Bellona
Bellona
Reiko_Cheney
Bellona
Level 98
God Stats
14W - 11L
1,661 SR
Queue Stats
246W - 248L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 5 / 12
11,433
715
15,635
22,884
31,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
 
Hercules
16
1 / 5 / 14
10,587
662
15,343
33,243
43,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
Donnkey Hotay
Achilles
18
5 / 5 / 11
11,434
715
25,089
30,833
33,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Seahorse Jim
Nemesis
19
2 / 6 / 10
10,425
652
10,786
21,307
12,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TakingCheekS
Tsukuyomi
17
7 / 7 / 6
12,014
751
17,004
14,894
8,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 14
12,000
750
20,753
16,252
6,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
FrozenLordz
Kumbhakarna
18
2 / 2 / 22
11,709
732
9,776
22,266
33,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
IcyCedi
Chang'e
19
8 / 2 / 17
11,945
747
27,823
20,587
13,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 3 / 15
12,046
753
24,010
17,571
18,167
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Reiko_Cheney
Bellona
17
2 / 6 / 17
11,414
713
22,516
23,453
20,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
113
18
Kills
28
28
Deaths
18
53
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
12
1.8
L
Hercules
 
Hercules
1
5
14
1.6
L
Achilles
Donnkey Hotay
Achilles
5
5
11
2.1
W
7
5
14
2.8
W
Kumbhakarna
FrozenLordz
Kumbhakarna
2
2
22
6.5
W
Chang'e
IcyCedi
Chang'e
8
2
17
8.25
W
9
3
15
5.5
W
Bellona
Reiko_Cheney
Bellona
2
6
17
1.75
L
Nemesis
Seahorse Jim
Nemesis
2
6
10
1.17
L
Tsukuyomi
TakingCheekS
Tsukuyomi
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,857
Damage
104,878
123,161
Taken
100,129
130,121
Mitigated
93,017
50,015
Healing
56,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
15,635
2,749
13,144
7,921
22,884
31,858
367
6,943
15,941
20,018
0
L
Hercules
 
Hercules
15,343
4,202
1,739
10,294
33,243
43,667
634
11,517
21,726
0
21,310
L
Achilles
Donnkey Hotay
Achilles
25,089
3,630
1,832
7,094
30,833
33,024
1,126
9,228
21,605
13,564
43,486
W
20,753
8,962
4,136
3,239
16,252
6,975
1,451
1,978
14,274
0
51,593
W
Kumbhakarna
FrozenLordz
Kumbhakarna
9,776
1,501
3,311
5,068
22,266
33,246
75
4,978
17,288
15,813
0
W
Chang'e
IcyCedi
Chang'e
27,823
4,831
16,907
9,935
20,587
13,941
1,009
4,925
15,662
47,037
0
W
24,010
6,853
0
2,496
17,571
18,167
1,739
3,596
13,975
0
33,826
W
Bellona
Reiko_Cheney
Bellona
22,516
6,522
5,766
5,593
23,453
20,688
705
5,504
17,949
0
32,937
L
Nemesis
Seahorse Jim
Nemesis
10,786
2,047
1,265
4,561
21,307
12,636
1,649
6,269
15,038
0
20,788
L
Tsukuyomi
TakingCheekS
Tsukuyomi
17,004
3,567
1,055
1,110
14,894
8,936
1,250
3,642
11,252
0
26,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,893
Gold Earned
59,114
115
Minions Killed
164
0
Camps Cleared
0
1,259,860
Distance Traveled
1,447,734
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,433
715
10
1
0
213,737
0
L
Hercules
10,587
662
12
1
0
261,476
0
L
Achilles
11,434
715
50
3
0
280,629
2
W
Anhur
12,000
750
61
4
0
233,629
0
W
Kumbhakarna
11,709
732
11
1
0
327,315
3
W
Chang'e
11,945
747
51
3
0
290,376
0
W
Da Ji
12,046
753
23
1
0
283,436
2
W
Bellona
11,414
713
18
1
0
312,978
0
L
Nemesis
10,425
652
25
2
0
267,970
0
L
Tsukuyomi
12,014
751
18
1
0
236,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role