Player Matchup

Nemesis
Nemesis
KidFlazh30
Nemesis
Level 83
God Stats
1W - 5L
1,551 SR
Queue Stats
253W - 222L
1,488 Elo+
Solo
Hachiman
Hachiman
King-FallenAngel
Hachiman
Level 107
God Stats
2W - 1L
1,731 SR
Queue Stats
484W - 510L
1,468 Elo+
Solo
Mulan
Mulan
ZBBela
Mulan
Level 118
God Stats
9W - 10L
1,542 SR
Queue Stats
364W - 336L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Zelda1R
Cabrakan
Level 107
God Stats
4W - 3L
1,604 SR
Queue Stats
210W - 185L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Zombslayer916
Nu Wa
Level 160
God Stats
58W - 59L
1,435 SR
Queue Stats
508W - 472L
1,462 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,476 Elo+

VS

Team Averages
Level 115
1,591 SR
1,477 Elo+
Terra
Terra
Angrysneaknator
Terra
Level 135
God Stats
1W - 2L
1,439 SR
Queue Stats
146W - 125L
1,513 Elo+
Party 1
Ravana
Ravana
Death_Legions001
Ravana
Level 122
God Stats
6W - 4L
1,578 SR
Queue Stats
255W - 265L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
RangedMist95168
Gilgamesh
Level 103
God Stats
2W - 3L
1,730 SR
Queue Stats
146W - 126L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Tyr XXI
Cernunnos
Level 107
God Stats
2W - 2L
1,704 SR
Queue Stats
142W - 122L
1,512 Elo+
Party 1
Persephone
Persephone
Xataor
Persephone
Level 108
God Stats
3W - 3L
1,507 SR
Queue Stats
680W - 692L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KidFlazh30
Nemesis
17
4 / 8 / 6
11,411
456
11,195
24,053
11,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
9 / 7 / 3
13,355
534
16,517
22,117
9,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mulan
ZBBela
Mulan
18
1 / 5 / 3
11,920
477
22,726
24,424
29,806
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Zelda1R
Cabrakan
16
1 / 6 / 11
11,089
444
11,312
28,831
45,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 9 / 3
11,522
461
20,358
17,902
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 12
12,201
488
10,520
20,493
27,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 4 / 8
15,007
600
20,831
19,431
13,931
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RangedMist95168
Gilgamesh
20
4 / 2 / 7
14,536
581
17,883
35,333
33,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
Tyr XXI
Cernunnos
19
4 / 3 / 7
12,732
509
17,807
20,177
8,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Xataor
Persephone
19
12 / 8 / 5
14,092
564
22,145
22,568
10,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
18
Kills
35
35
Deaths
19
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
10
4
8
3.5
L
Nemesis
KidFlazh30
Nemesis
4
8
6
0.88
L
9
7
3
1.5
W
Gilgamesh
RangedMist95168
Gilgamesh
4
2
7
3.75
W
Cernunnos
Tyr XXI
Cernunnos
4
3
7
2.5
W
Persephone
Xataor
Persephone
12
8
5
1.81
L
Mulan
ZBBela
Mulan
1
5
3
0.5
L
Cabrakan
Zelda1R
Cabrakan
1
6
11
1.08
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,108
Damage
89,186
117,327
Taken
118,002
102,494
Mitigated
94,189
33,283
Healing
49,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,520
1,022
5,311
5,557
20,493
27,872
359
6,793
13,343
33,610
0
W
20,831
6,217
0
7,360
19,431
13,931
842
4,899
14,278
0
137,454
L
Nemesis
KidFlazh30
Nemesis
11,195
4,103
0
5,628
24,053
11,322
0
8,498
15,555
0
76,152
L
16,517
8,303
0
7,339
22,117
9,012
1,086
3,748
18,201
0
94,260
W
Gilgamesh
RangedMist95168
Gilgamesh
17,883
3,243
0
17,195
35,333
33,434
615
3,109
32,032
20,257
87,909
W
Cernunnos
Tyr XXI
Cernunnos
17,807
7,394
0
6,335
20,177
8,074
4,753
5,624
14,335
0
113,886
W
Persephone
Xataor
Persephone
22,145
2,864
0
7,698
22,568
10,878
1,094
10,087
12,127
97,431
0
L
Mulan
ZBBela
Mulan
22,726
2,255
0
9,197
24,424
29,806
0
5,307
19,037
0
88,088
L
Cabrakan
Zelda1R
Cabrakan
11,312
1,694
907
7,218
28,831
45,781
95
9,089
19,584
41,860
0
L
20,358
3,954
195
2,799
17,902
6,573
764
10,022
7,880
94,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
68,568
610
Minions Killed
745
0
Camps Cleared
0
2,218,566
Distance Traveled
2,443,162
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,201
488
26
1
0
544,830
1
W
Ravana
15,007
600
202
8
0
528,736
8
L
Nemesis
11,411
456
100
4
0
490,171
3
L
Hachiman
13,355
534
149
6
0
388,554
2
W
Gilgamesh
14,536
581
203
8
0
518,060
1
W
Cernunnos
12,732
509
169
7
0
422,135
1
W
Persephone
14,092
564
145
6
0
429,401
0
L
Mulan
11,920
477
165
7
0
436,837
4
L
Cabrakan
11,089
444
36
1
0
460,966
4
L
Nu Wa
11,522
461
160
6
0
442,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role