Player Matchup

Kukulkan
Kukulkan
Kevomvom
Kukulkan
Level 145
God Stats
3W - 2L
1,687 SR
Queue Stats
28W - 29L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
Sygä
Gilgamesh
Level 148
God Stats
28W - 23L
1,547 SR
Queue Stats
76W - 69L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
ThousandGOD23
Cthulhu
Level 18
God Stats
2W - 1L
1,453 SR
Queue Stats
23W - 20L
1,473 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,605 Elo+

VS

Team Averages
Level 47
1,594 SR
1,572 Elo+
Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KrungleFloof
Cabrakan
Level 85
God Stats
10W - 3L
1,504 SR
Queue Stats
19W - 22L
1,657 Elo+
Party 2
Hades
Hades
fruitgoblin
Hades
Level 40
God Stats
1W - 1L
1,777 SR
Queue Stats
16W - 25L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kevomvom
Kukulkan
15
11 / 0 / 12
10,294
858
16,967
3,993
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Sygä
Gilgamesh
14
12 / 0 / 12
10,041
837
12,428
11,491
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
11
2 / 4 / 16
8,487
707
6,439
10,468
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 7 / 0
7,005
584
4,096
10,460
3,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
KrungleFloof
Cabrakan
10
1 / 8 / 1
7,181
598
6,047
14,788
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 10 / 1
7,153
596
5,137
15,606
7,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
25
Kills
3
4
Deaths
25
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
0
0.14
W
Kukulkan
Kevomvom
Kukulkan
11
0
12
17
L
Cabrakan
KrungleFloof
Cabrakan
1
8
1
0.19
W
Gilgamesh
Sygä
Gilgamesh
12
0
12
18
W
Cthulhu
2
4
16
2.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
15,280
25,952
Taken
40,854
17,895
Mitigated
19,808
2,708
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,096
1,773
0
258
10,460
3,370
0
4,912
5,503
0
14,796
W
Kukulkan
Kevomvom
Kukulkan
16,967
1,401
0
221
3,993
1,527
1,182
2,019
1,974
45,861
0
L
Cabrakan
KrungleFloof
Cabrakan
6,047
1,117
93
1,010
14,788
8,636
0
9,720
4,749
14,559
616
W
Gilgamesh
Sygä
Gilgamesh
12,428
3,848
0
956
11,491
7,678
853
5,464
6,027
0
30,169
W
Cthulhu
6,439
419
115
1,416
10,468
8,690
119
3,611
6,577
16,624
0
L
5,137
1,059
231
2,077
15,606
7,802
0
8,812
6,533
19,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
21,339
142
Minions Killed
86
7
Camps Cleared
4
673,720
Distance Traveled
598,598
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,005
584
26
2
2
236,179
4
W
Kukulkan
10,294
858
85
7
1
214,043
2
L
Cabrakan
7,181
598
29
2
2
181,515
1
W
Gilgamesh
10,041
837
35
3
6
249,943
3
W
Cthulhu
8,487
707
22
2
0
209,734
0
L
Hades
7,153
596
31
3
0
180,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role