Player Matchup

Anubis
Anubis
Aucrez
Anubis
Level 28
God Stats
49W - 42L
1,468 SR
Queue Stats
144W - 154L
1,355 Elo+
Party 2
Bellona
Bellona
GowBata
Bellona
Level 23
God Stats
5W - 12L
1,292 SR
Queue Stats
705W - 671L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
fusilero_14
Cthulhu
Level 47
God Stats
5W - 9L
1,475 SR
Queue Stats
63W - 78L
1,390 Elo+
Party 1
Pele
Pele
iDyNxsty
Pele
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
25W - 24L
1,333 Elo+
Party 2
Neith
Neith
myracho168
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,447 SR
1,388 Elo+

VS

Team Averages
Level 17
1,425 SR
1,383 Elo+
Anubis
Anubis
FrostbitePrism
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
MiIfs_loveMe
Ao Kuang
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RedDrahn
Gilgamesh
Level 24
God Stats
2W - 8L
1,197 SR
Queue Stats
28W - 51L
1,232 Elo+
Solo
Susano
Susano
Toxic_alan1234
Susano
Level 28
God Stats
6W - 7L
1,427 SR
Queue Stats
113W - 166L
1,348 Elo+
Solo
Yemoja
Yemoja
mars20242025
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aucrez
Anubis
17
16 / 0 / 6
11,940
663
17,267
5,989
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GowBata
Bellona
16
7 / 1 / 10
10,520
584
8,586
11,260
9,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
fusilero_14
Cthulhu
14
3 / 0 / 8
9,614
534
5,027
18,251
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
16
8 / 1 / 8
10,297
572
6,520
10,717
3,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
15
7 / 0 / 4
9,683
538
6,465
9,048
3,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
5,359
298
229
2,906
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
MiIfs_loveMe
Ao Kuang
7
0 / 15 / 0
5,511
306
3,685
13,270
3,079
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
RedDrahn
Gilgamesh
9
0 / 8 / 0
6,058
337
1,684
13,824
3,807
11
0 / 6 / 0
6,607
367
4,162
11,596
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
12
1 / 9 / 1
7,412
412
3,930
16,803
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
41
Kills
1
2
Deaths
41
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aucrez
Anubis
16
0
6
19
L
0
3
0
0
W
Bellona
GowBata
Bellona
7
1
10
12
L
Ao Kuang
MiIfs_loveMe
Ao Kuang
0
15
0
0
L
Gilgamesh
RedDrahn
Gilgamesh
0
8
0
0
L
0
6
0
0
W
Cthulhu
fusilero_14
Cthulhu
3
0
8
7
W
Pele
8
1
8
12
L
Yemoja
1
9
1
0.17
W
Neith
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
13,690
55,265
Taken
58,399
33,143
Mitigated
24,677
23,417
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aucrez
Anubis
17,267
818
0
4,379
5,989
3,067
1,411
1,157
4,832
84,681
0
L
229
28
0
681
2,906
1,198
25
1,662
1,086
6,310
0
W
Bellona
GowBata
Bellona
8,586
3,046
0
5,356
11,260
9,918
1,684
1,602
9,658
0
54,024
L
Ao Kuang
MiIfs_loveMe
Ao Kuang
3,685
1,251
0
615
13,270
3,079
0
6,454
6,616
8,526
0
L
Gilgamesh
RedDrahn
Gilgamesh
1,684
27
0
58
13,824
3,807
30
4,656
8,926
0
21,051
L
4,162
364
0
1,018
11,596
5,285
0
1,827
9,707
0
28,303
W
Cthulhu
fusilero_14
Cthulhu
5,027
218
145
6,207
18,251
12,928
764
2,736
14,206
33,543
0
W
Pele
6,520
1,337
648
2,330
10,717
3,940
684
1,408
9,309
0
60,474
L
Yemoja
3,930
644
143
511
16,803
11,308
44
6,937
9,695
25,919
0
W
Neith
6,465
2,681
0
4,352
9,048
3,290
6,300
1,165
7,883
0
71,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
30,947
528
Minions Killed
123
0
Camps Cleared
0
1,721,838
Distance Traveled
1,200,104
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,940
663
154
9
0
340,490
0
L
Anubis
5,359
298
9
1
0
57,723
1
W
Bellona
10,520
584
91
5
0
334,969
0
L
Ao Kuang
5,511
306
4
0
0
229,537
0
L
Gilgamesh
6,058
337
32
2
0
326,432
0
L
Susano
6,607
367
57
3
0
282,792
0
W
Cthulhu
9,614
534
60
3
0
349,707
7
W
Pele
10,297
572
114
6
0
389,138
0
L
Yemoja
7,412
412
21
1
0
303,620
1
W
Neith
9,683
538
109
6
0
307,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role