Player Matchup

Bellona
Bellona
dmartinmorillas
Bellona
Level 29
God Stats
3W - 1L
1,610 SR
Queue Stats
57W - 56L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
ferpartan
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,452 Elo+
Party 1
Ares
Ares
ivan45326
Ares
Level 28
God Stats
1W - 0L
1,249 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 1
Team Averages
Level 46
1,453 SR
1,451 Elo+

VS

Team Averages
Level 92
1,590 SR
1,436 Elo+
Hachiman
Hachiman
PIGGER
Hachiman
Level 90
God Stats
13W - 11L
1,501 SR
Queue Stats
333W - 353L
1,482 Elo+
Party 2
Odin
Odin
RecoveredAshes
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 310L
1,459 Elo+
Party 2
Chronos
Chronos
Sartimer
Chronos
Level 88
God Stats
2W - 1L
1,771 SR
Queue Stats
139W - 231L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,337
667
4,612
5,960
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ferpartan
Baron Samedi
12
2 / 1 / 4
7,547
686
6,087
5,971
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
1 / 0 / 5
8,104
737
4,743
7,170
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PIGGER
Hachiman
10
1 / 1 / 1
6,841
622
5,698
4,521
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
6,528
593
3,275
6,563
3,005
Mace

Mace

+10
Physical Power

Chronos
Sartimer
Chronos
10
0 / 3 / 2
6,469
588
4,252
7,720
2,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
PIGGER
Hachiman
1
1
1
1.5
L
1
2
1
0.75
L
Chronos
Sartimer
Chronos
0
3
2
0.33
W
3
1
1
3.5
W
Baron Samedi
ferpartan
Baron Samedi
2
1
4
4
W
Ares
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,442
Damage
13,225
19,101
Taken
18,804
18,175
Mitigated
7,609
6,463
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
PIGGER
Hachiman
5,698
2,830
0
1,105
4,521
1,672
0
2,679
1,800
0
22,622
L
3,275
610
0
718
6,563
3,005
0
3,855
2,500
0
9,548
L
Chronos
Sartimer
Chronos
4,252
1,524
0
1,859
7,720
2,932
0
4,713
2,657
19,715
0
W
4,612
1,498
0
912
5,960
6,919
132
1,153
4,807
0
11,863
W
Baron Samedi
ferpartan
Baron Samedi
6,087
604
696
2,542
5,971
4,080
200
757
5,214
46,335
0
W
Ares
4,743
383
0
2,313
7,170
7,176
62
2,573
4,597
11,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
19,838
132
Minions Killed
103
6
Camps Cleared
4
604,171
Distance Traveled
536,369
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,841
622
49
4
3
169,459
4
L
Odin
6,528
593
13
1
0
178,316
7
L
Chronos
6,469
588
41
4
1
188,594
2
W
Bellona
7,337
667
26
2
0
198,224
2
W
Baron Samedi
7,547
686
86
8
4
183,204
3
W
Ares
8,104
737
20
2
2
222,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role