Player Matchup

Chronos
Chronos
AdVeNcC
Chronos
Level 22
God Stats
1W - 0L
1,745 SR
Queue Stats
26W - 29L
1,599 Elo+
Party 1
Ymir
Ymir
LaMascotteDuSud
Ymir
Level 29
God Stats
3W - 0L
1,591 SR
Queue Stats
65W - 45L
1,594 Elo+
Party 1
Rama
Rama
LordMykerinos
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,601 Elo+
Party 1
Thor
Thor
Oxardgaming
Thor
Level 125
God Stats
2W - 0L
1,674 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 1
Sun Wukong
Sun Wukong
ryckymaru
Sun Wukong
Level 29
God Stats
5W - 2L
1,493 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 1
Team Averages
Level 45
1,601 SR
1,590 Elo+

VS

Team Averages
Level 20
1,572 SR
1,468 Elo+
Izanami
Izanami
Goulibi
Izanami
Level 26
God Stats
24W - 19L
1,617 SR
Queue Stats
57W - 54L
1,476 Elo+
Party 2
Set
Set
Heatensisback
Set
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
76W - 51L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Keedz
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,471 Elo+
Party 2
Janus
Janus
Mephestophelis
Janus
Level 25
God Stats
2W - 3L
1,210 SR
Queue Stats
3W - 4L
1,140 Elo+
Solo
Yemoja
Yemoja
NTGM
Yemoja
Level 6
God Stats
5W - 4L
1,804 SR
Queue Stats
14W - 13L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdVeNcC
Chronos
13
1 / 4 / 5
8,223
548
5,393
9,794
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 16
8,554
570
5,920
12,109
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 3
9,394
626
7,939
9,986
2,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 2 / 3
9,862
657
10,282
9,318
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ryckymaru
Sun Wukong
13
1 / 1 / 2
7,652
510
4,654
10,790
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goulibi
Izanami
14
4 / 6 / 3
8,358
557
8,816
12,308
3,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 7 / 4
7,710
514
5,562
13,053
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Keedz
Cthulhu
12
0 / 2 / 0
7,487
499
5,563
9,943
9,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 2
7,174
478
5,572
6,273
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
NTGM
Yemoja
11
2 / 7 / 3
7,304
487
3,458
12,965
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
24
Kills
10
10
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
AdVeNcC
Chronos
1
4
5
0.88
L
Izanami
Goulibi
Izanami
4
6
3
0.92
L
2
7
4
0.57
L
Cthulhu
Keedz
Cthulhu
0
2
0
0
W
2
1
16
10
W
7
2
3
4.25
L
2
3
2
1
L
Yemoja
NTGM
Yemoja
2
7
3
0.5
W
13
2
3
7.25
W
Sun Wukong
ryckymaru
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,188
Damage
28,971
51,997
Taken
54,542
29,092
Mitigated
28,223
15,438
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AdVeNcC
Chronos
5,393
2,289
0
2,802
9,794
3,067
698
4,423
5,371
42,492
0
L
Izanami
Goulibi
Izanami
8,816
6,240
0
2,543
12,308
3,707
0
2,043
10,209
0
59,618
L
5,562
2,280
0
3,197
13,053
4,491
0
3,834
9,105
0
41,115
L
Cthulhu
Keedz
Cthulhu
5,563
589
0
3,363
9,943
9,380
294
1,353
7,805
41,855
0
W
5,920
1,285
0
2,478
12,109
11,552
30
2,485
9,624
28,236
0
W
7,939
5,774
0
3,069
9,986
2,873
954
1,577
8,409
0
64,881
L
5,572
681
0
514
6,273
1,394
0
1,464
4,719
35,332
0
L
Yemoja
NTGM
Yemoja
3,458
832
1,048
949
12,965
9,251
0
6,801
5,999
15,723
0
W
10,282
2,985
256
2,203
9,318
4,941
67
1,747
7,571
0
63,931
W
Sun Wukong
ryckymaru
Sun Wukong
4,654
1,088
0
4,630
10,790
6,659
744
4,361
6,429
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
38,033
383
Minions Killed
356
0
Camps Cleared
0
1,474,229
Distance Traveled
1,349,667
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,223
548
94
6
0
293,726
0
L
Izanami
8,358
557
102
7
0
275,109
1
L
Set
7,710
514
68
5
0
276,738
0
L
Cthulhu
7,487
499
96
6
0
260,629
3
W
Ymir
8,554
570
30
2
0
307,062
2
W
Rama
9,394
626
100
7
0
279,764
4
L
Janus
7,174
478
73
5
0
262,035
1
L
Yemoja
7,304
487
17
1
0
275,156
0
W
Thor
9,862
657
93
6
0
314,621
2
W
Sun Wukong
7,652
510
66
4
0
279,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role