Player Matchup

Mulan
Mulan
HelperSyndrome
Mulan
Level 17
God Stats
13W - 9L
1,567 SR
Queue Stats
96W - 84L
1,609 Elo+
Solo
Anhur
Anhur
HeyItsActuallyMe
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,499 Elo+
Solo
Ares
Ares
ImAnhurPlayer
Ares
Level 11
God Stats
2W - 1L
1,774 SR
Queue Stats
29W - 20L
1,664 Elo+
Party 1
Da Ji
Da Ji
ImNikeePlayer
Da Ji
Level 11
God Stats
10W - 7L
1,700 SR
Queue Stats
23W - 18L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
YouAreBigMalding
Kukulkan
Level 29
God Stats
18W - 13L
1,684 SR
Queue Stats
163W - 148L
1,649 Elo+
Solo
Team Averages
Level 17
1,645 SR
1,610 Elo+

VS

Team Averages
Level 22
1,671 SR
1,600 Elo+
Pele
Pele
GodOfJelqing
Pele
Level 24
God Stats
11W - 15L
1,587 SR
Queue Stats
48W - 50L
1,365 Elo+
Solo
Danzaburou
Danzaburou
KinghtofGOD
Danzaburou
Level 16
God Stats
4W - 6L
1,546 SR
Queue Stats
23W - 16L
1,613 Elo+
Solo
Nox
Nox
Smürfie2
Nox
Level 29
God Stats
5W - 11L
1,669 SR
Queue Stats
698W - 724L
1,573 Elo+
Solo
Tyr
Tyr
tyrvaro3
Tyr
Level 14
God Stats
9W - 2L
1,933 SR
Queue Stats
20W - 9L
1,746 Elo+
Solo
Kukulkan
Kukulkan
看招哐哐哐
Kukulkan
Level 29
God Stats
13W - 11L
1,617 SR
Queue Stats
81W - 58L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,392
646
9,739
11,262
9,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 1
7,574
583
2,980
8,106
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 2 / 3
8,883
683
10,176
10,666
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 4 / 2
8,680
668
7,378
9,570
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 5
8,205
631
4,618
8,325
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 6
7,000
538
6,061
13,145
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
KinghtofGOD
Danzaburou
13
4 / 3 / 3
7,791
599
8,262
10,224
3,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 1 / 0
4,301
331
95
1,134
195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 7 / 1
7,615
586
9,743
16,029
13,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
14
4 / 3 / 5
8,292
638
6,546
7,085
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
24
Kills
14
14
Deaths
24
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
5
2
5
3.75
W
2
2
1
1.25
W
6
2
3
3.75
W
9
4
2
2.5
L
Danzaburou
KinghtofGOD
Danzaburou
4
3
3
1.83
L
0
1
0
0
W
2
4
5
1.13
L
5
7
1
0.79
L
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
30,707
47,929
Taken
47,617
29,886
Mitigated
24,074
12,298
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,061
1,511
0
2,026
13,145
5,187
0
1,817
11,256
0
31,372
W
9,739
2,204
0
5,511
11,262
9,988
0
0
11,262
0
47,639
W
2,980
1,292
0
1,185
8,106
2,519
2,548
1,537
6,569
0
51,448
W
10,176
991
0
2,803
10,666
9,607
0
1,603
9,063
39,761
0
W
7,378
2,636
0
2,187
9,570
4,430
0
751
8,819
0
45,818
L
Danzaburou
KinghtofGOD
Danzaburou
8,262
3,818
0
2,748
10,224
3,257
1,736
4,622
5,558
0
41,209
L
95
27
0
320
1,134
195
0
156
978
1,353
0
W
4,618
1,013
0
612
8,325
3,342
0
2,750
5,575
39,238
0
L
9,743
1,261
0
5,507
16,029
13,094
0
4,571
11,402
0
35,667
L
Kukulkan
6,546
307
0
1,542
7,085
2,341
332
3,280
3,629
55,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
34,999
404
Minions Killed
315
0
Camps Cleared
0
1,227,001
Distance Traveled
1,045,481
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,000
538
54
4
0
260,458
0
W
Mulan
8,392
646
87
7
0
259,427
6
W
Anhur
7,574
583
102
8
0
227,696
4
W
Ares
8,883
683
53
4
0
259,756
6
W
Da Ji
8,680
668
73
6
0
252,722
0
L
Danzaburou
7,791
599
73
6
0
244,021
2
L
Nox
4,301
331
3
0
0
33,106
0
W
Kukulkan
8,205
631
89
7
0
227,400
3
L
Tyr
7,615
586
71
5
0
254,151
1
L
Kukulkan
8,292
638
114
9
0
253,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role