Player Matchup

Tyr
Tyr
ColumnarBark19
Tyr
Level 20
God Stats
7W - 4L
1,575 SR
Queue Stats
80W - 57L
1,413 Elo+
Party 2
Persephone
Persephone
MoonlightPower
Persephone
Level 102
God Stats
3W - 14L
1,237 SR
Queue Stats
852W - 895L
1,525 Elo+
Party 1
Olorun
Olorun
StarlightWaffles
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,521 Elo+
Solo
Ravana
Ravana
TaperVivineitor
Ravana
Level 54
God Stats
3W - 1L
1,523 SR
Queue Stats
397W - 434L
1,521 Elo+
Party 1
Ymir
Ymir
ViniSCORPIONS03
Ymir
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
108W - 96L
1,466 Elo+
Party 2
Team Averages
Level 70
1,467 SR
1,489 Elo+

VS

Team Averages
Level 61
1,476 SR
1,500 Elo+
Kuzenbo
Kuzenbo
ImaDoer94
Kuzenbo
Level 66
God Stats
5W - 5L
1,390 SR
Queue Stats
221W - 229L
1,503 Elo+
Party 3
Achilles
Achilles
JackOfSt3wy918
Achilles
Level 46
God Stats
2W - 4L
1,431 SR
Queue Stats
60W - 58L
1,517 Elo+
Party 4
Neith
Neith
Niksaw
Neith
Level 17
God Stats
21W - 32L
1,419 SR
Queue Stats
23W - 36L
1,441 Elo+
Party 3
Poseidon
Poseidon
antony147
Poseidon
Level 154
God Stats
4W - 5L
1,438 SR
Queue Stats
222W - 235L
1,491 Elo+
Solo
Fenrir
Fenrir
saphira23
Fenrir
Level 23
God Stats
8W - 5L
1,703 SR
Queue Stats
79W - 70L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
10,804
982
9,464
16,328
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
MoonlightPower
Persephone
18
8 / 0 / 14
12,330
1,121
25,077
10,871
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 15
11,457
1,042
22,615
9,963
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 14
11,108
1,010
13,243
8,705
5,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 16
10,495
954
6,494
17,544
19,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

242

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImaDoer94
Kuzenbo
17
0 / 2 / 8
10,438
949
14,368
20,111
29,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
16
5 / 2 / 3
10,725
975
11,437
15,433
16,834
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Niksaw
Neith
16
1 / 3 / 7
9,918
902
11,314
14,305
5,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
antony147
Poseidon
16
1 / 10 / 4
9,727
884
9,341
15,009
5,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
saphira23
Fenrir
17
3 / 7 / 6
10,379
944
11,204
17,698
14,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
24
Kills
10
10
Deaths
24
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Kuzenbo
ImaDoer94
Kuzenbo
0
2
8
2
L
Achilles
5
2
3
3.25
W
Persephone
MoonlightPower
Persephone
8
0
14
15
L
Neith
Niksaw
Neith
1
3
7
1.5
W
6
1
15
13.5
W
5
1
14
12
W
2
4
16
2.5
L
Poseidon
antony147
Poseidon
1
10
4
0.3
L
Fenrir
saphira23
Fenrir
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,893
Damage
57,664
63,411
Taken
82,556
57,999
Mitigated
71,450
12,287
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,464
1,338
0
2,384
16,328
23,449
0
4,959
11,369
164
20,544
L
Kuzenbo
ImaDoer94
Kuzenbo
14,368
3,493
0
1,020
20,111
29,133
0
10,595
9,516
28,950
0
L
Achilles
11,437
3,844
344
2,576
15,433
16,834
0
9,622
5,811
0
28,874
W
Persephone
MoonlightPower
Persephone
25,077
1,402
548
2,792
10,871
4,830
0
5,136
5,735
54,062
0
L
Neith
Niksaw
Neith
11,314
6,889
0
1,208
14,305
5,505
0
9,615
4,690
0
33,302
W
22,615
11,724
882
4,979
9,963
5,279
0
2,498
7,465
53,321
0
W
13,243
5,120
0
702
8,705
5,016
0
4,906
3,799
0
21,630
W
6,494
765
0
0
17,544
19,425
0
6,210
11,334
13,518
0
L
Poseidon
antony147
Poseidon
9,341
1,852
177
1,713
15,009
5,435
0
10,358
4,651
34,634
0
L
Fenrir
saphira23
Fenrir
11,204
2,739
0
725
17,698
14,543
0
14,160
3,538
0
17,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,194
Gold Earned
51,187
209
Minions Killed
183
8
Camps Cleared
5
1,045,118
Distance Traveled
1,008,485
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,804
982
16
1
2
194,892
2
L
Kuzenbo
10,438
949
22
2
0
207,932
0
L
Achilles
10,725
975
36
3
0
202,911
0
W
Persephone
12,330
1,121
74
7
4
239,220
3
L
Neith
9,918
902
44
4
0
205,771
0
W
Olorun
11,457
1,042
87
8
1
198,380
0
W
Ravana
11,108
1,010
19
2
0
228,173
0
W
Ymir
10,495
954
13
1
1
184,453
1
L
Poseidon
9,727
884
70
6
4
179,636
3
L
Fenrir
10,379
944
11
1
1
212,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role