Player Matchup

Izanami
Izanami
IAwokenI
Izanami
Level 29
God Stats
36W - 19L
1,544 SR
Queue Stats
132W - 143L
1,404 Elo+
Party 2
Thor
Thor
MlNGO
Thor
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 165L
1,321 Elo+
Party 2
Ra
Ra
MurdaManMalo
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sendrin
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,184 Elo+
Solo
Pele
Pele
SenpaiSweetnezz
Pele
Level 14
God Stats
1W - 0L
1,755 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,360 Elo+

VS

Team Averages
Level 34
1,515 SR
1,417 Elo+
Neith
Neith
CrypticShantie
Neith
Level 10
God Stats
0W - 1L
1,701 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Swiftbuny35022
Ao Kuang
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
261W - 287L
1,338 Elo+
Solo
Fafnir
Fafnir
WordOfOne
Fafnir
Level 87
God Stats
35W - 54L
1,414 SR
Queue Stats
363W - 403L
1,445 Elo+
Party 1
Bacchus
Bacchus
WordOfSnuSnu
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
slyjoe420
Kukulkan
Level 27
God Stats
1W - 2L
1,458 SR
Queue Stats
13W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IAwokenI
Izanami
20
14 / 7 / 16
15,624
625
33,175
25,672
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
MlNGO
Thor
17
6 / 10 / 11
12,701
508
8,108
18,474
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 10
9,786
391
4,640
10,362
3,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sendrin
Guan Yu
18
7 / 10 / 8
12,451
498
14,372
26,018
17,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 4 / 4
18,112
724
32,365
29,753
17,017
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 14 / 6
11,000
440
13,019
20,879
5,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
20
15 / 7 / 9
13,994
560
21,119
29,485
10,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
WordOfOne
Fafnir
20
11 / 7 / 11
15,089
604
23,150
22,676
15,344
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
WordOfSnuSnu
Bacchus
16
4 / 10 / 19
11,894
476
11,327
23,015
33,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
slyjoe420
Kukulkan
18
3 / 9 / 7
11,516
461
15,687
23,117
7,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
91
46
Kills
39
39
Deaths
47
49
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
14
6
0.64
W
Izanami
IAwokenI
Izanami
14
7
16
3.14
W
Thor
MlNGO
Thor
6
10
11
1.15
W
1
8
10
0.75
W
Guan Yu
Sendrin
Guan Yu
7
10
8
1.1
W
18
4
4
5
L
Ao Kuang
15
7
9
2.79
L
Fafnir
WordOfOne
Fafnir
11
7
11
2.36
L
Bacchus
WordOfSnuSnu
Bacchus
4
10
19
1.35
L
Kukulkan
slyjoe420
Kukulkan
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,660
Damage
84,302
110,279
Taken
119,172
53,424
Mitigated
72,851
42,839
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,019
6,496
0
1,960
20,879
5,833
1,051
1,125
19,754
0
56,383
W
Izanami
IAwokenI
Izanami
33,175
26,925
0
11,797
25,672
8,489
2,384
16,354
9,318
0
126,778
W
Thor
MlNGO
Thor
8,108
2,161
0
2,140
18,474
6,799
236
11,961
6,513
0
39,498
W
4,640
1,226
413
1,587
10,362
3,375
156
7,839
2,523
18,236
0
W
Guan Yu
Sendrin
Guan Yu
14,372
1,929
839
6,378
26,018
17,744
167
19,799
6,219
270
55,267
W
32,365
9,950
0
19,685
29,753
17,017
8,857
18,884
10,869
0
155,105
L
Ao Kuang
21,119
4,821
112
12,473
29,485
10,770
0
1,529
27,956
65,823
0
L
Fafnir
WordOfOne
Fafnir
23,150
4,452
0
6,119
22,676
15,344
2,430
639
22,037
100,241
0
L
Bacchus
WordOfSnuSnu
Bacchus
11,327
2,002
548
1,508
23,015
33,102
293
904
22,111
26,365
0
L
Kukulkan
slyjoe420
Kukulkan
15,687
1,829
589
7,466
23,117
7,802
47
1,357
21,760
83,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,674
Gold Earned
63,493
553
Minions Killed
493
0
Camps Cleared
0
1,910,496
Distance Traveled
1,854,435
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,000
440
74
3
0
361,014
1
W
Izanami
15,624
625
142
6
0
379,022
3
W
Thor
12,701
508
53
2
0
424,499
0
W
Ra
9,786
391
24
1
0
238,404
2
W
Guan Yu
12,451
498
79
3
0
414,532
0
W
Pele
18,112
724
255
10
0
454,039
4
L
Ao Kuang
13,994
560
91
4
0
421,031
3
L
Fafnir
15,089
604
179
7
0
376,432
0
L
Bacchus
11,894
476
22
1
0
320,234
1
L
Kukulkan
11,516
461
127
5
0
375,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role