Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigChild101
Athena
Level 111
God Stats
6W - 4L
1,783 SR
Queue Stats
248W - 226L
1,594 Elo+
Solo
Eset
Eset
Tyler what
Eset
Level 155
God Stats
4W - 4L
1,484 SR
Queue Stats
437W - 440L
1,643 Elo+
Solo
Chiron
Chiron
antoine_032
Chiron
Level 156
God Stats
7W - 5L
1,688 SR
Queue Stats
300W - 310L
1,575 Elo+
Solo
Team Averages
Level 141
1,591 SR
1,562 Elo+

VS

Team Averages
Level 105
1,590 SR
1,576 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AuXviTncFF9
Zhong Kui
Level 67
God Stats
8W - 2L
1,759 SR
Queue Stats
215W - 205L
1,604 Elo+
Solo
Nike
Nike
FearLSlays
Nike
Level 120
God Stats
2W - 0L
1,732 SR
Queue Stats
16W - 11L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
RadBrett
Baron Samedi
Level 82
God Stats
5W - 2L
1,579 SR
Queue Stats
571W - 554L
1,558 Elo+
Solo
Raijin
Raijin
YogurtCo
Raijin
Level 103
God Stats
4W - 4L
1,382 SR
Queue Stats
398W - 379L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 8 / 5
7,908
791
10,340
15,811
6,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
13
0 / 4 / 8
7,497
750
4,123
10,828
10,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
11
0 / 6 / 4
6,936
694
6,814
14,844
16,272
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 8 / 3
8,631
863
7,259
14,394
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
3 / 6 / 6
8,084
808
12,675
13,846
5,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 3 / 15
10,142
1,014
10,268
11,321
7,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
AuXviTncFF9
Zhong Kui
14
3 / 2 / 20
8,898
890
13,758
14,338
11,667
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 2 / 17
10,636
1,064
14,136
18,351
21,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
RadBrett
Baron Samedi
14
4 / 2 / 21
9,344
934
12,902
10,234
10,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
YogurtCo
Raijin
15
4 / 2 / 20
8,894
889
11,366
8,359
3,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
10
Kills
32
32
Deaths
11
26
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
8
5
0.69
L
Yemoja
 
Yemoja
0
4
8
1
W
Fenrir
 
Fenrir
9
3
15
5.5
W
Zhong Kui
AuXviTncFF9
Zhong Kui
3
2
20
6.5
L
Athena
0
6
4
0.33
W
12
2
17
10.25
W
Baron Samedi
RadBrett
Baron Samedi
4
2
21
7.25
L
4
8
3
0.69
W
Raijin
YogurtCo
Raijin
4
2
20
7
L
Chiron
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
62,430
69,723
Taken
62,603
44,013
Mitigated
55,034
21,298
Healing
31,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,340
2,290
272
4,108
15,811
6,035
0
9,042
6,476
15,124
0
L
Yemoja
 
Yemoja
4,123
799
5,446
1,256
10,828
10,911
46
6,896
3,800
7,790
0
W
Fenrir
 
Fenrir
10,268
2,398
2,596
2,821
11,321
7,317
1,028
5,405
5,916
2,529
18,789
W
Zhong Kui
AuXviTncFF9
Zhong Kui
13,758
1,311
1,447
5,406
14,338
11,667
1,345
7,667
6,671
24,025
0
L
Athena
6,814
1,136
509
1,303
14,844
16,272
0
7,390
7,069
12,318
0
W
14,136
1,976
0
3,421
18,351
21,289
569
5,824
12,527
0
22,027
W
Baron Samedi
RadBrett
Baron Samedi
12,902
1,332
8,369
4,897
10,234
10,880
1,089
5,354
4,880
17,844
0
L
7,259
363
1,574
2,157
14,394
5,620
74
7,380
6,704
20,840
0
W
Raijin
YogurtCo
Raijin
11,366
1,169
914
1,458
8,359
3,881
1,233
4,286
4,073
24,316
0
L
Chiron
12,675
6,739
832
3,841
13,846
5,175
0
8,116
5,399
0
27,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
47,914
84
Minions Killed
91
0
Camps Cleared
0
793,599
Distance Traveled
1,021,186
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,908
791
15
2
0
173,644
1
L
Yemoja
7,497
750
5
1
0
139,262
2
W
Fenrir
10,142
1,014
23
2
0
226,275
1
W
Zhong Kui
8,898
890
32
3
0
226,732
3
L
Athena
6,936
694
10
1
0
156,252
0
W
Nike
10,636
1,064
14
1
0
209,504
0
W
Baron Samedi
9,344
934
4
0
0
184,170
2
L
Eset
8,631
863
32
3
0
146,415
0
W
Raijin
8,894
889
18
2
0
174,505
1
L
Chiron
8,084
808
22
2
0
178,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role