Player Matchup

Thanatos
Thanatos
BEK1NG
Thanatos
Level 126
God Stats
2W - 7L
1,191 SR
Queue Stats
46W - 51L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
TEK1NG
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,403 Elo+
Party 3
Chaac
Chaac
VitreTeinteyyy
Chaac
Level 13
God Stats
1W - 0L
1,242 SR
Queue Stats
5W - 5L
1,399 Elo+
Party 3
Skadi
Skadi
WEK1NG
Skadi
Level 109
God Stats
1W - 1L
1,353 SR
Queue Stats
77W - 76L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
whomaker
Cthulhu
Level 26
God Stats
6W - 8L
1,423 SR
Queue Stats
89W - 80L
1,457 Elo+
Solo
Team Averages
Level 56
1,342 SR
1,428 Elo+

VS

Team Averages
Level 18
1,525 SR
1,490 Elo+
Bellona
Bellona
BaskMonster64
Bellona
Level 23
God Stats
2W - 8L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GodOfPanda1522
Aphrodite
Level 23
God Stats
1W - 2L
1,217 SR
Queue Stats
47W - 58L
1,442 Elo+
Solo
Anubis
Anubis
TH3De4th5957
Anubis
Level 10
God Stats
2W - 1L
1,775 SR
Queue Stats
10W - 5L
1,607 Elo+
Party 1
Arachne
Arachne
WeaZeL8506
Arachne
Level 30
God Stats
12W - 4L
1,633 SR
Queue Stats
146W - 188L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
poussinkill64
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEK1NG
Thanatos
18
27 / 4 / 2
12,187
677
30,276
21,471
8,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TEK1NG
Kukulkan
11
1 / 5 / 10
7,640
424
2,835
6,313
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 1 / 10
8,489
472
5,244
11,436
11,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
WEK1NG
Skadi
15
5 / 2 / 10
9,683
538
11,205
11,277
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
whomaker
Cthulhu
15
5 / 3 / 15
9,921
551
10,786
12,170
10,156
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 7 / 2
7,967
443
4,984
15,109
10,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
GodOfPanda1522
Aphrodite
10
0 / 6 / 5
6,803
378
1,573
10,144
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
15
6 / 9 / 5
9,722
540
14,266
18,980
8,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
WeaZeL8506
Arachne
13
7 / 8 / 0
8,716
484
9,055
16,711
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 11 / 1
6,472
360
3,895
12,963
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
41
Kills
14
15
Deaths
41
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BEK1NG
Thanatos
27
4
2
7
L
Bellona
1
7
2
0.29
L
Aphrodite
GodOfPanda1522
Aphrodite
0
6
5
0.42
W
Kukulkan
TEK1NG
Kukulkan
1
5
10
1.2
L
Anubis
6
9
5
0.94
W
3
1
10
8
W
Skadi
WEK1NG
Skadi
5
2
10
5
L
Arachne
WeaZeL8506
Arachne
7
8
0
0.88
L
0
11
1
0.05
W
Cthulhu
whomaker
Cthulhu
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,346
Damage
33,773
62,667
Taken
73,907
35,814
Mitigated
32,887
27,525
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BEK1NG
Thanatos
30,276
10,164
0
21,260
21,471
8,826
315
4,982
16,489
0
69,518
L
Bellona
4,984
1,772
0
145
15,109
10,456
1,239
1,549
13,520
0
35,196
L
Aphrodite
GodOfPanda1522
Aphrodite
1,573
107
851
1,885
10,144
4,264
0
1,553
8,541
15,369
0
W
Kukulkan
TEK1NG
Kukulkan
2,835
191
0
346
6,313
1,766
875
3,163
3,150
18,132
0
L
Anubis
14,266
602
0
6,128
18,980
8,783
0
3,818
14,966
56,590
0
W
5,244
650
0
1,795
11,436
11,009
159
2,548
8,888
0
22,488
W
Skadi
WEK1NG
Skadi
11,205
6,755
0
2,418
11,277
4,057
7,190
2,118
9,159
0
71,596
L
Arachne
WeaZeL8506
Arachne
9,055
5,975
0
2,177
16,711
6,680
0
3,378
13,283
0
39,739
L
3,895
1,889
0
743
12,963
2,704
1,110
2,959
9,976
0
18,208
W
Cthulhu
whomaker
Cthulhu
10,786
1,354
77
1,629
12,170
10,156
2,141
3,028
9,142
44,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
39,680
356
Minions Killed
272
0
Camps Cleared
0
1,624,869
Distance Traveled
1,445,793
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,187
677
80
4
0
370,340
1
L
Bellona
7,967
443
58
3
0
314,154
0
L
Aphrodite
6,803
378
27
2
0
265,923
2
W
Kukulkan
7,640
424
45
3
0
269,120
0
L
Anubis
9,722
540
98
5
0
249,039
4
W
Chaac
8,489
472
35
2
0
344,239
0
W
Skadi
9,683
538
107
6
0
304,160
6
L
Arachne
8,716
484
63
4
0
348,427
2
L
Hou Yi
6,472
360
26
1
0
268,250
0
W
Cthulhu
9,921
551
89
5
0
337,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role