Player Matchup

Arachne
Arachne
Acethephenix
Arachne
Level 55
God Stats
1W - 1L
1,288 SR
Queue Stats
54W - 43L
1,441 Elo+
Party 2
Geb
Geb
MRSPmonkey
Geb
Level 21
God Stats
3W - 0L
1,710 SR
Queue Stats
25W - 27L
1,417 Elo+
Party 2
Bellona
Bellona
ParZMi
Bellona
Level 17
God Stats
2W - 3L
1,756 SR
Queue Stats
24W - 24L
1,467 Elo+
Party 2
Neith
Neith
Pelo78
Neith
Level 5
God Stats
4W - 2L
1,635 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 2
Yemoja
Yemoja
vamaboss
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,768 Elo+
Party 2
Team Averages
Level 22
1,578 SR
1,517 Elo+

VS

Team Averages
Level 22
1,538 SR
1,449 Elo+
Cabrakan
Cabrakan
Cocoshow
Cabrakan
Level 19
God Stats
8W - 3L
1,710 SR
Queue Stats
34W - 38L
1,408 Elo+
Party 1
Ratatoskr
Ratatoskr
FlashKing99
Ratatoskr
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 35L
1,430 Elo+
Party 3
Sol
Sol
Lavliye
Sol
Level 27
God Stats
1W - 2L
1,473 SR
Queue Stats
80W - 79L
1,445 Elo+
Party 1
Chaac
Chaac
TTVSnowzer
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,457 Elo+
Solo
Merlin
Merlin
xxxxskyxxxx
Merlin
Level 29
God Stats
1W - 3L
1,508 SR
Queue Stats
65W - 63L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acethephenix
Arachne
15
6 / 5 / 4
9,534
477
8,553
15,963
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 8
8,450
423
7,405
18,952
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bellona
ParZMi
Bellona
15
7 / 4 / 8
9,802
490
8,958
14,725
13,015
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Pelo78
Neith
12
0 / 3 / 6
7,169
358
6,638
7,949
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
vamaboss
Yemoja
17
6 / 1 / 7
11,016
551
14,749
18,608
8,233
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cocoshow
Cabrakan
12
1 / 1 / 10
9,038
452
10,384
15,810
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
FlashKing99
Ratatoskr
13
1 / 10 / 0
8,602
430
4,835
13,588
6,228
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
16
11 / 2 / 4
11,157
558
21,671
14,280
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
4 / 2 / 6
8,872
444
9,880
13,348
12,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
14
1 / 6 / 1
9,049
452
11,420
11,184
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
20
Kills
18
18
Deaths
21
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Acethephenix
Arachne
6
5
4
1.6
L
Cabrakan
Cocoshow
Cabrakan
1
1
10
6
L
Ratatoskr
FlashKing99
Ratatoskr
1
10
0
0.1
L
Sol
11
2
4
6.5
W
1
5
8
1
W
Bellona
ParZMi
Bellona
7
4
8
2.75
W
Neith
Pelo78
Neith
0
3
6
1
L
Chaac
4
2
6
3.5
W
Yemoja
vamaboss
Yemoja
6
1
7
9.5
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,303
Damage
58,190
76,197
Taken
68,210
48,211
Mitigated
51,736
19,591
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Acethephenix
Arachne
8,553
6,465
0
4,014
15,963
7,301
0
6,647
9,180
0
55,804
L
Cabrakan
Cocoshow
Cabrakan
10,384
1,256
0
2,271
15,810
22,804
0
5,345
10,465
22,237
0
L
Ratatoskr
FlashKing99
Ratatoskr
4,835
931
0
1,559
13,588
6,228
59
1,977
11,611
0
55,967
L
Sol
21,671
7,356
0
7,526
14,280
5,389
4,006
5,491
8,789
85,542
0
W
7,405
880
1,312
2,539
18,952
17,247
0
12,778
5,934
24,907
0
W
Bellona
ParZMi
Bellona
8,958
1,410
0
4,313
14,725
13,015
104
7,266
7,415
0
34,979
W
Neith
Pelo78
Neith
6,638
1,662
790
1,369
7,949
2,415
0
5,986
1,839
0
27,936
L
Chaac
9,880
1,000
0
3,545
13,348
12,475
323
3,875
9,473
0
34,667
W
Yemoja
vamaboss
Yemoja
14,749
3,151
1,761
3,493
18,608
8,233
384
10,049
8,354
78,675
0
L
Merlin
11,420
159
43
616
11,184
4,840
308
5,466
5,718
67,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
46,718
359
Minions Killed
432
0
Camps Cleared
0
1,872,290
Distance Traveled
1,836,131
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,534
477
80
4
0
403,276
1
L
Cabrakan
9,038
452
26
1
0
391,157
1
L
Ratatoskr
8,602
430
98
5
0
331,479
0
L
Sol
11,157
558
158
8
0
343,491
1
W
Geb
8,450
423
28
1
0
355,875
0
W
Bellona
9,802
490
61
3
0
382,384
2
W
Neith
7,169
358
44
2
0
370,476
2
L
Chaac
8,872
444
38
2
0
413,621
0
W
Yemoja
11,016
551
146
7
0
360,279
2
L
Merlin
9,049
452
112
6
0
356,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role