Player Matchup

Fenrir
Fenrir
DeathDC
Fenrir
Level 18
God Stats
17W - 9L
1,819 SR
Queue Stats
43W - 38L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
JovemJooJ
Kukulkan
Level 23
God Stats
9W - 13L
1,934 SR
Queue Stats
22W - 27L
1,536 Elo+
Party 1
Athena
Athena
MadMaxBBBRRR
Athena
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 36L
1,400 Elo+
Party 1
Anhur
Anhur
SUPERXANDÃO
Anhur
Level 29
God Stats
0W - 1L
1,455 SR
Queue Stats
8W - 2L
1,767 Elo+
Solo
Guan Yu
Guan Yu
hieroselegia
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,538 Elo+
Solo
Team Averages
Level 33
1,641 SR
1,563 Elo+

VS

Team Averages
Level 26
1,633 SR
1,594 Elo+
Thoth
Thoth
Blackheart2004
Thoth
Level 60
God Stats
14W - 3L
1,669 SR
Queue Stats
100W - 58L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
DekuToxico
Kuzenbo
Level 21
God Stats
30W - 11L
1,672 SR
Queue Stats
80W - 29L
1,637 Elo+
Party 2
Mulan
Mulan
MOFATOç
Mulan
Level 18
God Stats
5W - 2L
1,771 SR
Queue Stats
64W - 27L
1,644 Elo+
Party 2
Cupid
Cupid
Pennywise1981Br
Cupid
Level 6
God Stats
2W - 1L
1,485 SR
Queue Stats
9W - 3L
1,589 Elo+
Solo
Danzaburou
Danzaburou
UltimateW1N
Danzaburou
Level 27
God Stats
14W - 15L
1,569 SR
Queue Stats
91W - 105L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeathDC
Fenrir
18
5 / 7 / 3
11,128
464
13,654
23,408
11,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
JovemJooJ
Kukulkan
15
1 / 7 / 1
10,350
431
8,992
12,864
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
1 / 6 / 10
10,541
439
6,851
24,545
34,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 6 / 0
14,203
592
20,050
23,317
10,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
hieroselegia
Guan Yu
18
1 / 6 / 8
10,917
455
6,345
19,738
19,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
13,710
571
15,889
12,416
4,234
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
DekuToxico
Kuzenbo
17
0 / 3 / 15
12,016
501
7,294
15,721
15,186
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
MOFATOç
Mulan
20
12 / 3 / 13
14,447
602
25,449
28,383
19,554
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
12 / 2 / 4
15,061
628
17,496
15,435
5,011
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
UltimateW1N
Danzaburou
16
2 / 9 / 8
11,806
492
6,883
14,820
4,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
21
Kills
31
32
Deaths
21
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
Fenrir
DeathDC
Fenrir
5
7
3
0.93
W
Kuzenbo
DekuToxico
Kuzenbo
0
3
15
2.5
L
Kukulkan
JovemJooJ
Kukulkan
1
7
1
0.21
W
Mulan
MOFATOç
Mulan
12
3
13
6.17
L
Athena
1
6
10
1
W
12
2
4
7
L
13
6
0
2.17
W
Danzaburou
UltimateW1N
Danzaburou
2
9
8
0.67
L
Guan Yu
hieroselegia
Guan Yu
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,892
Damage
73,011
103,872
Taken
86,775
80,571
Mitigated
48,633
21,673
Healing
31,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,889
0
0
2,644
12,416
4,234
2,261
2,874
8,472
85,077
0
L
Fenrir
DeathDC
Fenrir
13,654
4,966
0
6,800
23,408
11,575
496
5,089
18,198
0
94,436
W
Kuzenbo
DekuToxico
Kuzenbo
7,294
2,077
0
1,888
15,721
15,186
348
3,631
12,029
46,044
0
L
Kukulkan
JovemJooJ
Kukulkan
8,992
240
0
1,040
12,864
5,326
441
3,220
9,644
56,956
0
W
Mulan
MOFATOç
Mulan
25,449
6,515
0
14,062
28,383
19,554
1,811
6,359
21,150
0
111,868
L
Athena
6,851
1,867
0
1,124
24,545
34,210
429
5,829
18,716
31,782
0
W
17,496
13,132
2,204
8,802
15,435
5,011
4,520
980
14,431
0
106,897
L
20,050
14,502
0
7,013
23,317
10,328
1,072
4,270
18,887
0
148,342
W
Danzaburou
UltimateW1N
Danzaburou
6,883
1,822
105
1,577
14,820
4,648
705
2,309
12,451
0
45,552
L
Guan Yu
hieroselegia
Guan Yu
6,345
1,289
1,579
4,117
19,738
19,132
576
7,054
12,524
0
53,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,139
Gold Earned
67,040
598
Minions Killed
577
0
Camps Cleared
0
2,107,423
Distance Traveled
2,227,620
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,710
571
118
5
0
471,817
8
L
Fenrir
11,128
464
137
6
0
440,661
3
W
Kuzenbo
12,016
501
68
3
0
452,436
7
L
Kukulkan
10,350
431
109
5
0
401,317
10
W
Mulan
14,447
602
155
6
0
498,842
9
L
Athena
10,541
439
56
2
0
436,582
3
W
Cupid
15,061
628
154
6
0
440,549
0
L
Anhur
14,203
592
194
8
0
370,605
0
W
Danzaburou
11,806
492
82
3
0
363,976
1
L
Guan Yu
10,917
455
102
4
0
458,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role