Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BustingNuts
Cthulhu
Level 156
God Stats
14W - 10L
1,844 SR
Queue Stats
609W - 604L
1,451 Elo+
Solo
Terra
Terra
FrickinGirLpower
Terra
Level 160
God Stats
7W - 6L
1,711 SR
Queue Stats
34W - 47L
1,496 Elo+
Solo
Anubis
Anubis
GΔKΔRI
Anubis
Level 139
God Stats
5W - 1L
1,639 SR
Queue Stats
48W - 46L
1,535 Elo+
Solo
Da Ji
Da Ji
Tyxxy
Da Ji
Level 122
God Stats
2W - 3L
1,296 SR
Queue Stats
46W - 36L
1,579 Elo+
Solo
Team Averages
Level 140
1,598 SR
1,512 Elo+

VS

Team Averages
Level 123
1,584 SR
1,527 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MireyCylus
Sylvanus
Level 130
God Stats
1W - 2L
1,683 SR
Queue Stats
225W - 200L
1,561 Elo+
Solo
Discordia
Discordia
Time_Compressor_
Discordia
Level 143
God Stats
3W - 6L
1,524 SR
Queue Stats
35W - 36L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Zaytip
Gilgamesh
Level 109
God Stats
16W - 11L
1,610 SR
Queue Stats
267W - 217L
1,559 Elo+
Solo
Danzaburou
Danzaburou
biglind
Danzaburou
Level 75
God Stats
88W - 77L
1,603 SR
Queue Stats
218W - 244L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 3
4,558
912
1,625
3,216
1,314
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
BustingNuts
Cthulhu
9
0 / 0 / 8
4,378
876
2,426
5,402
2,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
4,993
999
3,981
3,773
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
GΔKΔRI
Anubis
9
1 / 0 / 4
4,416
883
2,745
2,634
1,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Tyxxy
Da Ji
9
5 / 2 / 4
5,775
1,155
4,467
3,910
1,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 1 / 1
3,567
713
664
1,966
1,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MireyCylus
Sylvanus
9
1 / 3 / 0
4,324
865
2,361
5,581
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
9
0 / 3 / 1
4,016
803
5,231
2,856
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Zaytip
Gilgamesh
9
1 / 0 / 1
4,295
859
1,983
3,939
2,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
biglind
Danzaburou
9
0 / 3 / 0
3,745
749
1,701
4,702
1,471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
10
Kills
2
2
Deaths
10
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
3
2.5
L
Nike
 
Nike
0
1
1
0.5
W
Cthulhu
BustingNuts
Cthulhu
0
0
8
4
W
3
0
3
4.5
W
Anubis
GΔKΔRI
Anubis
1
0
4
3
L
Sylvanus
MireyCylus
Sylvanus
1
3
0
0.33
L
Discordia
0
3
1
0.17
W
Da Ji
Tyxxy
Da Ji
5
2
4
3.5
L
Gilgamesh
Zaytip
Gilgamesh
1
0
1
1.5
L
Danzaburou
biglind
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
11,940
18,935
Taken
19,044
8,150
Mitigated
8,594
4,855
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,625
211
0
1,283
3,216
1,314
0
1,375
1,769
0
11,407
L
Nike
 
Nike
664
108
0
135
1,966
1,318
0
401
1,565
0
4,163
W
Cthulhu
BustingNuts
Cthulhu
2,426
228
103
845
5,402
2,745
0
2,029
3,205
9,765
0
W
3,981
61
1,039
500
3,773
1,424
0
1,812
1,903
10,662
0
W
Anubis
GΔKΔRI
Anubis
2,745
141
0
906
2,634
1,189
78
939
1,626
8,186
0
L
Sylvanus
MireyCylus
Sylvanus
2,361
136
653
1,812
5,581
2,465
0
2,835
2,746
9,259
0
L
Discordia
5,231
250
0
256
2,856
785
3
1,225
1,631
13,336
0
W
Da Ji
Tyxxy
Da Ji
4,467
1,133
0
179
3,910
1,478
45
1,064
2,788
0
11,605
L
Gilgamesh
Zaytip
Gilgamesh
1,983
419
0
1,021
3,939
2,555
0
2,482
1,457
0
8,500
L
Danzaburou
biglind
Danzaburou
1,701
393
0
914
4,702
1,471
0
2,723
1,979
0
9,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
19,947
96
Minions Killed
84
4
Camps Cleared
6
528,170
Distance Traveled
382,698
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,558
912
31
6
1
115,864
2
L
Nike
3,567
713
4
1
1
45,221
0
W
Cthulhu
4,378
876
15
3
0
107,527
0
W
Terra
4,993
999
20
4
0
116,663
0
W
Anubis
4,416
883
12
2
1
92,869
2
L
Sylvanus
4,324
865
18
4
2
72,719
0
L
Discordia
4,016
803
39
8
1
90,723
1
W
Da Ji
5,775
1,155
18
4
2
95,247
1
L
Gilgamesh
4,295
859
8
2
1
99,126
2
L
Danzaburou
3,745
749
15
3
1
74,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role