Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DzejDi14
Ra
Level 5
God Stats
3W - 5L
1,692 SR
Queue Stats
5W - 14L
1,635 Elo+
Party 1
Vulcan
Vulcan
PoolDead
Vulcan
Level 29
God Stats
0W - 4L
1,530 SR
Queue Stats
60W - 109L
1,305 Elo+
Party 1
Team Averages
Level 38
1,574 SR
1,480 Elo+

VS

Team Averages
Level 30
1,721 SR
1,384 Elo+
Zeus
Zeus
Draven59
Zeus
Level 14
God Stats
2W - 0L
1,669 SR
Queue Stats
14W - 18L
1,222 Elo+
Solo
Cernunnos
Cernunnos
Ranner122
Cernunnos
Level 60
God Stats
6W - 3L
1,615 SR
Queue Stats
61W - 60L
1,460 Elo+
Party 2
Geb
Geb
locuero
Geb
Level 15
God Stats
2W - 0L
1,877 SR
Queue Stats
45W - 42L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 9 / 4
9,142
571
8,474
18,814
8,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 6 / 4
9,220
576
11,150
10,858
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
PoolDead
Vulcan
13
4 / 6 / 1
9,960
623
14,878
10,250
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 5 / 14
10,576
661
7,634
10,496
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Ranner122
Cernunnos
17
13 / 0 / 6
12,466
779
21,658
19,780
8,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
15
4 / 0 / 16
11,017
689
7,220
13,541
13,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
21
21
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
4
0.33
W
Zeus
4
5
14
2.2
L
0
6
4
0.33
L
Vulcan
PoolDead
Vulcan
4
6
1
0.75
W
Cernunnos
Ranner122
Cernunnos
13
0
6
16
W
Geb
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
36,512
39,922
Taken
43,817
14,673
Mitigated
25,794
8,581
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,474
847
74
2,623
18,814
8,520
439
8,664
10,150
18,192
0
W
Zeus
7,634
891
0
489
10,496
3,797
231
9,890
448
28,290
0
L
11,150
943
2,866
2,735
10,858
3,163
315
2,907
7,951
42,669
0
L
Vulcan
PoolDead
Vulcan
14,878
3,600
0
283
10,250
2,990
111
3,408
6,842
26,971
0
W
Cernunnos
Ranner122
Cernunnos
21,658
9,236
0
11,660
19,780
8,129
2,291
14,763
4,801
0
84,816
W
Geb
7,220
511
356
1,187
13,541
13,868
302
9,856
3,363
27,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
34,059
153
Minions Killed
209
1
Camps Cleared
10
810,287
Distance Traveled
831,359
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,142
571
22
1
1
241,907
3
W
Zeus
10,576
661
46
3
0
239,607
0
L
Ra
9,220
576
99
6
0
271,096
2
L
Vulcan
9,960
623
32
2
0
297,284
4
W
Cernunnos
12,466
779
134
8
10
299,061
4
W
Geb
11,017
689
29
2
0
292,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role