Player Matchup

Thor
Thor
DaltonRaySmith
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,342 Elo+
Solo
Nemesis
Nemesis
MrMustacheguy12
Nemesis
Level 6
God Stats
1W - 8L
1,167 SR
Queue Stats
7W - 24L
1,083 Elo+
Solo
Amaterasu
Amaterasu
kaylabellm
Amaterasu
Level 17
God Stats
0W - 1L
1,255 SR
Queue Stats
46W - 74L
1,237 Elo+
Solo
Team Averages
Level 17
1,307 SR
1,221 Elo+

VS

Team Averages
Level 48
1,532 SR
1,322 Elo+
Artemis
Artemis
Mythic_Brayden
Artemis
Level 66
God Stats
6W - 2L
1,569 SR
Queue Stats
106W - 120L
1,357 Elo+
Party 1
Loki
Loki
TheCaptainHook22
Loki
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
btrain04
Baron Samedi
Level 40
God Stats
47W - 38L
1,525 SR
Queue Stats
67W - 60L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 4
7,947
611
4,691
19,557
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 9 / 4
8,613
663
2,517
12,470
3,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
kaylabellm
Amaterasu
15
10 / 7 / 1
11,483
883
12,702
21,957
15,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 5 / 9
11,773
906
18,766
10,465
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 4 / 11
10,336
795
9,464
11,330
3,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
btrain04
Baron Samedi
16
9 / 2 / 17
11,843
911
16,799
10,684
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
11
Kills
30
30
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
L
1
9
4
0.33
W
15
5
9
3.9
W
6
4
11
2.88
W
Baron Samedi
btrain04
Baron Samedi
9
2
17
8.75
L
Amaterasu
kaylabellm
Amaterasu
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
45,029
53,984
Taken
32,479
22,634
Mitigated
12,172
3,547
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,691
306
0
945
19,557
3,979
0
7,146
12,411
0
14,327
L
2,517
908
0
620
12,470
3,183
0
2,973
9,497
0
11,899
W
18,766
10,409
0
142
10,465
4,026
896
235
10,230
0
42,315
W
9,464
4,651
130
1,100
11,330
3,484
347
7
11,323
0
21,098
W
Baron Samedi
btrain04
Baron Samedi
16,799
1,581
1,521
4,028
10,684
4,662
1,186
366
10,318
45,867
0
L
Amaterasu
kaylabellm
Amaterasu
12,702
7,066
0
1,982
21,957
15,472
0
7,844
14,113
0
31,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
33,952
66
Minions Killed
132
3
Camps Cleared
7
572,231
Distance Traveled
659,369
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,947
611
19
1
0
142,080
0
L
Nemesis
8,613
663
16
1
2
205,008
0
W
Artemis
11,773
906
50
4
3
192,730
0
W
Loki
10,336
795
22
2
2
250,861
0
W
Baron Samedi
11,843
911
60
5
2
215,778
0
L
Amaterasu
11,483
883
31
2
1
225,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role