Player Matchup

Apollo
Apollo
AmBear86
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
thewalrustoucher
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
vessorr
Cthulhu
Level 14
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 19
1,495 SR
1,500 Elo+

VS

Team Averages
Level 21
1,511 SR
1,328 Elo+
Bellona
Bellona
Fr4nc3s3423
Bellona
Level 6
God Stats
1W - 1L
1,198 SR
Queue Stats
1W - 5L
1,084 Elo+
Party 1
Kukulkan
Kukulkan
Samuelmaxx7877
Kukulkan
Level 29
God Stats
2W - 1L
1,851 SR
Queue Stats
153W - 174L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Soupertin
Cthulhu
Level 27
God Stats
46W - 48L
1,485 SR
Queue Stats
96W - 104L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmBear86
Apollo
11
0 / 6 / 3
8,037
536
3,440
10,214
4,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 2
9,340
623
8,701
15,443
6,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vessorr
Cthulhu
13
3 / 2 / 3
9,095
606
7,843
14,467
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fr4nc3s3423
Bellona
13
4 / 1 / 4
9,818
655
4,458
9,583
6,567
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
13
3 / 4 / 9
10,247
683
17,071
9,892
3,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Soupertin
Cthulhu
13
6 / 1 / 7
10,730
715
12,554
10,937
8,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
13
13
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
AmBear86
Apollo
0
6
3
0.25
W
Bellona
Fr4nc3s3423
Bellona
4
1
4
6
W
Kukulkan
3
4
9
1.88
W
Cthulhu
Soupertin
Cthulhu
6
1
7
9.5
L
3
5
2
0.8
L
Cthulhu
vessorr
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
34,083
40,124
Taken
30,412
24,358
Mitigated
18,915
4,821
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AmBear86
Apollo
3,440
1,500
0
300
10,214
4,182
0
7,417
2,797
0
14,673
W
Bellona
Fr4nc3s3423
Bellona
4,458
368
0
367
9,583
6,567
636
5,279
3,993
0
20,335
W
Kukulkan
17,071
1,063
99
1,423
9,892
3,957
1,131
6,764
2,872
45,699
0
W
Cthulhu
Soupertin
Cthulhu
12,554
110
1,854
1,292
10,937
8,391
386
4,369
6,118
36,461
0
L
8,701
665
93
1,966
15,443
6,032
0
11,706
3,737
50,001
0
L
Cthulhu
vessorr
Cthulhu
7,843
128
310
2,152
14,467
14,144
0
11,163
3,304
17,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
30,795
122
Minions Killed
146
3
Camps Cleared
6
734,246
Distance Traveled
841,181
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,037
536
43
3
0
236,167
0
W
Bellona
9,818
655
33
2
2
291,272
4
W
Kukulkan
10,247
683
77
5
2
255,137
3
W
Cthulhu
10,730
715
36
2
2
294,772
0
L
Raijin
9,340
623
64
4
2
234,004
1
L
Cthulhu
9,095
606
15
1
1
264,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role