Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BlockyKnot18662
Gilgamesh
Level 71
God Stats
1W - 2L
1,752 SR
Queue Stats
103W - 113L
1,408 Elo+
Solo
Charybdis
Charybdis
Ekee4
Charybdis
Level 25
God Stats
2W - 2L
1,228 SR
Queue Stats
55W - 56L
1,388 Elo+
Party 2
Yemoja
Yemoja
Zenfefe
Yemoja
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 93L
1,373 Elo+
Party 2
Camazotz
Camazotz
llSrperezall
Camazotz
Level 129
God Stats
6W - 6L
1,413 SR
Queue Stats
130W - 126L
1,408 Elo+
Solo
Team Averages
Level 81
1,479 SR
1,415 Elo+

VS

Team Averages
Level 65
1,472 SR
1,388 Elo+
Mulan
Mulan
Killem_XD6565
Mulan
Level 83
God Stats
4W - 15L
1,405 SR
Queue Stats
271W - 338L
1,397 Elo+
Party 1
Medusa
Medusa
SHADOWREAPER237
Medusa
Level 83
God Stats
7W - 12L
1,457 SR
Queue Stats
214W - 264L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Stay_Dxrk
Cthulhu
Level 16
God Stats
4W - 6L
1,520 SR
Queue Stats
6W - 11L
1,341 Elo+
Party 1
Scylla
Scylla
THEINFAMOUS-LORD
Scylla
Level 72
God Stats
17W - 23L
1,426 SR
Queue Stats
450W - 517L
1,384 Elo+
Party 1
Thor
Thor
WetMoose
Thor
Level 69
God Stats
8W - 8L
1,554 SR
Queue Stats
126W - 119L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 0 / 4
6,900
627
3,419
4,958
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
BlockyKnot18662
Gilgamesh
11
4 / 2 / 1
6,721
611
4,551
7,804
4,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Ekee4
Charybdis
9
3 / 3 / 3
5,504
500
5,657
5,972
1,581
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zenfefe
Yemoja
9
0 / 1 / 6
5,647
513
4,192
4,199
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
llSrperezall
Camazotz
12
7 / 2 / 3
7,163
651
4,349
7,959
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,830
530
6,189
8,237
2,003
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 2 / 1
4,895
445
4,382
5,437
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Stay_Dxrk
Cthulhu
8
0 / 3 / 1
4,854
441
2,728
9,963
4,625
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 4 / 1
6,065
551
2,520
6,985
1,600
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
0 / 2 / 3
5,724
520
2,363
4,868
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
8
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
4
5
W
Gilgamesh
BlockyKnot18662
Gilgamesh
4
2
1
2.25
W
Charybdis
Ekee4
Charybdis
3
3
3
1.5
L
2
6
0
0.33
L
2
2
1
1.25
L
Cthulhu
Stay_Dxrk
Cthulhu
0
3
1
0.17
L
3
4
1
0.88
L
Thor
0
2
3
0.75
W
Yemoja
Zenfefe
Yemoja
0
1
6
3
W
Camazotz
llSrperezall
Camazotz
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
18,182
30,892
Taken
35,490
14,505
Mitigated
11,302
10,264
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,419
1,272
0
2,340
4,958
1,967
662
1,221
3,737
35,017
4,904
W
Gilgamesh
BlockyKnot18662
Gilgamesh
4,551
1,359
0
206
7,804
4,903
52
0
7,804
0
32,147
W
Charybdis
Ekee4
Charybdis
5,657
3,188
0
1,170
5,972
1,581
484
1,475
4,497
0
26,180
L
6,189
1,331
0
237
8,237
2,003
0
0
8,237
0
27,717
L
4,382
2,029
0
634
5,437
1,227
416
1,304
4,133
0
16,741
L
Cthulhu
Stay_Dxrk
Cthulhu
2,728
151
0
1,305
9,963
4,625
386
2,418
7,545
16,117
0
L
2,520
284
17
1,194
6,985
1,600
0
2,485
4,500
24,184
0
L
Thor
2,363
658
0
1,203
4,868
1,847
188
970
3,898
0
30,341
W
Yemoja
Zenfefe
Yemoja
4,192
625
790
1,576
4,199
2,828
22
1,758
2,441
15,485
0
W
Camazotz
llSrperezall
Camazotz
4,349
1,400
0
4,182
7,959
3,226
0
794
7,165
0
39,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
27,368
286
Minions Killed
230
0
Camps Cleared
0
1,058,802
Distance Traveled
970,959
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,900
627
80
7
0
200,759
2
W
Gilgamesh
6,721
611
73
7
0
227,383
1
W
Charybdis
5,504
500
47
4
0
197,668
3
L
Mulan
5,830
530
61
6
0
173,356
0
L
Medusa
4,895
445
30
3
0
160,595
1
L
Cthulhu
4,854
441
30
3
0
213,854
0
L
Scylla
6,065
551
44
4
0
197,770
2
L
Thor
5,724
520
65
6
0
225,384
2
W
Yemoja
5,647
513
23
2
0
197,682
1
W
Camazotz
7,163
651
63
6
0
235,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role