Player Matchup

Ymir
Ymir
DHOUOM
Ymir
Level 15
God Stats
2W - 1L
1,736 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 2
Thor
Thor
MXZ320
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Shining24
Bellona
Level 7
God Stats
3W - 3L
1,406 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 2
Tiamat
Tiamat
cutesara
Tiamat
Level 4
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 2
Persephone
Persephone
iUglyPlant
Persephone
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 2
Team Averages
Level 11
1,489 SR
1,470 Elo+

VS

Team Averages
Level 32
1,393 SR
1,456 Elo+
Odin
Odin
MrsRumpa
Odin
Level 81
God Stats
1W - 1L
1,285 SR
Queue Stats
86W - 86L
1,488 Elo+
Party 1
Ra
Ra
Quelith
Ra
Level 7
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
Shankaaraa
Sol
Level 29
God Stats
182W - 189L
1,524 SR
Queue Stats
201W - 213L
1,488 Elo+
Solo
Ganesha
Ganesha
TheGreenYosh1
Ganesha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 170L
1,438 Elo+
Solo
Skadi
Skadi
YohAsakura00
Skadi
Level 21
God Stats
10W - 13L
1,443 SR
Queue Stats
47W - 57L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DHOUOM
Ymir
13
0 / 5 / 2
7,241
905
4,194
11,325
9,508
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
MXZ320
Thor
13
0 / 8 / 1
7,074
884
1,214
10,782
3,034
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Shining24
Bellona
13
1 / 4 / 1
7,679
960
4,834
12,404
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
cutesara
Tiamat
13
0 / 3 / 1
7,055
882
1,878
5,656
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
iUglyPlant
Persephone
13
0 / 2 / 2
7,426
928
4,349
4,281
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

107

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 2 / 11
8,740
1,093
3,907
9,379
4,219
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 17
9,089
1,136
8,021
1,744
689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
10 / 0 / 11
10,118
1,265
16,993
3,633
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
15
0 / 0 / 21
9,309
1,164
5,423
4,321
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 13
8,416
1,052
7,240
3,072
1,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
1
Kills
22
22
Deaths
2
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ymir
DHOUOM
Ymir
0
5
2
0.2
L
Thor
MXZ320
Thor
0
8
1
0.06
W
Odin
6
2
11
5.75
W
4
0
17
12.5
W
10
0
11
15.5
L
Bellona
Shining24
Bellona
1
4
1
0.38
W
Ganesha
0
0
21
10.5
W
2
0
13
8.5
L
Tiamat
cutesara
Tiamat
0
3
1
0.17
L
Persephone
iUglyPlant
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
41,584
44,448
Taken
22,149
23,097
Mitigated
10,939
1,759
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DHOUOM
Ymir
4,194
695
0
0
11,325
9,508
0
7,156
4,044
14,778
0
L
Thor
MXZ320
Thor
1,214
556
0
0
10,782
3,034
0
7,382
3,203
0
6,162
W
Odin
3,907
1,775
0
0
9,379
4,219
0
4,019
3,018
0
12,827
W
8,021
173
1,459
582
1,744
689
0
920
824
30,397
0
W
16,993
8,243
0
937
3,633
1,311
0
1,436
2,197
39,154
0
L
Bellona
Shining24
Bellona
4,834
1,493
445
714
12,404
6,837
0
8,432
3,800
0
12,579
W
Ganesha
5,423
496
0
897
4,321
3,549
0
2,134
2,187
7,016
0
W
7,240
3,648
0
346
3,072
1,171
0
1,912
1,160
0
22,223
L
Tiamat
cutesara
Tiamat
1,878
510
0
510
5,656
2,630
0
4,241
1,307
6,362
0
L
Persephone
iUglyPlant
Persephone
4,349
251
0
90
4,281
1,088
0
2,494
1,657
15,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
45,672
91
Minions Killed
181
3
Camps Cleared
9
572,722
Distance Traveled
786,954
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,241
905
27
3
0
101,087
1
L
Thor
7,074
884
15
2
2
102,960
1
W
Odin
8,740
1,093
15
2
2
153,476
0
W
Ra
9,089
1,136
75
9
3
178,425
0
W
Sol
10,118
1,265
61
8
3
147,377
1
L
Bellona
7,679
960
13
2
0
140,374
0
W
Ganesha
9,309
1,164
0
0
0
154,316
3
W
Skadi
8,416
1,052
30
4
1
153,360
0
L
Tiamat
7,055
882
10
1
1
129,560
0
L
Persephone
7,426
928
26
3
0
98,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role