Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlvaroRossini
Thanatos
Level 128
God Stats
0W - 2L
1,661 SR
Queue Stats
83W - 81L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Baphoomet
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
DarkDavz
Kuzenbo
Level 147
God Stats
1W - 3L
1,260 SR
Queue Stats
460W - 480L
1,446 Elo+
Solo
Ra
Ra
FSBRICIOLIMA
Ra
Level 59
God Stats
2W - 12L
1,130 SR
Queue Stats
167W - 216L
1,414 Elo+
Solo
Team Averages
Level 109
1,410 SR
1,508 Elo+

VS

Team Averages
Level 100
1,495 SR
1,442 Elo+
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Conraw_
Rama
Level 94
God Stats
37W - 44L
1,475 SR
Queue Stats
932W - 968L
1,384 Elo+
Solo
Thor
Thor
IILeakedMassII
Thor
Level 78
God Stats
2W - 0L
1,695 SR
Queue Stats
78W - 91L
1,444 Elo+
Party 1
Zeus
Zeus
LeoSlang
Zeus
Level 123
God Stats
2W - 6L
1,495 SR
Queue Stats
109W - 136L
1,451 Elo+
Solo
Sylvanus
Sylvanus
nacho1529
Sylvanus
Level 104
God Stats
13W - 8L
1,309 SR
Queue Stats
294W - 301L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 1
4,851
485
3,908
4,926
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
AlvaroRossini
Thanatos
10
2 / 5 / 1
5,597
560
6,168
9,092
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Baphoomet
Heimdallr
9
0 / 3 / 1
4,705
471
1,398
6,436
2,167
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DarkDavz
Kuzenbo
9
2 / 1 / 1
5,366
537
3,291
5,812
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 3
5,054
505
3,351
6,168
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
7 / 0 / 2
7,015
702
6,059
4,713
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
Conraw_
Rama
11
2 / 0 / 1
6,274
627
2,884
4,965
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 5
5,619
562
1,995
6,515
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
11
5 / 1 / 1
6,755
676
8,548
7,663
2,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
nacho1529
Sylvanus
9
3 / 2 / 4
5,453
545
2,238
5,677
3,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
17
17
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Chronos
 
Chronos
7
0
2
8
L
Thanatos
AlvaroRossini
Thanatos
2
5
1
0.5
L
Heimdallr
Baphoomet
Heimdallr
0
3
1
0.17
W
Rama
Conraw_
Rama
2
0
1
2.5
L
Kuzenbo
DarkDavz
Kuzenbo
2
1
1
2.5
L
0
5
3
0.3
W
0
2
5
1.25
W
Zeus
5
1
1
5.5
W
Sylvanus
nacho1529
Sylvanus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
21,724
32,434
Taken
29,533
12,270
Mitigated
11,395
12,470
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,908
1,644
0
842
4,926
1,096
0
1,244
3,682
0
27,429
W
Chronos
 
Chronos
6,059
2,393
0
2,207
4,713
1,457
848
1,995
2,638
40,461
0
L
Thanatos
AlvaroRossini
Thanatos
6,168
2,427
0
6,061
9,092
3,034
0
5,605
3,487
0
27,007
L
Heimdallr
Baphoomet
Heimdallr
1,398
605
0
2,425
6,436
2,167
0
4,830
1,606
0
20,468
W
Rama
Conraw_
Rama
2,884
2,272
0
2,481
4,965
1,425
876
636
4,329
0
38,142
L
Kuzenbo
DarkDavz
Kuzenbo
3,291
1,502
0
1,640
5,812
3,807
0
1,433
4,379
14,297
0
L
3,351
228
256
1,246
6,168
2,166
0
3,733
2,435
25,714
0
W
1,995
238
0
225
6,515
2,072
0
1,536
4,961
0
27,776
W
Zeus
8,548
1,093
0
4,425
7,663
2,616
455
0
7,663
38,610
0
W
Sylvanus
nacho1529
Sylvanus
2,238
788
511
887
5,677
3,825
192
2,275
3,300
12,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
31,116
242
Minions Killed
328
0
Camps Cleared
0
866,099
Distance Traveled
925,561
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,851
485
56
6
0
158,613
2
W
Chronos
7,015
702
82
8
0
188,729
1
L
Thanatos
5,597
560
57
6
0
166,436
5
L
Heimdallr
4,705
471
52
5
0
164,322
0
W
Rama
6,274
627
100
10
0
174,717
1
L
Kuzenbo
5,366
537
27
3
0
202,569
2
L
Ra
5,054
505
50
5
0
174,159
1
W
Thor
5,619
562
69
7
0
227,737
0
W
Zeus
6,755
676
68
7
0
160,231
3
W
Sylvanus
5,453
545
9
1
0
174,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role