Player Matchup

Nemesis
Nemesis
Mr_NOTxNICE
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,532 Elo+
Solo
Bellona
Bellona
RYDER_SOSA
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,508 Elo+
Solo
Charybdis
Charybdis
Watered Pizza
Charybdis
Level 29
God Stats
3W - 4L
1,731 SR
Queue Stats
66W - 72L
1,555 Elo+
Solo
Khepri
Khepri
kimberry1
Khepri
Level 29
God Stats
34W - 30L
1,576 SR
Queue Stats
119W - 101L
1,524 Elo+
Solo
Tiamat
Tiamat
robbl420
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,653 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,555 Elo+

VS

Team Averages
Level 33
1,474 SR
1,621 Elo+
Eset
Eset
Arteymiss-11
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 171L
1,543 Elo+
Solo
Chaac
Chaac
DaxWarmore74
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,744 Elo+
Party 1
Hercules
Hercules
LieutenantLeibo
Hercules
Level 110
God Stats
2W - 2L
1,519 SR
Queue Stats
20W - 13L
1,559 Elo+
Party 1
Bellona
Bellona
TolerableKrabz
Bellona
Level 5
God Stats
5W - 3L
1,351 SR
Queue Stats
8W - 6L
1,562 Elo+
Solo
Freya
Freya
janwaynehoo
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mr_NOTxNICE
Nemesis
16
12 / 1 / 0
10,448
522
17,218
15,052
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
RYDER_SOSA
Bellona
14
5 / 5 / 5
9,289
464
11,579
15,429
16,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Watered Pizza
Charybdis
2
0 / 0 / 0
5,385
269
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Khepri
kimberry1
Khepri
15
1 / 2 / 3
9,121
456
5,423
12,370
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
robbl420
Tiamat
14
3 / 4 / 6
8,813
441
15,286
13,104
8,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,598
430
6,528
9,529
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 2
10,079
504
13,934
20,070
15,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
15
4 / 2 / 1
10,088
504
4,581
17,522
13,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 5 / 0
8,903
445
6,785
15,270
10,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 8 / 4
7,754
388
3,202
15,149
4,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
21
Kills
12
12
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
5
3
2
2
W
Hercules
4
2
1
2.25
L
Nemesis
Mr_NOTxNICE
Nemesis
12
1
0
12
L
Bellona
RYDER_SOSA
Bellona
5
5
5
1.5
W
2
5
0
0.4
L
Charybdis
Watered Pizza
Charybdis
0
0
0
0
W
0
8
4
0.25
L
Khepri
kimberry1
Khepri
1
2
3
1.25
L
Tiamat
robbl420
Tiamat
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
35,030
55,955
Taken
77,540
48,981
Mitigated
46,778
10,158
Healing
29,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
1,160
358
1,499
9,529
2,815
718
3,123
6,057
43,782
0
W
13,934
6,052
1,333
10,320
20,070
15,296
1,486
6,945
12,839
0
51,185
W
Hercules
4,581
1,515
1,850
7,714
17,522
13,272
646
4,369
13,007
0
40,898
L
Nemesis
Mr_NOTxNICE
Nemesis
17,218
8,723
0
3,417
15,052
8,922
0
2,328
12,598
0
75,228
L
Bellona
RYDER_SOSA
Bellona
11,579
3,071
0
1,203
15,429
16,723
185
2,399
12,846
12,014
29,523
W
6,785
2,220
0
1,908
15,270
10,806
660
2,563
12,599
0
61,981
L
Charybdis
Watered Pizza
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
3,202
1,188
139
3,956
15,149
4,589
560
5,751
8,831
19,130
0
L
Khepri
kimberry1
Khepri
5,423
532
503
1,813
12,370
15,151
462
1,528
10,754
48,478
0
L
Tiamat
robbl420
Tiamat
15,286
752
66
3,156
13,104
8,185
421
2,850
10,027
53,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
45,422
345
Minions Killed
385
0
Camps Cleared
0
1,528,054
Distance Traveled
1,884,549
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,598
430
114
6
0
372,198
4
W
Chaac
10,079
504
69
3
0
390,724
1
W
Hercules
10,088
504
70
4
0
355,495
3
L
Nemesis
10,448
522
110
6
0
462,635
0
L
Bellona
9,289
464
69
3
0
371,827
0
W
Bellona
8,903
445
95
5
0
423,991
0
L
Charybdis
5,385
269
0
0
0
9,327
0
W
Freya
7,754
388
37
2
0
342,141
0
L
Khepri
9,121
456
82
4
0
354,325
1
L
Tiamat
8,813
441
84
4
0
329,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role