Player Matchup

Gilgamesh
Gilgamesh
MindSwallower
Gilgamesh
Level 27
God Stats
4W - 7L
1,605 SR
Queue Stats
107W - 144L
1,309 Elo+
Party 1
Ymir
Ymir
TheStingerGame
Ymir
Level 25
God Stats
5W - 11L
1,085 SR
Queue Stats
118W - 162L
1,293 Elo+
Party 1
Nemesis
Nemesis
afelitiks
Nemesis
Level 29
God Stats
6W - 7L
1,494 SR
Queue Stats
92W - 115L
1,254 Elo+
Solo
Sol
Sol
andersfltre
Sol
Level 4
God Stats
17W - 6L
1,113 SR
Queue Stats
38W - 25L
908 Elo+
Solo
Artemis
Artemis
pecikx
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,359 SR
1,253 Elo+

VS

Team Averages
Level 10
1,417 SR
1,372 Elo+
Guan Yu
Guan Yu
Horoko666
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
Lewfii
Nox
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 35L
1,479 Elo+
Solo
Ra
Ra
MarinaStalion
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
boodbaad
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
970 Elo+
Solo
Osiris
Osiris
djpj1203
Osiris
Level 13
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MindSwallower
Gilgamesh
11
3 / 2 / 4
7,379
492
4,908
8,679
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 1
7,502
500
1,565
11,293
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
afelitiks
Nemesis
13
4 / 2 / 1
8,160
544
4,137
7,185
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
17 / 0 / 3
10,608
707
16,934
7,516
2,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
pecikx
Artemis
11
1 / 7 / 4
6,757
450
2,936
8,232
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Horoko666
Guan Yu
8
0 / 13 / 2
5,397
360
1,594
13,726
6,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Lewfii
Nox
14
7 / 0 / 0
8,226
548
6,685
5,949
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 6 / 0
4,569
305
388
3,294
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
boodbaad
Chaac
11
4 / 4 / 2
7,033
469
4,310
9,379
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
djpj1203
Osiris
12
3 / 4 / 4
6,987
466
6,746
10,263
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
25
Kills
14
15
Deaths
27
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Horoko666
Guan Yu
0
13
2
0.08
L
Nox
Lewfii
Nox
7
0
0
7
L
0
6
0
0
W
Gilgamesh
MindSwallower
Gilgamesh
3
2
4
2.5
W
0
4
1
0.13
W
Nemesis
afelitiks
Nemesis
4
2
1
2.25
W
17
0
3
18.5
L
Chaac
boodbaad
Chaac
4
4
2
1.25
L
Osiris
djpj1203
Osiris
3
4
4
1.25
W
Artemis
pecikx
Artemis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
19,723
42,905
Taken
42,611
23,481
Mitigated
18,807
12,804
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Horoko666
Guan Yu
1,594
512
204
940
13,726
6,299
459
9,017
4,709
0
11,131
L
Nox
Lewfii
Nox
6,685
994
0
1,064
5,949
2,132
0
2,923
3,026
35,277
0
L
388
176
0
97
3,294
706
0
1,473
1,821
3,896
0
W
Gilgamesh
MindSwallower
Gilgamesh
4,908
1,348
0
2,807
8,679
5,014
1,428
600
7,786
1,358
26,368
W
1,565
550
0
502
11,293
9,710
902
3,522
7,771
28,515
0
W
Nemesis
afelitiks
Nemesis
4,137
2,294
0
1,682
7,185
3,491
2,716
710
6,394
0
47,611
W
16,934
6,012
0
6,202
7,516
2,995
3,468
1,727
5,725
71,455
0
L
Chaac
boodbaad
Chaac
4,310
456
0
1,623
9,379
5,183
809
3,616
5,763
5,207
12,744
L
Osiris
djpj1203
Osiris
6,746
2,782
0
250
10,263
4,487
0
1,976
8,287
0
38,750
W
Artemis
pecikx
Artemis
2,936
1,751
0
1,611
8,232
2,271
1,409
656
7,177
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
32,212
347
Minions Killed
197
0
Camps Cleared
0
1,302,549
Distance Traveled
1,070,617
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,397
360
15
1
0
197,861
0
L
Nox
8,226
548
77
5
0
239,117
4
L
Ra
4,569
305
2
0
0
96,329
0
W
Gilgamesh
7,379
492
62
4
0
275,598
1
W
Ymir
7,502
500
50
3
0
206,753
0
W
Nemesis
8,160
544
98
7
0
316,785
0
W
Sol
10,608
707
110
7
0
250,601
0
L
Chaac
7,033
469
35
2
0
272,038
2
L
Osiris
6,987
466
68
5
0
265,272
1
W
Artemis
6,757
450
27
2
0
252,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role