Player Matchup

Izanami
Izanami
Josua_ruiz
Izanami
Level 123
God Stats
6W - 1L
1,675 SR
Queue Stats
15W - 16L
1,516 Elo+
Party 1
Merlin
Merlin
Xeandal
Merlin
Level 65
God Stats
9W - 6L
1,439 SR
Queue Stats
70W - 93L
1,394 Elo+
Solo
Kukulkan
Kukulkan
cangrejillo_nubi
Kukulkan
Level 68
God Stats
1W - 1L
1,793 SR
Queue Stats
19W - 17L
1,571 Elo+
Party 1
Team Averages
Level 85
1,636 SR
1,494 Elo+

VS

Team Averages
Level 90
1,599 SR
1,431 Elo+
Ares
Ares
Nolimitt13
Ares
Level 52
God Stats
12W - 9L
1,797 SR
Queue Stats
250W - 246L
1,446 Elo+
Solo
Nu Wa
Nu Wa
duarte010
Nu Wa
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,452 Elo+
Solo
Hun Batz
Hun Batz
wolfus120
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 147L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Josua_ruiz
Izanami
13
4 / 8 / 3
10,605
663
14,286
13,064
4,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Xeandal
Merlin
14
3 / 7 / 3
10,250
641
9,029
11,484
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 4
9,141
571
4,414
8,609
2,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
12,375
773
10,809
15,658
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
duarte010
Nu Wa
15
8 / 2 / 12
11,769
736
10,735
10,054
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
wolfus120
Hun Batz
14
6 / 4 / 9
11,115
695
8,665
11,316
4,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
21
21
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Josua_ruiz
Izanami
4
8
3
0.69
W
7
1
11
12.5
L
Merlin
Xeandal
Merlin
3
7
3
0.64
L
0
6
4
0.33
W
Nu Wa
duarte010
Nu Wa
8
2
12
7
W
Hun Batz
wolfus120
Hun Batz
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
30,209
33,157
Taken
37,028
9,434
Mitigated
23,570
3,864
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Josua_ruiz
Izanami
14,286
10,168
0
1,906
13,064
4,181
0
9,062
4,002
0
27,648
W
10,809
387
0
4,154
15,658
15,537
887
4,727
10,508
26,182
0
L
Merlin
Xeandal
Merlin
9,029
346
79
1,203
11,484
3,157
0
6,898
4,586
46,408
0
L
4,414
308
0
676
8,609
2,096
255
5,889
2,720
35,229
0
W
Nu Wa
duarte010
Nu Wa
10,735
2,554
0
1,553
10,054
3,598
1,408
3,767
6,103
41,363
0
W
Hun Batz
wolfus120
Hun Batz
8,665
642
0
1,440
11,316
4,435
524
4,579
6,415
0
36,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
35,259
180
Minions Killed
158
4
Camps Cleared
9
754,076
Distance Traveled
779,266
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,605
663
33
2
1
241,619
2
W
Ares
12,375
773
17
1
2
279,504
6
L
Merlin
10,250
641
84
5
2
259,951
6
L
Kukulkan
9,141
571
63
4
1
252,506
3
W
Nu Wa
11,769
736
68
4
4
242,326
2
W
Hun Batz
11,115
695
73
5
3
257,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role