Player Matchup

Bellona
Bellona
Flow976
Bellona
Level 60
God Stats
19W - 14L
1,584 SR
Queue Stats
285W - 270L
1,548 Elo+
Party 1
Hera
Hera
HarmbeTheSavior
Hera
Level 156
God Stats
16W - 8L
1,668 SR
Queue Stats
324W - 311L
1,546 Elo+
Party 1
Chang'e
Chang'e
Player2016
Chang'e
Level 87
God Stats
2W - 6L
1,556 SR
Queue Stats
22W - 19L
1,531 Elo+
Party 3
Susano
Susano
SadHungry
Susano
Level 76
God Stats
4W - 0L
1,580 SR
Queue Stats
156W - 150L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Shiroyasan
Aphrodite
Level 106
God Stats
8W - 2L
1,632 SR
Queue Stats
22W - 19L
1,531 Elo+
Party 3
Team Averages
Level 97
1,604 SR
1,534 Elo+

VS

Team Averages
Level 134
1,576 SR
1,474 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Barber 87
Fenrir
Level 148
God Stats
3W - 5L
1,547 SR
Queue Stats
12W - 10L
1,523 Elo+
Party 2
Persephone
Persephone
HeavyRain1811
Persephone
Level 83
God Stats
5W - 7L
1,560 SR
Queue Stats
117W - 122L
1,575 Elo+
Solo
Bacchus
Bacchus
InnerSquidward
Bacchus
Level 156
God Stats
0W - 1L
1,796 SR
Queue Stats
34W - 35L
1,442 Elo+
Party 2
Chiron
Chiron
UnHommeDeCulture
Chiron
Level 128
God Stats
2W - 1L
1,475 SR
Queue Stats
7W - 17L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flow976
Bellona
16
6 / 5 / 14
11,868
913
10,194
22,840
18,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 4 / 11
11,664
897
15,616
12,620
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Player2016
Chang'e
18
6 / 1 / 15
11,413
878
15,432
16,372
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SadHungry
Susano
18
9 / 6 / 10
11,878
914
16,645
14,929
5,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Shiroyasan
Aphrodite
16
3 / 4 / 15
10,628
818
7,212
16,355
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 6 / 7
11,555
889
17,293
11,712
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Barber 87
Fenrir
16
8 / 6 / 8
11,860
912
12,131
16,815
12,129
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
HeavyRain1811
Persephone
16
3 / 6 / 6
10,244
788
11,388
10,884
4,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 12
8,948
688
9,367
19,203
24,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 6
8,871
682
10,768
14,203
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
31
Kills
20
20
Deaths
31
65
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
6
7
1.75
L
Fenrir
Barber 87
Fenrir
8
6
8
2
W
Bellona
Flow976
Bellona
6
5
14
2.6
W
7
4
11
3.13
L
Persephone
HeavyRain1811
Persephone
3
6
6
1
L
0
9
12
0.67
W
Chang'e
Player2016
Chang'e
6
1
15
13.5
W
Susano
SadHungry
Susano
9
6
10
2.33
W
Aphrodite
Shiroyasan
Aphrodite
3
4
15
2.63
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,099
Damage
60,947
83,116
Taken
72,817
42,593
Mitigated
49,985
35,380
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,293
3,871
0
361
11,712
4,088
32
5,687
6,025
42,711
0
L
Fenrir
Barber 87
Fenrir
12,131
3,507
0
1,314
16,815
12,129
117
9,079
7,736
0
23,121
W
Bellona
Flow976
Bellona
10,194
1,385
1,985
3,234
22,840
18,827
915
9,036
13,804
3,261
23,002
W
15,616
3,940
0
2,428
12,620
4,660
1,910
6,756
5,864
48,736
0
L
Persephone
HeavyRain1811
Persephone
11,388
437
0
1,534
10,884
4,144
468
5,796
5,082
35,898
0
L
9,367
872
0
1,492
19,203
24,506
0
9,096
10,107
19,547
0
W
Chang'e
Player2016
Chang'e
15,432
1,554
7,586
5,864
16,372
6,249
2,438
8,304
8,068
46,684
0
W
Susano
SadHungry
Susano
16,645
4,809
0
1,505
14,929
5,621
1
7,309
7,620
0
43,963
W
Aphrodite
Shiroyasan
Aphrodite
7,212
566
6,967
5,811
16,355
7,236
403
7,221
9,134
19,974
0
L
10,768
3,313
715
3,480
14,203
5,118
0
9,701
4,480
0
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,451
Gold Earned
51,478
286
Minions Killed
242
9
Camps Cleared
5
1,257,855
Distance Traveled
1,089,601
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,555
889
61
5
1
202,377
1
L
Fenrir
11,860
912
30
2
2
222,096
1
W
Bellona
11,868
913
30
2
0
260,537
1
W
Hera
11,664
897
93
7
2
234,409
2
L
Persephone
10,244
788
75
6
1
208,989
1
L
Bacchus
8,948
688
19
1
0
211,961
5
W
Chang'e
11,413
878
69
5
0
272,118
1
W
Susano
11,878
914
61
5
6
242,070
2
W
Aphrodite
10,628
818
33
3
1
248,721
0
L
Chiron
8,871
682
57
4
1
244,178
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role