Player Matchup

Cthulhu
Cthulhu
LloydWyman
Cthulhu
Level 20
God Stats
39W - 40L
1,439 SR
Queue Stats
40W - 44L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
SoleSearcher16
Sun Wukong
Level 112
God Stats
36W - 34L
1,459 SR
Queue Stats
89W - 102L
1,384 Elo+
Party 2
Ratatoskr
Ratatoskr
mozzman21
Ratatoskr
Level 26
God Stats
7W - 10L
1,500 SR
Queue Stats
51W - 65L
1,270 Elo+
Solo
Team Averages
Level 53
1,466 SR
1,337 Elo+

VS

Team Averages
Level 18
1,448 SR
1,151 Elo+
Loki
Loki
DavidDobleD11
Loki
Level 16
God Stats
7W - 13L
1,377 SR
Queue Stats
19W - 30L
1,230 Elo+
Solo
Ymir
Ymir
GodDZez
Ymir
Level 17
God Stats
29W - 25L
1,466 SR
Queue Stats
33W - 49L
1,049 Elo+
Party 1
Baron Samedi
Baron Samedi
ZappZarapp38
Baron Samedi
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 113L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LloydWyman
Cthulhu
15
3 / 2 / 10
11,188
658
11,351
17,883
18,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SoleSearcher16
Sun Wukong
17
9 / 3 / 10
12,575
740
18,722
18,394
11,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
mozzman21
Ratatoskr
15
10 / 5 / 8
12,022
707
13,968
14,304
9,552
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
10,532
620
14,441
14,244
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ymir
GodDZez
Ymir
15
5 / 2 / 3
10,995
647
5,094
19,070
18,436
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
ZappZarapp38
Baron Samedi
12
1 / 11 / 7
10,190
599
10,546
18,876
6,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
10
10
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
L
Ymir
GodDZez
Ymir
5
2
3
3.25
W
Cthulhu
LloydWyman
Cthulhu
3
2
10
4
W
Sun Wukong
SoleSearcher16
Sun Wukong
9
3
10
4.67
L
Baron Samedi
ZappZarapp38
Baron Samedi
1
11
7
0.41
W
Ratatoskr
mozzman21
Ratatoskr
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,041
Damage
30,081
50,581
Taken
52,190
39,540
Mitigated
28,746
11,858
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,441
3,594
0
0
14,244
4,239
0
1,791
12,453
0
46,976
L
Ymir
GodDZez
Ymir
5,094
905
107
255
19,070
18,436
0
6,146
12,924
21,906
0
W
Cthulhu
LloydWyman
Cthulhu
11,351
284
425
3,460
17,883
18,283
231
6,460
11,423
33,705
0
W
Sun Wukong
SoleSearcher16
Sun Wukong
18,722
1,793
0
6,262
18,394
11,705
1,864
5,398
12,996
0
69,268
L
Baron Samedi
ZappZarapp38
Baron Samedi
10,546
929
871
1,994
18,876
6,071
56
3,778
15,098
24,669
0
W
Ratatoskr
mozzman21
Ratatoskr
13,968
3,617
0
1,711
14,304
9,552
170
4,664
9,640
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
31,717
162
Minions Killed
140
9
Camps Cleared
3
912,484
Distance Traveled
819,363
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,532
620
63
4
3
286,911
2
L
Ymir
10,995
647
40
2
0
299,900
1
W
Cthulhu
11,188
658
38
2
2
298,255
0
W
Sun Wukong
12,575
740
103
6
6
324,139
2
L
Baron Samedi
10,190
599
37
2
0
232,552
0
W
Ratatoskr
12,022
707
21
1
1
290,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role