Player Matchup

Izanami
Izanami
Alvidola
Izanami
Level 22
God Stats
66W - 50L
1,587 SR
Queue Stats
282W - 330L
1,462 Elo+
Solo
Mercury
Mercury
Deezz24
Mercury
Level 27
God Stats
16W - 13L
1,811 SR
Queue Stats
76W - 95L
1,389 Elo+
Party 2
Fenrir
Fenrir
RESISTANCE510
Fenrir
Level 21
God Stats
4W - 3L
1,710 SR
Queue Stats
5W - 5L
1,834 Elo+
Solo
Poseidon
Poseidon
TheeBey
Poseidon
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 18L
1,464 Elo+
Solo
Apollo
Apollo
goduso
Apollo
Level 23
God Stats
24W - 23L
1,500 SR
Queue Stats
91W - 87L
1,376 Elo+
Party 2
Team Averages
Level 21
1,622 SR
1,505 Elo+

VS

Team Averages
Level 28
1,466 SR
1,423 Elo+
Agni
Agni
Baragann
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,319 Elo+
Party 1
Bacchus
Bacchus
Colduu
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 167L
1,448 Elo+
Party 3
Xing Tian
Xing Tian
Galancer
Xing Tian
Level 29
God Stats
1W - 4L
1,330 SR
Queue Stats
79W - 80L
1,412 Elo+
Solo
Set
Set
Kaotix
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,460 Elo+
Party 1
Izanami
Izanami
TeknoMonky
Izanami
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 158L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvidola
Izanami
14
5 / 0 / 0
8,364
697
6,839
5,963
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Deezz24
Mercury
12
1 / 1 / 1
7,045
587
1,213
6,305
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 1 / 5
6,043
504
3,742
4,505
1,342
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
TheeBey
Poseidon
13
8 / 3 / 1
8,448
704
8,783
6,662
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
goduso
Apollo
11
7 / 4 / 2
7,695
641
6,445
7,734
2,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
3 / 6 / 3
6,521
543
4,948
7,626
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Colduu
Bacchus
9
1 / 2 / 4
6,038
503
2,421
6,519
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Galancer
Xing Tian
10
1 / 3 / 1
5,642
470
3,125
9,098
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Kaotix
Set
10
3 / 6 / 1
6,473
539
3,108
9,395
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
TeknoMonky
Izanami
9
1 / 5 / 2
5,516
460
2,661
5,204
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
22
Kills
9
9
Deaths
22
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alvidola
Izanami
5
0
0
5
L
Agni
3
6
3
0.75
L
Bacchus
Colduu
Bacchus
1
2
4
1.5
W
Mercury
Deezz24
Mercury
1
1
1
1.5
L
Xing Tian
Galancer
Xing Tian
1
3
1
0.5
L
Set
Kaotix
Set
3
6
1
0.58
W
1
1
5
3.5
L
Izanami
TeknoMonky
Izanami
1
5
2
0.4
W
Poseidon
TheeBey
Poseidon
8
3
1
2.83
W
Apollo
goduso
Apollo
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
16,263
31,169
Taken
37,842
10,521
Mitigated
18,592
7,518
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alvidola
Izanami
6,839
4,137
0
1,926
5,963
2,547
4,988
2,211
3,196
0
52,328
L
Agni
4,948
435
0
521
7,626
2,321
0
3,990
3,361
19,522
0
L
Bacchus
Colduu
Bacchus
2,421
466
0
1,317
6,519
4,918
0
628
5,873
5,796
0
W
Mercury
Deezz24
Mercury
1,213
377
0
1,791
6,305
2,512
648
623
5,544
0
46,842
L
Xing Tian
Galancer
Xing Tian
3,125
430
0
2,130
9,098
6,305
231
1,413
6,972
21,845
0
L
Set
Kaotix
Set
3,108
1,353
0
1,307
9,395
4,017
0
2,117
7,129
0
32,454
W
3,742
1,449
0
1,331
4,505
1,342
524
712
3,785
0
15,408
L
Izanami
TeknoMonky
Izanami
2,661
2,158
0
580
5,204
1,031
0
245
4,887
0
25,684
W
Poseidon
TheeBey
Poseidon
8,783
1,375
0
1,020
6,662
2,010
1,672
2,846
3,457
50,913
0
W
Apollo
goduso
Apollo
6,445
2,818
0
1,450
7,734
2,110
2,260
2,979
4,629
0
42,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
30,190
427
Minions Killed
181
0
Camps Cleared
0
1,125,528
Distance Traveled
1,091,063
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,364
697
119
10
0
194,788
3
L
Agni
6,521
543
34
3
0
219,019
1
L
Bacchus
6,038
503
4
0
0
237,763
6
W
Mercury
7,045
587
89
7
0
261,745
0
L
Xing Tian
5,642
470
32
3
0
214,857
3
L
Set
6,473
539
50
4
0
221,126
0
W
Fenrir
6,043
504
26
2
0
250,776
4
L
Izanami
5,516
460
61
5
0
198,298
2
W
Poseidon
8,448
704
110
9
0
226,093
5
W
Apollo
7,695
641
83
7
0
192,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role