Player Matchup

Cerberus
Cerberus
McQtip579089
Cerberus
Level 5
God Stats
4W - 1L
1,714 SR
Queue Stats
8W - 5L
1,380 Elo+
Party 1
Ra
Ra
SuperFlounder87
Ra
Level 23
God Stats
2W - 1L
1,332 SR
Queue Stats
28W - 21L
1,446 Elo+
Party 1
Bastet
Bastet
xImBillGates
Bastet
Level 16
God Stats
3W - 1L
1,544 SR
Queue Stats
12W - 7L
1,499 Elo+
Party 1
Team Averages
Level 15
1,530 SR
1,442 Elo+

VS

Team Averages
Level 80
1,568 SR
1,393 Elo+
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
WikingerAufKokz
Merlin
Level 14
God Stats
4W - 3L
1,704 SR
Queue Stats
18W - 45L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McQtip579089
Cerberus
10
1 / 0 / 7
6,474
647
1,056
2,973
1,753
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 8
7,122
712
3,567
5,016
1,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
12
11 / 0 / 3
8,341
834
12,614
5,055
1,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 5 / 0
5,852
585
2,258
7,305
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
7
0 / 5 / 0
5,651
565
3,522
9,338
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
0 / 4 / 0
5,759
576
2,762
6,184
1,323
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
14
Kills
0
0
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
0
0
L
Hercules
 
Hercules
0
5
0
0
W
Cerberus
McQtip579089
Cerberus
1
0
7
4.5
W
2
0
8
6
L
0
4
0
0
W
Bastet
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
8,542
13,044
Taken
22,827
5,012
Mitigated
7,096
3,746
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,258
603
0
574
7,305
1,803
0
1,344
5,961
0
16,107
L
Hercules
 
Hercules
3,522
619
0
1,900
9,338
3,970
14
2,300
7,038
0
10,822
W
Cerberus
McQtip579089
Cerberus
1,056
31
0
279
2,973
1,753
64
665
2,225
4,228
0
W
3,567
842
1,305
1,893
5,016
1,569
462
925
3,969
20,171
0
L
2,762
144
0
706
6,184
1,323
304
1,650
4,534
12,494
0
W
Bastet
12,614
1,946
0
269
5,055
1,690
254
1,679
3,257
0
26,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
17,262
74
Minions Killed
79
5
Camps Cleared
4
525,207
Distance Traveled
458,569
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,852
585
34
3
2
167,116
2
L
Hercules
5,651
565
19
2
1
141,387
0
W
Cerberus
6,474
647
5
1
0
156,319
0
W
Ra
7,122
712
39
4
2
178,391
0
L
Merlin
5,759
576
26
3
1
150,066
0
W
Bastet
8,341
834
30
3
3
190,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role