Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MOTORBRAIN666
Horus
Level 145
God Stats
6W - 16L
1,386 SR
Queue Stats
46W - 72L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Riley LaRocca
Baron Samedi
Level 68
God Stats
8W - 11L
1,277 SR
Queue Stats
10W - 15L
1,332 Elo+
Solo
Team Averages
Level 113
1,388 SR
1,424 Elo+

VS

Team Averages
Level 107
1,567 SR
1,398 Elo+
Fenrir
Fenrir
VersatileMage
Fenrir
Level 96
God Stats
1W - 1L
1,771 SR
Queue Stats
19W - 13L
1,365 Elo+
Solo
Odin
Odin
YourMom1ikesMe
Odin
Level 64
God Stats
36W - 46L
1,399 SR
Queue Stats
354W - 476L
1,348 Elo+
Solo
Discordia
Discordia
ickeress
Discordia
Level 160
God Stats
22W - 21L
1,530 SR
Queue Stats
931W - 1,057L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 0
7,203
655
6,663
10,716
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
6,789
617
1,234
11,987
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Riley LaRocca
Baron Samedi
9
0 / 6 / 0
6,350
577
3,748
9,401
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
8,563
778
7,584
10,004
8,299
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 0 / 7
7,965
724
5,229
5,682
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ickeress
Discordia
13
3 / 0 / 8
8,265
751
15,460
4,983
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
13
13
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
0
4
0
0
L
Baron Samedi
Riley LaRocca
Baron Samedi
0
6
0
0
W
7
1
4
9
W
3
0
7
6.5
W
Discordia
ickeress
Discordia
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,645
Damage
28,273
32,104
Taken
20,669
18,721
Mitigated
15,111
12,369
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,663
1,954
0
3,442
10,716
3,784
0
6,083
4,421
0
26,030
L
1,234
507
1,444
5,397
11,987
11,045
0
5,419
6,218
0
4,917
L
Baron Samedi
Riley LaRocca
Baron Samedi
3,748
257
999
1,087
9,401
3,892
0
5,595
3,550
16,011
1,104
W
7,584
2,304
0
984
10,004
8,299
396
2,624
7,380
0
18,499
W
5,229
222
0
1,042
5,682
5,391
103
1,074
4,608
4,959
10,570
W
Discordia
ickeress
Discordia
15,460
483
0
500
4,983
1,421
603
596
4,387
44,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
24,793
87
Minions Killed
126
2
Camps Cleared
7
557,158
Distance Traveled
689,095
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,203
655
45
4
0
191,221
2
L
Horus
6,789
617
7
1
0
180,800
2
L
Baron Samedi
6,350
577
35
3
2
185,137
2
W
Fenrir
8,563
778
32
3
3
228,061
4
W
Odin
7,965
724
24
2
2
238,030
0
W
Discordia
8,265
751
70
6
2
223,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role