Player Matchup

Apollo
Apollo
BroDoYuEvenCarry
Apollo
Level 27
God Stats
37W - 14L
1,768 SR
Queue Stats
81W - 46L
1,699 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CthuwuStan
Morgan Le Fay
Level 29
God Stats
7W - 1L
1,697 SR
Queue Stats
114W - 46L
1,768 Elo+
Solo
Achilles
Achilles
TrueCow
Achilles
Level 27
God Stats
5W - 11L
1,431 SR
Queue Stats
122W - 99L
1,632 Elo+
Solo
Bacchus
Bacchus
chikri
Bacchus
Level 5
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Erlang Shen
Erlang Shen
theJoeMega
Erlang Shen
Level 144
God Stats
1W - 0L
1,833 SR
Queue Stats
35W - 27L
1,673 Elo+
Party 1
Team Averages
Level 46
1,699 SR
1,686 Elo+

VS

Team Averages
Level 24
1,463 SR
1,642 Elo+
Kali
Kali
FirstBloodF6
Kali
Level 28
God Stats
12W - 5L
1,723 SR
Queue Stats
119W - 99L
1,598 Elo+
Solo
Nemesis
Nemesis
Sebascrun
Nemesis
Level 8
God Stats
3W - 4L
1,308 SR
Queue Stats
5W - 7L
1,783 Elo+
Solo
Rama
Rama
SlammingBillys
Rama
Level 29
God Stats
7W - 5L
1,669 SR
Queue Stats
52W - 47L
1,691 Elo+
Solo
King Arthur
King Arthur
UrMomm
King Arthur
Level 29
God Stats
0W - 7L
1,114 SR
Queue Stats
148W - 142L
1,540 Elo+
Solo
Nu Wa
Nu Wa
WOWULOST
Nu Wa
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 213L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,738
562
4,129
6,530
2,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
CthuwuStan
Morgan Le Fay
13
3 / 1 / 3
7,796
650
5,508
5,263
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TrueCow
Achilles
13
6 / 0 / 1
8,072
673
7,831
7,485
5,745
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
chikri
Bacchus
9
2 / 1 / 2
6,153
513
2,597
7,337
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
theJoeMega
Erlang Shen
13
5 / 2 / 3
7,497
625
6,117
7,779
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,402
534
3,559
9,412
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
Sebascrun
Nemesis
8
0 / 4 / 3
4,939
412
1,809
7,830
1,548
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
2 / 1 / 3
6,715
560
6,539
4,351
1,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
UrMomm
King Arthur
8
0 / 6 / 0
4,922
410
1,918
9,384
3,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
WOWULOST
Nu Wa
12
3 / 4 / 1
6,829
569
5,180
7,940
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
6
6
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Morgan Le Fay
CthuwuStan
Morgan Le Fay
3
1
3
4.5
L
1
2
1
0.75
L
Nemesis
Sebascrun
Nemesis
0
4
3
0.38
L
2
1
3
3.5
W
Achilles
TrueCow
Achilles
6
0
1
6.5
L
King Arthur
UrMomm
King Arthur
0
6
0
0
L
Nu Wa
WOWULOST
Nu Wa
3
4
1
0.88
W
Bacchus
chikri
Bacchus
2
1
2
3
W
Erlang Shen
theJoeMega
Erlang Shen
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
19,005
34,394
Taken
38,917
22,046
Mitigated
13,054
10,952
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,129
2,335
0
1,893
6,530
2,155
1,138
0
6,530
0
48,760
W
Morgan Le Fay
CthuwuStan
Morgan Le Fay
5,508
72
0
1,173
5,263
1,745
0
2,457
2,566
46,853
0
L
3,559
1,699
0
2,985
9,412
4,114
0
912
8,446
0
38,502
L
Nemesis
Sebascrun
Nemesis
1,809
513
0
298
7,830
1,548
0
1,105
6,725
0
16,322
L
6,539
5,433
0
1,812
4,351
1,306
0
1,201
3,110
0
36,807
W
Achilles
TrueCow
Achilles
7,831
2,026
0
3,491
7,485
5,745
106
209
7,232
0
42,183
L
King Arthur
UrMomm
King Arthur
1,918
450
0
1,020
9,384
3,707
0
0
9,384
0
19,313
L
Nu Wa
WOWULOST
Nu Wa
5,180
1,194
0
2,578
7,940
2,379
0
4,327
3,147
31,454
0
W
Bacchus
chikri
Bacchus
2,597
268
0
1,126
7,337
7,441
350
486
6,818
13,172
0
W
Erlang Shen
theJoeMega
Erlang Shen
6,117
3,346
0
3,269
7,779
4,960
0
1,589
6,011
0
53,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
29,807
416
Minions Killed
294
0
Camps Cleared
0
1,132,689
Distance Traveled
1,102,202
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,738
562
110
9
0
200,755
3
W
Morgan Le Fay
7,796
650
105
9
0
234,005
2
L
Kali
6,402
534
84
7
0
235,987
2
L
Nemesis
4,939
412
23
2
0
236,620
0
L
Rama
6,715
560
81
7
0
209,322
2
W
Achilles
8,072
673
93
8
0
227,992
4
L
King Arthur
4,922
410
43
4
0
217,657
0
L
Nu Wa
6,829
569
63
5
0
202,616
6
W
Bacchus
6,153
513
20
2
0
229,918
2
W
Erlang Shen
7,497
625
88
7
0
240,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role