Player Matchup

Cthulhu
Cthulhu
DEADSTROKE3519
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Epsilon7602
Da Ji
Level 16
God Stats
9W - 9L
1,370 SR
Queue Stats
37W - 42L
1,473 Elo+
Solo
Thanatos
Thanatos
Fa2365
Thanatos
Level 24
God Stats
0W - 1L
1,135 SR
Queue Stats
7W - 11L
1,027 Elo+
Solo
Zeus
Zeus
Grimthor2020
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
TWS_Nicolas
Vulcan
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
95W - 97L
1,386 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,377 Elo+

VS

Team Averages
Level 23
1,425 SR
1,361 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
confirmativexoxo
Izanami
Level 15
God Stats
2W - 1L
1,656 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 1
Geb
Geb
deaf_garucho
Geb
Level 7
God Stats
1W - 0L
1,248 SR
Queue Stats
13W - 13L
1,276 Elo+
Solo
Sol
Sol
swagboyyye
Sol
Level 23
God Stats
11W - 16L
1,336 SR
Queue Stats
119W - 165L
1,209 Elo+
Solo
Bakasura
Bakasura
turtlegergans
Bakasura
Level 23
God Stats
9W - 3L
1,384 SR
Queue Stats
35W - 23L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 12 / 2
6,021
354
3,450
14,128
8,699
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 1
7,532
443
5,620
11,936
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Fa2365
Thanatos
9
5 / 7 / 0
6,984
411
7,023
9,888
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 7 / 1
7,614
448
2,547
11,175
3,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
11
0 / 5 / 3
6,971
410
6,542
9,046
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
10 / 3 / 2
9,613
565
6,162
11,233
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
3,312
195
0
0
0
11
2 / 3 / 10
7,776
457
4,806
14,640
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 2 / 7
8,515
501
9,722
9,021
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
turtlegergans
Bakasura
15
12 / 3 / 9
9,369
551
11,846
11,195
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
11
Kills
31
36
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
3
2
3.67
L
1
12
2
0.17
L
3
5
1
0.7
L
Thanatos
Fa2365
Thanatos
5
7
0
0.71
L
2
7
1
0.36
L
Vulcan
0
5
3
0.3
W
0
0
0
0
W
2
3
10
2.33
W
7
2
7
5.25
W
Bakasura
turtlegergans
Bakasura
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
32,536
56,173
Taken
46,089
23,981
Mitigated
23,438
13,397
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,162
1,417
0
3,806
11,233
7,466
1,455
2,668
8,565
0
48,496
L
3,450
1,227
0
715
14,128
8,699
397
5,583
8,321
14,675
0
L
5,620
2,220
0
3,554
11,936
4,977
0
2,657
9,085
0
46,448
L
Thanatos
Fa2365
Thanatos
7,023
1,106
0
3,757
9,888
3,375
0
2,550
6,829
0
17,238
L
2,547
1,234
0
3,540
11,175
3,668
1,482
480
10,157
39,815
0
L
Vulcan
6,542
3,822
0
1,831
9,046
3,262
221
3,258
5,407
47,347
0
W
0
0
0
0
0
0
0
0
0
0
0
W
4,806
853
0
826
14,640
9,271
37
3,907
10,733
20,577
0
W
9,722
3,657
0
4,645
9,021
2,573
76
2,028
6,993
41,592
0
W
Bakasura
turtlegergans
Bakasura
11,846
8,998
0
4,265
11,195
4,128
107
3,936
7,259
0
32,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
38,585
281
Minions Killed
266
0
Camps Cleared
0
1,458,104
Distance Traveled
1,362,373
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,613
565
91
5
0
333,527
1
L
Cthulhu
6,021
354
28
2
0
279,960
6
L
Da Ji
7,532
443
79
5
0
326,405
3
L
Thanatos
6,984
411
21
1
0
317,891
0
L
Zeus
7,614
448
75
4
0
242,221
1
L
Vulcan
6,971
410
78
5
0
291,627
3
W
Izanami
3,312
195
0
0
0
0
0
W
Geb
7,776
457
26
2
0
380,792
1
W
Sol
8,515
501
79
5
0
287,441
0
W
Bakasura
9,369
551
70
4
0
360,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role