Player Matchup

Kumbhakarna
Kumbhakarna
Akito17
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,315 Elo+
Solo
Jormungandr
Jormungandr
DODOXXL23
Jormungandr
Level 4
God Stats
0W - 1L
1,175 SR
Queue Stats
5W - 4L
1,258 Elo+
Party 1
Merlin
Merlin
ThijsNI
Merlin
Level 106
God Stats
0W - 1L
1,629 SR
Queue Stats
23W - 25L
1,440 Elo+
Party 1
Team Averages
Level 46
1,435 SR
1,338 Elo+

VS

Team Averages
Level 59
1,527 SR
1,400 Elo+
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PIamen
Nu Wa
Level 67
God Stats
5W - 3L
1,580 SR
Queue Stats
63W - 66L
1,412 Elo+
Party 2
Chaac
Chaac
ivanahmed
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 99L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akito17
Kumbhakarna
13
1 / 9 / 2
12,304
535
5,509
34,499
44,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
DODOXXL23
Jormungandr
15
1 / 5 / 2
12,656
550
9,102
24,617
29,959
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
ThijsNI
Merlin
17
2 / 5 / 2
13,565
590
23,589
22,231
10,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
6 / 4 / 9
14,598
635
20,885
21,429
26,052
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
PIamen
Nu Wa
19
9 / 0 / 9
15,679
682
35,743
14,351
9,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ivanahmed
Chaac
17
4 / 0 / 12
14,352
624
12,875
22,521
27,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
4
9
2.63
L
Kumbhakarna
Akito17
Kumbhakarna
1
9
2
0.22
L
Jormungandr
DODOXXL23
Jormungandr
1
5
2
0.4
W
Nu Wa
PIamen
Nu Wa
9
0
9
13.5
L
Merlin
ThijsNI
Merlin
2
5
2
0.6
W
Chaac
ivanahmed
Chaac
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
69,503
81,347
Taken
58,301
84,302
Mitigated
63,983
8,540
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
20,885
6,581
0
4,123
21,429
26,052
450
14,283
6,207
0
46,930
L
Kumbhakarna
Akito17
Kumbhakarna
5,509
1,277
592
3,622
34,499
44,241
225
14,517
19,982
21,294
0
L
Jormungandr
DODOXXL23
Jormungandr
9,102
2,641
438
1,042
24,617
29,959
0
12,739
11,878
54,928
0
W
Nu Wa
PIamen
Nu Wa
35,743
9,535
668
4,242
14,351
9,970
1,025
11,556
2,795
96,391
0
L
Merlin
ThijsNI
Merlin
23,589
984
0
2,846
22,231
10,102
858
10,376
11,855
93,324
0
W
Chaac
ivanahmed
Chaac
12,875
2,912
0
6,550
22,521
27,961
1,472
12,999
8,794
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
44,629
257
Minions Killed
195
7
Camps Cleared
9
1,023,714
Distance Traveled
1,274,402
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,598
635
49
2
3
410,243
8
L
Kumbhakarna
12,304
535
19
1
1
311,774
4
L
Jormungandr
12,656
550
76
3
3
331,396
3
W
Nu Wa
15,679
682
107
5
5
415,057
5
L
Merlin
13,565
590
162
7
3
380,544
4
W
Chaac
14,352
624
39
2
1
449,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role