Player Matchup

Guan Yu
Guan Yu
Arteymiss-11
Guan Yu
Level 25
God Stats
6W - 4L
1,638 SR
Queue Stats
164W - 171L
1,555 Elo+
Solo
Charybdis
Charybdis
KidRoyalty843
Charybdis
Level 47
God Stats
0W - 1L
1,619 SR
Queue Stats
58W - 58L
1,483 Elo+
Party 1
Da Ji
Da Ji
NOOUWERENTREADY
Da Ji
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,549 Elo+
Party 2
Zeus
Zeus
SafeRapier75351
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,526 Elo+
Party 2
Ares
Ares
Thetimekeeper122
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 1
Team Averages
Level 24
1,552 SR
1,536 Elo+

VS

Team Averages
Level 16
1,576 SR
1,548 Elo+
Cernunnos
Cernunnos
BakedAries25
Cernunnos
Level 25
God Stats
9W - 18L
1,483 SR
Queue Stats
19W - 27L
1,468 Elo+
Solo
Ra
Ra
PlowHerBooty
Ra
Level 17
God Stats
10W - 10L
1,465 SR
Queue Stats
153W - 195L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
robbl420
Baba Yaga
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 28
God Stats
166W - 148L
1,543 SR
Queue Stats
185W - 178L
1,578 Elo+
Solo
Thanatos
Thanatos
zKroniiczz z
Thanatos
Level 7
God Stats
6W - 3L
1,889 SR
Queue Stats
27W - 25L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arteymiss-11
Guan Yu
12
0 / 2 / 3
7,242
517
4,229
10,623
7,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KidRoyalty843
Charybdis
9
0 / 6 / 0
5,779
413
2,882
7,232
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 6 / 3
8,182
584
9,774
12,153
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 5 / 1
8,250
589
4,952
9,103
2,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 1
5,790
414
2,241
10,434
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BakedAries25
Cernunnos
11
2 / 1 / 2
7,202
514
2,095
5,802
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 0
6,803
486
1,043
5,657
1,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
robbl420
Baba Yaga
12
1 / 3 / 4
7,439
531
4,343
7,933
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
ungaybailarin
Zhong Kui
15
9 / 1 / 4
9,159
654
15,601
14,793
10,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
zKroniiczz z
Thanatos
15
12 / 1 / 2
9,123
652
11,651
12,554
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
24
24
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arteymiss-11
Guan Yu
0
2
3
0.75
W
Cernunnos
BakedAries25
Cernunnos
2
1
2
3
L
Charybdis
KidRoyalty843
Charybdis
0
6
0
0
L
5
6
3
1.08
W
0
3
0
0
L
4
5
1
0.9
L
0
5
1
0.1
W
Baba Yaga
robbl420
Baba Yaga
1
3
4
1
W
Zhong Kui
ungaybailarin
Zhong Kui
9
1
4
11
W
Thanatos
zKroniiczz z
Thanatos
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
34,733
49,545
Taken
46,739
22,653
Mitigated
21,421
12,325
Healing
27,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arteymiss-11
Guan Yu
4,229
482
339
4,958
10,623
7,788
534
4,024
6,599
0
37,405
W
Cernunnos
BakedAries25
Cernunnos
2,095
1,094
0
451
5,802
2,051
338
1,413
4,389
0
28,737
L
Charybdis
KidRoyalty843
Charybdis
2,882
2,112
0
0
7,232
2,020
0
4,890
2,342
0
25,086
L
9,774
2,786
0
2,840
12,153
3,621
0
3,658
8,495
0
44,913
W
1,043
83
0
1,446
5,657
1,195
149
0
5,657
32,581
0
L
4,952
322
0
2,540
9,103
2,298
0
2,764
6,339
31,049
0
L
2,241
219
0
1,648
10,434
6,926
0
5,651
4,783
10,893
0
W
Baba Yaga
robbl420
Baba Yaga
4,343
164
0
2,440
7,933
2,338
154
1,658
6,275
35,690
0
W
Zhong Kui
ungaybailarin
Zhong Kui
15,601
2,889
0
10,666
14,793
10,437
4,000
2,298
12,495
62,039
0
W
Thanatos
zKroniiczz z
Thanatos
11,651
3,466
0
12,277
12,554
5,400
0
1,824
10,730
0
67,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
39,726
286
Minions Killed
382
0
Camps Cleared
0
1,245,720
Distance Traveled
1,321,398
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,242
517
84
6
0
274,345
1
W
Cernunnos
7,202
514
56
4
0
268,289
0
L
Charybdis
5,779
413
58
4
0
222,057
1
L
Da Ji
8,182
584
72
5
0
267,485
1
W
Ra
6,803
486
71
5
0
273,682
3
L
Zeus
8,250
589
58
4
0
248,271
6
L
Ares
5,790
414
14
1
0
233,562
0
W
Baba Yaga
7,439
531
58
4
0
242,416
0
W
Zhong Kui
9,159
654
105
8
0
226,212
0
W
Thanatos
9,123
652
92
7
0
310,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role