Player Matchup

Baron Samedi
Baron Samedi
Akapancho854
Baron Samedi
Level 78
God Stats
16W - 5L
1,749 SR
Queue Stats
112W - 55L
1,675 Elo+
Party 1
Horus
Horus
KaiserAIexander
Horus
Level 65
God Stats
14W - 13L
1,561 SR
Queue Stats
93W - 57L
1,648 Elo+
Party 1
Cernunnos
Cernunnos
edgartoothick
Cernunnos
Level 68
God Stats
2W - 3L
1,320 SR
Queue Stats
11W - 7L
1,517 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,613 Elo+

VS

Team Averages
Level 103
1,543 SR
1,500 Elo+
Eset
Eset
CursedSteve
Eset
Level 125
God Stats
0W - 7L
1,488 SR
Queue Stats
79W - 85L
1,501 Elo+
Party 2
Chiron
Chiron
ShadowsTTV
Chiron
Level 64
God Stats
11W - 7L
1,618 SR
Queue Stats
42W - 48L
1,499 Elo+
Solo
Horus
Horus
Zeothevampire13
Horus
Level 119
God Stats
4W - 2L
1,521 SR
Queue Stats
81W - 86L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akapancho854
Baron Samedi
17
5 / 1 / 10
12,842
676
16,463
12,076
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 9
11,971
630
10,409
22,607
16,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
edgartoothick
Cernunnos
16
6 / 3 / 8
13,413
706
20,611
14,146
5,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
11,146
587
9,761
15,885
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
ShadowsTTV
Chiron
16
7 / 4 / 2
12,367
651
20,328
16,561
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 9
11,017
580
7,232
22,244
29,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
9
9
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akapancho854
Baron Samedi
5
1
10
10
L
2
6
4
0.67
W
4
5
9
1.7
L
Chiron
ShadowsTTV
Chiron
7
4
2
2
L
0
5
9
0.9
W
Cernunnos
edgartoothick
Cernunnos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,483
Damage
37,321
48,829
Taken
54,690
28,297
Mitigated
42,313
15,560
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akapancho854
Baron Samedi
16,463
545
1,714
5,810
12,076
6,435
209
2,957
9,119
60,981
0
L
9,761
41
1,822
2,252
15,885
6,576
0
4,989
10,896
42,688
0
W
10,409
4,022
1,948
5,208
22,607
16,529
261
3,768
18,839
0
24,495
L
Chiron
ShadowsTTV
Chiron
20,328
7,868
1,628
3,964
16,561
5,916
1,747
5,333
11,228
0
55,089
L
7,232
3,577
5,702
7,737
22,244
29,821
0
6,523
15,721
406
15,266
W
Cernunnos
edgartoothick
Cernunnos
20,611
7,699
0
880
14,146
5,333
1,770
4,193
9,953
0
63,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
34,530
209
Minions Killed
170
9
Camps Cleared
7
956,070
Distance Traveled
969,293
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,842
676
106
6
1
348,499
2
L
Eset
11,146
587
66
3
3
317,809
10
W
Horus
11,971
630
27
1
2
305,648
3
L
Chiron
12,367
651
96
5
3
304,298
3
L
Horus
11,017
580
8
0
1
347,186
3
W
Cernunnos
13,413
706
76
4
6
301,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role