Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Keherbo
Chang'e
Gold IV
Level 120
God Stats
29W - 23L
1,602 SR
Queue Stats
765W - 779L
1,350 MMR
Solo
Loki
Loki
Bronze III
TeachMeHow2Raid
Loki
Bronze III
Level 38
God Stats
1W - 1L
1,509 SR
Queue Stats
23W - 22L
1,356 MMR
Solo
Charybdis
Charybdis
Gold V
TripPakky
Charybdis
Gold V
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
411W - 450L
1,337 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
killerisi
Sun Wukong
Gold V
Level 124
God Stats
4W - 5L
1,172 SR
Queue Stats
298W - 303L
1,341 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,457 SR
1,377 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,612 SR
1,374 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Deliriufu
Scylla
Gold IV
Level 109
God Stats
6W - 4L
1,749 SR
Queue Stats
149W - 153L
1,347 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
IAponte019
Kumbhakarna
Gold IV
Level 118
God Stats
2W - 2L
1,550 SR
Queue Stats
136W - 133L
1,343 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
OxGoon
Ao Kuang
Silver I
Level 117
God Stats
4W - 1L
1,676 SR
Queue Stats
251W - 261L
1,312 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
jpedroporto
Cu Chulainn
Gold III
Level 114
God Stats
95W - 87L
1,585 SR
Queue Stats
244W - 244L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 4 / 8
12,698
488
16,262
16,636
7,039
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Keherbo
Chang'e
18
4 / 5 / 5
12,170
468
18,895
17,672
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 6 / 4
12,692
488
13,250
18,099
9,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TripPakky
Charybdis
18
1 / 6 / 2
11,262
433
8,848
16,657
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
killerisi
Sun Wukong
18
7 / 7 / 8
12,386
476
14,208
29,469
39,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayOdinSetGilgamesh

VS

Bans
ArachneChaacApolloArtioArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 2 / 9
16,286
626
17,208
19,526
7,726
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Deliriufu
Scylla
17
2 / 6 / 6
11,962
460
8,411
14,024
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
IAponte019
Kumbhakarna
16
1 / 1 / 14
12,028
463
6,195
27,731
33,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
OxGoon
Ao Kuang
19
5 / 9 / 10
13,227
509
13,217
25,333
9,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
jpedroporto
Cu Chulainn
20
13 / 3 / 6
15,928
613
26,157
26,589
30,199
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
21
Kills
28
28
Deaths
21
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
8
1.5
W
Danzaburou
 
Danzaburou
7
2
9
5.75
W
Scylla
Deliriufu
Scylla
2
6
6
0.83
W
Kumbhakarna
IAponte019
Kumbhakarna
1
1
14
8
L
Chang'e
Keherbo
Chang'e
4
5
5
1.3
W
Ao Kuang
OxGoon
Ao Kuang
5
9
10
1.11
L
7
6
4
1.5
L
Charybdis
TripPakky
Charybdis
1
6
2
0.33
W
Cu Chulainn
jpedroporto
Cu Chulainn
13
3
6
5.33
L
Sun Wukong
killerisi
Sun Wukong
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,463
Damage
71,188
98,533
Taken
113,203
70,653
Mitigated
86,059
27,893
Healing
43,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,262
6,012
117
5,292
16,636
7,039
5,506
3,602
11,951
82,515
0
W
Danzaburou
 
Danzaburou
17,208
6,804
0
10,493
19,526
7,726
8,444
4,729
14,637
0
171,989
W
Scylla
Deliriufu
Scylla
8,411
719
0
2,244
14,024
5,291
486
4,718
9,044
72,518
0
W
Kumbhakarna
IAponte019
Kumbhakarna
6,195
346
0
10,532
27,731
33,033
44
7,338
19,933
20,664
0
L
Chang'e
Keherbo
Chang'e
18,895
832
3,286
7,268
17,672
8,596
142
6,448
10,951
82,946
0
W
Ao Kuang
OxGoon
Ao Kuang
13,217
3,937
0
9,981
25,333
9,810
1,417
6,012
19,089
82,485
0
L
13,250
3,766
0
1,539
18,099
9,174
768
6,063
11,836
0
81,551
L
Charybdis
TripPakky
Charybdis
8,848
3,553
0
5,319
16,657
6,639
210
3,111
13,423
0
81,406
W
Cu Chulainn
jpedroporto
Cu Chulainn
26,157
3,409
0
10,722
26,589
30,199
428
11,473
14,904
24,094
107,533
L
Sun Wukong
killerisi
Sun Wukong
14,208
2,173
0
5,072
29,469
39,205
194
12,128
16,726
0
42,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,208
Gold Earned
69,431
599
Minions Killed
665
0
Camps Cleared
0
2,010,420
Distance Traveled
2,340,731
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,698
488
157
6
0
322,242
4
W
Danzaburou
16,286
626
227
9
0
486,996
3
W
Scylla
11,962
460
116
4
0
449,890
2
W
Kumbhakarna
12,028
463
23
1
0
489,396
9
L
Chang'e
12,170
468
138
5
0
433,594
3
W
Ao Kuang
13,227
509
90
3
0
420,560
5
L
Loki
12,692
488
121
5
0
476,140
2
L
Charybdis
11,262
433
133
5
0
328,122
1
W
Cu Chulainn
15,928
613
209
8
0
493,889
9
L
Sun Wukong
12,386
476
50
2
0
450,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role