Player Matchup

King Arthur
King Arthur
GIGN_GuiZmoO
King Arthur
Level 28
God Stats
7W - 2L
1,854 SR
Queue Stats
184W - 203L
1,485 Elo+
Party 2
Thanatos
Thanatos
MojoYoYo_98
Thanatos
Level 24
God Stats
3W - 2L
1,862 SR
Queue Stats
7W - 5L
1,660 Elo+
Solo
Zeus
Zeus
WARMATBZH
Zeus
Level 8
God Stats
9W - 7L
1,587 SR
Queue Stats
115W - 126L
1,463 Elo+
Party 2
Ares
Ares
drevil007001
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,471 Elo+
Solo
Izanami
Izanami
gslabc1
Izanami
Level 29
God Stats
3W - 3L
1,633 SR
Queue Stats
20W - 27L
1,567 Elo+
Solo
Team Averages
Level 19
1,687 SR
1,530 Elo+

VS

Team Averages
Level 21
1,587 SR
1,484 Elo+
Fafnir
Fafnir
Chazzy Fr
Fafnir
Level 22
God Stats
5W - 0L
1,493 SR
Queue Stats
8W - 6L
1,356 Elo+
Party 1
Anubis
Anubis
Glenngh
Anubis
Level 24
God Stats
8W - 4L
1,743 SR
Queue Stats
35W - 22L
1,478 Elo+
Solo
Mercury
Mercury
KSowm
Mercury
Level 22
God Stats
2W - 0L
1,769 SR
Queue Stats
30W - 21L
1,531 Elo+
Party 1
Scylla
Scylla
Noobkilller2607
Scylla
Level 12
God Stats
13W - 8L
1,326 SR
Queue Stats
101W - 96L
1,518 Elo+
Solo
Charybdis
Charybdis
XDivine-GodZ
Charybdis
Level 26
God Stats
35W - 20L
1,603 SR
Queue Stats
163W - 138L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIGN_GuiZmoO
King Arthur
16
0 / 6 / 4
9,971
415
5,634
19,741
13,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MojoYoYo_98
Thanatos
16
6 / 9 / 1
10,796
450
7,453
20,578
5,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
16
4 / 9 / 1
11,346
473
8,641
13,867
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 4
8,777
366
1,724
18,096
11,356
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
gslabc1
Izanami
17
2 / 11 / 5
11,202
467
13,254
22,017
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chazzy Fr
Fafnir
18
3 / 1 / 12
13,615
567
6,229
19,943
34,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Glenngh
Anubis
20
13 / 4 / 6
14,959
623
20,772
16,410
10,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
KSowm
Mercury
20
8 / 3 / 6
14,811
617
9,515
19,220
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 7
14,542
606
18,077
8,584
3,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
XDivine-GodZ
Charybdis
20
7 / 4 / 8
13,489
562
16,621
17,487
7,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
12
Kills
43
43
Deaths
13
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chazzy Fr
Fafnir
3
1
12
9
L
King Arthur
GIGN_GuiZmoO
King Arthur
0
6
4
0.33
W
Anubis
Glenngh
Anubis
13
4
6
4
W
Mercury
KSowm
Mercury
8
3
6
3.67
L
Thanatos
MojoYoYo_98
Thanatos
6
9
1
0.72
W
12
1
7
15.5
L
Zeus
4
9
1
0.5
W
Charybdis
XDivine-GodZ
Charybdis
7
4
8
2.75
L
0
8
4
0.25
L
Izanami
gslabc1
Izanami
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,706
Damage
71,214
94,299
Taken
81,644
40,860
Mitigated
64,744
19,561
Healing
33,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chazzy Fr
Fafnir
6,229
1,315
0
7,790
19,943
34,699
2,812
2,845
16,952
35,769
0
L
King Arthur
GIGN_GuiZmoO
King Arthur
5,634
1,208
0
688
19,741
13,360
660
10,544
9,197
0
53,348
W
Anubis
Glenngh
Anubis
20,772
1,793
0
7,579
16,410
10,189
4,008
2,628
13,668
87,084
0
W
Mercury
KSowm
Mercury
9,515
6,013
0
5,586
19,220
9,059
65
1,584
17,552
0
155,044
L
Thanatos
MojoYoYo_98
Thanatos
7,453
1,578
0
11,461
20,578
5,999
0
8,023
12,555
0
63,810
W
18,077
392
0
4,232
8,584
3,621
2,390
2,796
5,610
90,169
0
L
Zeus
8,641
708
0
1,456
13,867
3,651
104
10,017
3,850
34,102
0
W
Charybdis
XDivine-GodZ
Charybdis
16,621
8,352
0
7,813
17,487
7,176
4,955
3,271
14,032
0
92,861
L
1,724
191
0
1,471
18,096
11,356
0
7,826
10,270
16,491
0
L
Izanami
gslabc1
Izanami
13,254
9,368
0
4,485
22,017
6,494
0
8,668
13,349
0
70,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,092
Gold Earned
71,416
421
Minions Killed
639
0
Camps Cleared
0
1,913,811
Distance Traveled
2,192,790
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,615
567
43
2
0
404,997
2
L
King Arthur
9,971
415
102
4
0
449,656
3
W
Anubis
14,959
623
150
6
0
386,770
3
W
Mercury
14,811
617
182
8
0
544,617
1
L
Thanatos
10,796
450
103
4
0
404,329
0
W
Scylla
14,542
606
136
6
0
425,703
5
L
Zeus
11,346
473
65
3
0
359,767
2
W
Charybdis
13,489
562
128
5
0
430,703
5
L
Ares
8,777
366
28
1
0
374,250
4
L
Izanami
11,202
467
123
5
0
325,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role