Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FleXy
Tsukuyomi
Level 160
God Stats
18W - 9L
1,703 SR
Queue Stats
176W - 153L
1,692 Elo+
Party 1
Artemis
Artemis
Gurkan92
Artemis
Level 125
God Stats
17W - 15L
1,557 SR
Queue Stats
344W - 294L
1,578 Elo+
Party 1
Bacchus
Bacchus
Moffli
Bacchus
Level 126
God Stats
6W - 1L
1,729 SR
Queue Stats
149W - 130L
1,649 Elo+
Party 1
Tiamat
Tiamat
ProXy87
Tiamat
Level 160
God Stats
16W - 10L
1,649 SR
Queue Stats
131W - 92L
1,624 Elo+
Party 1
Team Averages
Level 146
1,628 SR
1,609 Elo+

VS

Team Averages
Level 131
1,488 SR
1,542 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MorriganFreeman
Charybdis
Level 160
God Stats
0W - 1L
1,592 SR
Queue Stats
157W - 152L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Thrane
Kuzenbo
Level 69
God Stats
2W - 8L
1,350 SR
Queue Stats
40W - 45L
1,576 Elo+
Solo
Nike
Nike
cristyroo
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 0 / 4
9,985
555
5,817
9,091
10,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
FleXy
Tsukuyomi
19
12 / 2 / 3
11,172
621
17,122
13,636
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Gurkan92
Artemis
17
2 / 4 / 8
10,072
560
10,006
11,049
3,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Moffli
Bacchus
14
3 / 2 / 8
9,188
510
6,978
12,436
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ProXy87
Tiamat
16
2 / 0 / 3
9,903
550
7,358
4,204
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 3 / 2
9,949
553
3,582
10,953
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
 
Thor
16
4 / 3 / 2
9,788
544
7,574
13,477
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MorriganFreeman
Charybdis
14
1 / 6 / 4
8,576
476
5,707
14,356
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Thrane
Kuzenbo
12
1 / 5 / 4
7,764
431
6,770
18,063
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
16
0 / 3 / 1
9,454
525
4,717
14,333
9,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
8
8
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
4
3
L
Janus
 
Janus
2
3
2
1
L
Thor
 
Thor
4
3
2
1.67
W
Tsukuyomi
FleXy
Tsukuyomi
12
2
3
6.75
W
Artemis
Gurkan92
Artemis
2
4
8
1.5
W
Bacchus
Moffli
Bacchus
3
2
8
3.5
L
Charybdis
MorriganFreeman
Charybdis
1
6
4
0.5
W
Tiamat
ProXy87
Tiamat
2
0
3
3.5
L
Kuzenbo
Thrane
Kuzenbo
1
5
4
0.6
L
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,281
Damage
28,350
50,416
Taken
71,182
36,086
Mitigated
41,946
11,287
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,817
2,273
0
1,902
9,091
10,680
0
813
8,264
61,756
0
L
Janus
 
Janus
3,582
436
150
2,522
10,953
3,475
0
4,324
6,307
79,530
0
L
Thor
 
Thor
7,574
1,080
0
3,691
13,477
5,156
0
3,956
9,453
0
52,565
W
Tsukuyomi
FleXy
Tsukuyomi
17,122
5,682
0
2,613
13,636
5,231
0
2,797
10,731
0
100,315
W
Artemis
Gurkan92
Artemis
10,006
4,111
0
3,479
11,049
3,938
0
2,720
8,287
0
81,718
W
Bacchus
Moffli
Bacchus
6,978
1,309
0
1,573
12,436
13,547
688
3,663
8,676
42,362
0
L
Charybdis
MorriganFreeman
Charybdis
5,707
2,076
0
4,982
14,356
4,413
0
2,052
12,238
0
62,643
W
Tiamat
ProXy87
Tiamat
7,358
668
0
1,720
4,204
2,690
1,285
628
3,556
62,884
0
L
Kuzenbo
Thrane
Kuzenbo
6,770
2,396
61
4,519
18,063
18,968
0
5,304
12,707
29,508
0
L
Nike
4,717
544
0
3,704
14,333
9,934
0
4,147
10,146
6,417
62,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
45,531
626
Minions Killed
618
0
Camps Cleared
0
1,848,062
Distance Traveled
1,815,073
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,985
555
138
8
0
366,406
6
L
Janus
9,949
553
205
11
0
390,937
5
L
Thor
9,788
544
106
6
0
407,681
9
W
Tsukuyomi
11,172
621
144
8
0
419,353
5
W
Artemis
10,072
560
134
7
0
322,231
5
W
Bacchus
9,188
510
57
3
0
347,114
3
L
Charybdis
8,576
476
119
7
0
300,543
11
W
Tiamat
9,903
550
153
9
0
392,958
8
L
Kuzenbo
7,764
431
34
2
0
375,202
11
L
Nike
9,454
525
154
9
0
340,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role