Player Matchup

Izanami
Izanami
AnneMarley115
Izanami
Level 37
God Stats
54W - 46L
1,581 SR
Queue Stats
223W - 147L
1,512 Elo+
Solo
Ymir
Ymir
DarkTrunks88
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,101 Elo+
Solo
Tiamat
Tiamat
Galassi18
Tiamat
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 244L
1,137 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,250 Elo+

VS

Team Averages
Level 38
1,415 SR
1,190 Elo+
Chang'e
Chang'e
ExoticStorm12
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,238 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HiLLi-Bee
Morgan Le Fay
Level 61
God Stats
12W - 19L
1,405 SR
Queue Stats
627W - 1,007L
1,186 Elo+
Solo
Artemis
Artemis
SGFat4
Artemis
Level 28
God Stats
4W - 14L
1,340 SR
Queue Stats
175W - 303L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
13 / 1 / 3
12,170
869
13,560
12,654
4,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 8
9,030
645
2,948
17,118
16,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Galassi18
Tiamat
13
4 / 5 / 11
10,457
747
9,718
15,061
9,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 3 / 7
8,254
590
2,213
4,971
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
HiLLi-Bee
Morgan Le Fay
14
4 / 9 / 5
9,837
703
10,369
16,671
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SGFat4
Artemis
12
5 / 5 / 4
9,642
689
15,918
14,585
5,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
10
10
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
13
1
3
14.5
W
0
4
8
1
L
Chang'e
1
3
7
1.5
W
Tiamat
Galassi18
Tiamat
4
5
11
1.9
L
Morgan Le Fay
HiLLi-Bee
Morgan Le Fay
4
9
5
0.72
L
Artemis
SGFat4
Artemis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
28,500
44,833
Taken
36,227
30,247
Mitigated
13,809
9,001
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,560
10,618
0
5,423
12,654
4,789
1,984
2,742
9,810
0
47,258
W
2,948
539
0
332
17,118
16,297
23
6,107
10,910
10,182
0
L
Chang'e
2,213
467
227
534
4,971
1,473
0
2,148
2,823
5,438
0
W
Tiamat
Galassi18
Tiamat
9,718
1,026
112
3,134
15,061
9,161
592
3,568
11,452
24,263
0
L
Morgan Le Fay
HiLLi-Bee
Morgan Le Fay
10,369
2,597
0
1,264
16,671
6,658
0
5,172
11,499
47,007
0
L
Artemis
SGFat4
Artemis
15,918
8,719
0
944
14,585
5,678
0
6,018
8,567
0
30,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
27,733
123
Minions Killed
109
4
Camps Cleared
4
766,641
Distance Traveled
428,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,170
869
84
6
3
259,656
1
W
Ymir
9,030
645
17
1
0
266,953
1
L
Chang'e
8,254
590
11
1
0
60,346
0
W
Tiamat
10,457
747
22
2
1
240,032
0
L
Morgan Le Fay
9,837
703
65
5
4
210,343
1
L
Artemis
9,642
689
33
2
0
158,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role