Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DirtyD0603
Sobek
Level 28
God Stats
4W - 7L
1,526 SR
Queue Stats
109W - 98L
1,642 Elo+
Solo
Thanatos
Thanatos
GreyMantis
Thanatos
Level 29
God Stats
6W - 8L
1,519 SR
Queue Stats
89W - 107L
1,474 Elo+
Solo
Ymir
Ymir
PapaPrototype
Ymir
Level 25
God Stats
10W - 10L
1,539 SR
Queue Stats
167W - 170L
1,611 Elo+
Solo
Thoth
Thoth
TimeforBeans
Thoth
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 89L
1,769 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,599 Elo+

VS

Team Averages
Level 22
1,659 SR
1,692 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CringGank
Janus
Level 18
God Stats
4W - 0L
1,895 SR
Queue Stats
49W - 21L
1,762 Elo+
Party 1
Hun Batz
Hun Batz
Sazatreon
Hun Batz
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 10L
1,948 Elo+
Party 1
Danzaburou
Danzaburou
WYKY96
Danzaburou
Level 14
God Stats
10W - 8L
1,677 SR
Queue Stats
33W - 31L
1,583 Elo+
Solo
Aphrodite
Aphrodite
darcria1
Aphrodite
Level 16
God Stats
4W - 2L
1,721 SR
Queue Stats
79W - 51L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 0 / 1
4,182
697
1,897
1,743
446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
0 / 0 / 0
3,820
637
1,498
4,121
2,750
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
GreyMantis
Thanatos
2
0 / 1 / 0
2,773
462
506
921
206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,422
570
974
3,918
1,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

2
0 / 1 / 0
2,708
451
75
555
85
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 2 / 0
3,447
575
807
2,292
688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
CringGank
Janus
8
1 / 0 / 2
4,480
747
1,640
1,375
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Sazatreon
Hun Batz
8
2 / 0 / 1
4,560
760
1,840
3,373
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
WYKY96
Danzaburou
6
0 / 1 / 0
3,592
599
631
2,142
392
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
darcria1
Aphrodite
7
0 / 0 / 0
3,808
635
1,995
2,878
1,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
1
2.5
W
Hel
 
Hel
0
2
0
0
W
Janus
CringGank
Janus
1
0
2
2
L
Sobek
0
0
0
0
L
Thanatos
GreyMantis
Thanatos
0
1
0
0
L
1
1
0
1
W
Hun Batz
Sazatreon
Hun Batz
2
0
1
2.5
L
0
1
0
0
W
Danzaburou
WYKY96
Danzaburou
0
1
0
0
W
Aphrodite
darcria1
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,950
Damage
6,913
11,258
Taken
12,060
5,352
Mitigated
4,097
5,712
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,897
1,117
0
1,324
1,743
446
0
723
1,020
0
18,715
W
Hel
 
Hel
807
65
338
286
2,292
688
0
256
2,036
8,364
0
W
Janus
CringGank
Janus
1,640
414
0
750
1,375
324
198
631
744
23,291
0
L
Sobek
1,498
292
0
3,129
4,121
2,750
0
1,995
2,126
13,096
0
L
Thanatos
GreyMantis
Thanatos
506
250
0
332
921
206
0
323
562
0
2,006
L
974
327
0
907
3,918
1,865
0
1,191
2,594
11,821
0
W
Hun Batz
Sazatreon
Hun Batz
1,840
1,205
0
2,622
3,373
863
0
139
3,206
0
21,129
L
75
0
0
20
555
85
0
41
514
1,858
0
W
Danzaburou
WYKY96
Danzaburou
631
253
0
532
2,142
392
0
87
2,055
0
14,359
W
Aphrodite
darcria1
Aphrodite
1,995
1,137
0
2,211
2,878
1,830
0
1,406
1,472
15,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,905
Gold Earned
19,887
102
Minions Killed
190
0
Camps Cleared
0
374,137
Distance Traveled
517,351
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,182
697
41
7
0
112,486
1
W
Hel
3,447
575
16
3
0
90,115
1
W
Janus
4,480
747
50
8
0
90,583
0
L
Sobek
3,820
637
28
5
0
112,075
1
L
Thanatos
2,773
462
8
1
0
17,068
0
L
Ymir
3,422
570
20
3
0
109,809
2
W
Hun Batz
4,560
760
51
9
0
147,570
1
L
Thoth
2,708
451
5
1
0
22,699
0
W
Danzaburou
3,592
599
37
6
0
99,317
1
W
Aphrodite
3,808
635
36
6
0
89,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role