Player Matchup

Morgan Le Fay
Morgan Le Fay
Mariapajote1234
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,473 SR
Queue Stats
74W - 84L
1,376 Elo+
Solo
Tiamat
Tiamat
SupremeSuperGod1
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Athena
Athena
iiTz_rohT
Athena
Level 16
God Stats
12W - 6L
1,505 SR
Queue Stats
32W - 27L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
kevin360Val
Ao Kuang
Level 27
God Stats
0W - 2L
1,440 SR
Queue Stats
9W - 23L
1,371 Elo+
Solo
Neith
Neith
xkayseamonster
Neith
Level 23
God Stats
0W - 3L
1,725 SR
Queue Stats
131W - 120L
1,515 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,472 Elo+

VS

Team Averages
Level 25
1,414 SR
1,483 Elo+
Ullr
Ullr
BlazedFC-Troy
Ullr
Level 29
God Stats
1W - 4L
1,381 SR
Queue Stats
58W - 80L
1,548 Elo+
Solo
Hera
Hera
Casoren
Hera
Level 27
God Stats
1W - 0L
1,266 SR
Queue Stats
11W - 6L
1,558 Elo+
Solo
Nu Wa
Nu Wa
KingEdTheGreat
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Medirubiin
Thanatos
Level 27
God Stats
24W - 18L
1,512 SR
Queue Stats
87W - 97L
1,470 Elo+
Solo
Vamana
Vamana
debokotru
Vamana
Level 29
God Stats
41W - 47L
1,412 SR
Queue Stats
41W - 51L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mariapajote1234
Morgan Le Fay
18
6 / 6 / 5
11,558
550
15,387
21,300
9,547
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

4
0 / 3 / 0
5,953
283
466
2,779
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
iiTz_rohT
Athena
16
5 / 4 / 8
10,507
500
11,636
21,865
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
kevin360Val
Ao Kuang
15
6 / 1 / 4
9,288
442
7,946
16,768
14,455
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
8 / 7 / 5
11,060
527
14,568
16,149
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,902
424
9,750
12,775
4,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Casoren
Hera
18
5 / 3 / 8
11,665
555
20,819
13,589
5,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 13 / 7
8,342
397
6,744
12,287
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Medirubiin
Thanatos
20
14 / 3 / 2
12,726
606
17,781
17,711
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
debokotru
Vamana
13
0 / 6 / 4
8,539
407
6,973
23,270
21,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
25
Kills
21
21
Deaths
28
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Hera
Casoren
Hera
5
3
8
3
W
0
13
7
0.27
L
Morgan Le Fay
Mariapajote1234
Morgan Le Fay
6
6
5
1.42
W
Thanatos
Medirubiin
Thanatos
14
3
2
5
L
0
3
0
0
W
Vamana
debokotru
Vamana
0
6
4
0.33
L
Athena
iiTz_rohT
Athena
5
4
8
2.25
L
Ao Kuang
kevin360Val
Ao Kuang
6
1
4
8
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,003
Damage
62,067
78,861
Taken
79,632
48,170
Mitigated
43,519
21,731
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,750
2,899
0
2,103
12,775
4,606
96
5,809
6,966
0
41,984
W
Hera
Casoren
Hera
20,819
6,086
321
6,317
13,589
5,758
1,285
4,550
8,989
108,409
0
W
6,744
2,382
0
150
12,287
3,559
1,676
5,242
7,045
27,444
0
L
Morgan Le Fay
Mariapajote1234
Morgan Le Fay
15,387
3,612
0
7,300
21,300
9,547
663
7,399
13,901
73,016
0
W
Thanatos
Medirubiin
Thanatos
17,781
6,269
20
16,398
17,711
8,448
676
7,656
9,993
0
98,470
L
466
70
0
158
2,779
744
0
1,659
1,120
1,994
0
W
Vamana
debokotru
Vamana
6,973
3,730
0
8,545
23,270
21,148
244
12,066
11,204
0
40,207
L
Athena
iiTz_rohT
Athena
11,636
3,718
344
5,323
21,865
16,132
392
6,424
15,441
35,052
0
L
Ao Kuang
kevin360Val
Ao Kuang
7,946
1,832
0
3,238
16,768
14,455
668
5,815
10,953
32,526
0
L
14,568
7,511
0
5,368
16,149
7,292
1,485
6,266
9,883
0
76,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
50,174
333
Minions Killed
469
0
Camps Cleared
0
1,521,720
Distance Traveled
1,826,456
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,902
424
56
3
0
401,217
9
W
Hera
11,665
555
161
8
0
382,467
14
W
Nu Wa
8,342
397
44
2
0
314,924
2
L
Morgan Le Fay
11,558
550
128
6
0
335,810
4
W
Thanatos
12,726
606
151
7
0
393,127
0
L
Tiamat
5,953
283
2
0
0
104,798
0
W
Vamana
8,539
407
57
3
0
334,721
0
L
Athena
10,507
500
41
2
0
386,351
1
L
Ao Kuang
9,288
442
50
2
0
354,853
0
L
Neith
11,060
527
112
5
0
339,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role