Player Matchup

Vulcan
Vulcan
Silver V
AndreyFNV
Vulcan
Silver V
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
98W - 109L
1,200 MMR
Party 1
Geb
Geb
Silver I
Gar0sh88
Geb
Silver I
Level 56
God Stats
17W - 18L
1,523 SR
Queue Stats
254W - 268L
1,101 MMR
Solo
Jormungandr
Jormungandr
Silver I
Rockwheel01
Jormungandr
Silver I
Level 69
God Stats
14W - 17L
1,504 SR
Queue Stats
311W - 313L
1,099 MMR
Solo
Chiron
Chiron
Silver IV
SIipknot
Chiron
Silver IV
Level 108
God Stats
2W - 5L
1,451 SR
Queue Stats
134W - 146L
957 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
kompadre098
Danzaburou
Silver IV
Level 64
God Stats
0W - 2L
1,550 SR
Queue Stats
26W - 43L
1,097 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,467 SR
1,091 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,461 SR
1,159 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Ddestroyeur95
Bellona
Silver III
Level 51
God Stats
1W - 4L
1,380 SR
Queue Stats
51W - 56L
1,002 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
Tonayr02
Baron Samedi
Silver III
Level 66
God Stats
8W - 9L
1,433 SR
Queue Stats
53W - 59L
1,159 MMR
Party 2
Hercules
Hercules
Silver IV
Yamanbrownface
Hercules
Silver IV
Level 89
God Stats
3W - 6L
1,402 SR
Queue Stats
17W - 27L
988 MMR
Solo
Hou Yi
Hou Yi
Silver I
bakssa
Hou Yi
Silver I
Level 120
God Stats
4W - 2L
1,591 SR
Queue Stats
470W - 475L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AndreyFNV
Vulcan
15
3 / 12 / 4
10,049
419
15,190
17,653
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 5 / 3
10,018
417
10,131
19,441
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Rockwheel01
Jormungandr
18
6 / 6 / 0
12,059
502
15,103
22,141
20,775
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
SIipknot
Chiron
17
1 / 10 / 1
10,193
425
5,568
18,723
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
kompadre098
Danzaburou
15
2 / 10 / 2
10,795
450
10,623
19,396
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayAthenaPersephoneTiamatScylla

VS

Bans
SobekKaliYmirSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
15 / 3 / 12
13,816
576
18,617
18,259
7,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
20
12 / 5 / 6
14,255
594
17,261
23,407
21,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Tonayr02
Baron Samedi
19
3 / 5 / 18
12,463
519
14,742
17,811
7,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
16
4 / 0 / 19
12,296
512
7,132
23,596
23,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
bakssa
Hou Yi
20
8 / 3 / 10
14,080
587
16,138
17,925
7,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
15
Kills
42
43
Deaths
16
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
3
12
7
L
Vulcan
AndreyFNV
Vulcan
3
12
4
0.42
W
Bellona
12
5
6
3
L
3
5
3
0.9
L
Jormungandr
Rockwheel01
Jormungandr
6
6
0
1
L
Chiron
SIipknot
Chiron
1
10
1
0.15
W
Baron Samedi
Tonayr02
Baron Samedi
3
5
18
2.4
W
Hercules
4
0
19
13.5
W
Hou Yi
bakssa
Hou Yi
8
3
10
4.33
L
Danzaburou
kompadre098
Danzaburou
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,615
Damage
73,890
97,354
Taken
100,998
61,999
Mitigated
67,917
17,389
Healing
54,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,617
4,318
0
16,137
18,259
7,243
1,513
6,575
11,626
0
89,390
L
Vulcan
AndreyFNV
Vulcan
15,190
2,833
0
2,142
17,653
7,402
584
4,364
13,109
61,003
0
W
Bellona
17,261
4,807
0
8,634
23,407
21,113
2,872
9,985
13,330
0
85,703
L
10,131
394
0
1,525
19,441
21,018
0
4,912
14,171
32,173
0
L
Jormungandr
Rockwheel01
Jormungandr
15,103
2,468
0
6,110
22,141
20,775
0
2,251
19,890
75,318
0
L
Chiron
SIipknot
Chiron
5,568
3,055
244
3,887
18,723
6,440
0
1,056
17,652
0
71,625
W
Baron Samedi
Tonayr02
Baron Samedi
14,742
1,173
1,976
6,987
17,811
7,900
1,194
12,649
4,772
69,527
0
W
Hercules
7,132
1,426
0
14,135
23,596
23,995
460
8,129
15,261
0
30,963
W
Hou Yi
bakssa
Hou Yi
16,138
9,608
0
6,714
17,925
7,666
4,973
4,363
13,450
0
149,649
L
Danzaburou
kompadre098
Danzaburou
10,623
2,760
0
3,481
19,396
6,364
1,122
2,407
16,799
0
61,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
66,910
495
Minions Killed
602
0
Camps Cleared
0
2,032,967
Distance Traveled
2,403,397
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,816
576
115
5
0
534,572
5
L
Vulcan
10,049
419
101
4
0
397,764
4
W
Bellona
14,255
594
148
6
0
466,358
4
L
Geb
10,018
417
36
2
0
491,424
9
L
Jormungandr
12,059
502
146
6
0
440,115
5
L
Chiron
10,193
425
121
5
0
354,405
2
W
Baron Samedi
12,463
519
108
5
0
471,675
9
W
Hercules
12,296
512
29
1
0
494,540
6
W
Hou Yi
14,080
587
202
8
0
436,252
2
L
Danzaburou
10,795
450
91
4
0
349,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role