Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DaniMasos69
Nemesis
Level 120
God Stats
61W - 65L
1,512 SR
Queue Stats
521W - 501L
1,451 Elo+
Solo
Ares
Ares
MonsteRTriK-_-76
Ares
Level 124
God Stats
2W - 3L
1,485 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
Steeve76r
Jing Wei
Level 160
God Stats
14W - 14L
1,585 SR
Queue Stats
308W - 313L
1,518 Elo+
Party 1
Team Averages
Level 138
1,517 SR
1,476 Elo+

VS

Team Averages
Level 106
1,609 SR
1,507 Elo+
Bellona
Bellona
DarthJarJarBinkx
Bellona
Level 114
God Stats
1W - 2L
1,496 SR
Queue Stats
107W - 111L
1,505 Elo+
Solo
Thanatos
Thanatos
FatMan84800
Thanatos
Level 105
God Stats
8W - 2L
1,856 SR
Queue Stats
12W - 12L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Illuminati HIVS
Morgan Le Fay
Level 124
God Stats
28W - 18L
1,613 SR
Queue Stats
128W - 112L
1,569 Elo+
Solo
Izanami
Izanami
LittleBear29217
Izanami
Level 124
God Stats
0W - 1L
1,365 SR
Queue Stats
48W - 41L
1,528 Elo+
Party 2
Sobek
Sobek
Pray4Recruit 27
Sobek
Level 63
God Stats
4W - 3L
1,715 SR
Queue Stats
61W - 60L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 2 / 2
8,376
524
4,959
14,283
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
 
Kukulkan
12
1 / 1 / 5
7,612
476
7,152
6,770
2,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DaniMasos69
Nemesis
15
2 / 0 / 2
8,512
532
11,225
12,469
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 4 / 2
6,669
417
4,305
10,141
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Steeve76r
Jing Wei
13
3 / 5 / 3
7,982
499
10,774
12,857
3,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,059
441
7,297
12,516
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
FatMan84800
Thanatos
12
3 / 5 / 5
7,730
483
6,285
9,807
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Illuminati HIVS
Morgan Le Fay
11
2 / 3 / 1
7,360
460
11,473
8,263
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 2
9,050
566
9,795
14,679
4,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 5
7,137
446
4,324
11,910
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
14
Kills
12
12
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
2
3
W
Kukulkan
 
Kukulkan
1
1
5
3.5
W
Nemesis
DaniMasos69
Nemesis
2
0
2
3
L
0
4
0
0
L
Thanatos
FatMan84800
Thanatos
3
5
5
1.1
L
Morgan Le Fay
Illuminati HIVS
Morgan Le Fay
2
3
1
0.83
L
6
2
2
3.5
W
3
4
2
1
L
1
1
5
3.5
W
Jing Wei
Steeve76r
Jing Wei
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
39,174
56,520
Taken
57,175
27,485
Mitigated
31,454
21,025
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,959
2,422
0
7,455
14,283
6,682
0
3,967
10,100
0
51,141
W
Kukulkan
 
Kukulkan
7,152
725
0
1,141
6,770
2,400
0
4,232
2,276
47,569
0
W
Nemesis
DaniMasos69
Nemesis
11,225
3,581
0
6,488
12,469
6,854
0
1,242
10,200
0
53,636
L
7,297
2,566
0
3,200
12,516
11,103
0
0
11,705
0
36,233
L
Thanatos
FatMan84800
Thanatos
6,285
2,052
0
7,177
9,807
3,256
352
1,305
8,407
0
38,669
L
Morgan Le Fay
Illuminati HIVS
Morgan Le Fay
11,473
976
0
2,600
8,263
2,880
762
3,596
4,620
43,336
0
L
9,795
8,176
0
7,225
14,679
4,850
2,661
1,711
12,870
0
70,946
W
4,305
558
0
1,412
10,141
7,991
0
3,660
6,325
13,564
0
L
4,324
833
0
4,108
11,910
9,365
0
4,845
7,016
18,246
0
W
Jing Wei
Steeve76r
Jing Wei
10,774
8,498
0
4,529
12,857
3,558
0
2,002
10,805
0
50,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
38,336
406
Minions Killed
385
0
Camps Cleared
0
1,610,764
Distance Traveled
1,452,893
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,376
524
87
5
0
360,165
4
W
Kukulkan
7,612
476
107
7
0
307,106
4
W
Nemesis
8,512
532
120
8
0
336,589
3
L
Bellona
7,059
441
82
5
0
252,579
1
L
Thanatos
7,730
483
69
4
0
313,336
3
L
Morgan Le Fay
7,360
460
76
5
0
291,292
0
L
Izanami
9,050
566
133
8
0
269,014
5
W
Ares
6,669
417
11
1
0
308,580
8
L
Sobek
7,137
446
25
2
0
326,672
6
W
Jing Wei
7,982
499
81
5
0
298,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role