Player Matchup

Cthulhu
Cthulhu
BaitingBanana
Cthulhu
Level 61
God Stats
49W - 59L
1,423 SR
Queue Stats
259W - 313L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
MrMushroomie
Sylvanus
Level 63
God Stats
8W - 17L
1,268 SR
Queue Stats
227W - 232L
1,580 Elo+
Party 1
Ares
Ares
THESHAD0W0101
Ares
Level 108
God Stats
5W - 11L
1,163 SR
Queue Stats
385W - 420L
1,399 Elo+
Party 1
Team Averages
Level 77
1,285 SR
1,463 Elo+

VS

Team Averages
Level 105
1,486 SR
1,473 Elo+
Nu Wa
Nu Wa
FendronP
Nu Wa
Level 115
God Stats
2W - 4L
1,458 SR
Queue Stats
218W - 253L
1,468 Elo+
Party 2
Medusa
Medusa
TeodorBancila
Medusa
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 199L
1,452 Elo+
Party 2
Hercules
Hercules
iF0STERS
Hercules
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 3 / 9
9,300
664
9,769
16,116
15,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MrMushroomie
Sylvanus
15
8 / 1 / 6
10,812
772
14,613
12,878
12,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 6
9,876
705
8,000
13,217
9,802
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FendronP
Nu Wa
12
4 / 6 / 3
9,093
650
11,489
10,867
3,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 4
8,513
608
12,122
10,845
3,327
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
iF0STERS
Hercules
11
0 / 3 / 7
8,027
573
5,577
18,412
14,625
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
7
7
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
9
2.17
L
Nu Wa
FendronP
Nu Wa
4
6
3
0.92
W
Sylvanus
MrMushroomie
Sylvanus
8
1
6
11
W
5
3
6
2.67
L
3
6
4
0.83
L
Hercules
iF0STERS
Hercules
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
29,188
42,211
Taken
40,124
36,920
Mitigated
21,425
14,332
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,769
170
1,231
1,941
16,116
15,058
272
3,150
12,966
33,991
0
L
Nu Wa
FendronP
Nu Wa
11,489
2,532
0
305
10,867
3,473
88
9,368
1,499
28,465
0
W
Sylvanus
MrMushroomie
Sylvanus
14,613
4,622
2,976
5,567
12,878
12,060
756
5,171
7,707
34,167
6,147
W
8,000
120
0
2,617
13,217
9,802
734
3,666
9,551
30,102
0
L
12,122
6,182
0
220
10,845
3,327
168
9,584
1,261
0
30,764
L
Hercules
iF0STERS
Hercules
5,577
1,243
0
5,121
18,412
14,625
0
11,881
6,531
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
25,633
163
Minions Killed
116
7
Camps Cleared
5
745,618
Distance Traveled
658,081
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,300
664
46
3
1
253,446
5
L
Nu Wa
9,093
650
29
2
2
224,520
6
W
Sylvanus
10,812
772
74
5
4
236,131
4
W
Ares
9,876
705
43
3
2
256,041
2
L
Medusa
8,513
608
58
4
1
211,624
4
L
Hercules
8,027
573
29
2
2
221,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role