Player Matchup

Cthulhu
Cthulhu
BustaWeight
Cthulhu
Level 119
God Stats
76W - 69L
1,522 SR
Queue Stats
325W - 344L
1,444 Elo+
Party 1
Persephone
Persephone
HiperZombie
Persephone
Level 143
God Stats
6W - 19L
1,416 SR
Queue Stats
332W - 331L
1,437 Elo+
Solo
Medusa
Medusa
Seriouslylee
Medusa
Level 105
God Stats
26W - 12L
1,689 SR
Queue Stats
287W - 298L
1,465 Elo+
Party 1
Bakasura
Bakasura
ShinxSkull
Bakasura
Level 105
God Stats
11W - 8L
1,577 SR
Queue Stats
105W - 94L
1,507 Elo+
Solo
Horus
Horus
Techy 4 Soul
Horus
Level 89
God Stats
9W - 9L
1,785 SR
Queue Stats
406W - 421L
1,454 Elo+
Solo
Team Averages
Level 112
1,598 SR
1,461 Elo+

VS

Team Averages
Level 119
1,525 SR
1,465 Elo+
Thor
Thor
BankruptPuppet
Thor
Level 107
God Stats
10W - 10L
1,469 SR
Queue Stats
495W - 484L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
Ben TeDovr69
Zhong Kui
Level 122
God Stats
32W - 38L
1,447 SR
Queue Stats
571W - 587L
1,490 Elo+
Solo
Vulcan
Vulcan
DaemonDrew
Vulcan
Level 139
God Stats
11W - 7L
1,608 SR
Queue Stats
139W - 103L
1,452 Elo+
Solo
Chernobog
Chernobog
DamonBdawg
Chernobog
Level 142
God Stats
20W - 19L
1,524 SR
Queue Stats
329W - 320L
1,525 Elo+
Solo
Ares
Ares
justincredibleli
Ares
Level 84
God Stats
41W - 31L
1,576 SR
Queue Stats
229W - 224L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BustaWeight
Cthulhu
12
1 / 1 / 4
7,899
465
4,521
13,050
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
HiperZombie
Persephone
12
2 / 6 / 3
8,240
485
7,251
11,287
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
5 / 3 / 2
8,148
479
9,936
11,837
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ShinxSkull
Bakasura
13
1 / 2 / 3
8,186
482
5,818
15,362
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,532
443
5,675
12,961
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,347
550
3,869
10,162
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Ben TeDovr69
Zhong Kui
17
4 / 1 / 1
10,577
622
13,566
15,312
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
DaemonDrew
Vulcan
16
7 / 1 / 4
10,224
601
12,502
9,970
4,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
DamonBdawg
Chernobog
13
1 / 4 / 3
8,166
480
5,539
10,992
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 3 / 6
7,717
454
5,117
11,312
7,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
15
14
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Zhong Kui
Ben TeDovr69
Zhong Kui
4
1
1
4.5
L
Cthulhu
BustaWeight
Cthulhu
1
1
4
3
W
Vulcan
DaemonDrew
Vulcan
7
1
4
9
W
Chernobog
DamonBdawg
Chernobog
1
4
3
0.63
L
Persephone
HiperZombie
Persephone
2
6
3
0.58
L
Medusa
5
3
2
2
L
Bakasura
ShinxSkull
Bakasura
1
2
3
1.25
L
1
2
0
0.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
40,593
64,497
Taken
57,748
33,679
Mitigated
30,287
21,688
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,869
398
0
5,682
10,162
3,964
582
1,227
8,935
0
68,496
W
Zhong Kui
Ben TeDovr69
Zhong Kui
13,566
2,719
0
11,658
15,312
10,780
3,138
1,243
13,869
70,851
8,036
L
Cthulhu
BustaWeight
Cthulhu
4,521
474
2,422
4,206
13,050
9,969
0
4,536
8,514
30,828
0
W
Vulcan
DaemonDrew
Vulcan
12,502
2,921
97
3,757
9,970
4,059
498
4,616
5,294
71,314
0
W
Chernobog
DamonBdawg
Chernobog
5,539
2,267
0
3,029
10,992
3,636
1,044
2,176
8,816
0
47,481
L
Persephone
HiperZombie
Persephone
7,251
412
186
1,013
11,287
3,470
0
8,014
3,267
44,020
0
L
Medusa
9,936
4,497
0
2,224
11,837
3,664
25
5,377
6,460
0
45,839
L
Bakasura
ShinxSkull
Bakasura
5,818
4,752
576
5,037
15,362
5,450
0
5,181
10,181
0
55,024
L
5,675
1,901
70
5,954
12,961
11,126
0
6,543
6,418
0
41,516
W
5,117
0
256
1,839
11,312
7,848
0
2,595
8,697
22,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
46,031
417
Minions Killed
514
0
Camps Cleared
0
1,602,017
Distance Traveled
1,670,630
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,347
550
117
7
0
367,665
8
W
Zhong Kui
10,577
622
161
9
0
297,747
1
L
Cthulhu
7,899
465
54
3
0
321,606
8
W
Vulcan
10,224
601
124
7
0
377,097
6
W
Chernobog
8,166
480
82
5
0
306,594
5
L
Persephone
8,240
485
87
5
0
291,853
1
L
Medusa
8,148
479
96
6
0
331,546
3
L
Bakasura
8,186
482
104
6
0
404,167
6
L
Horus
7,532
443
76
4
0
252,845
0
W
Ares
7,717
454
30
2
0
321,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role