Player Matchup

Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Tommymarcos213
Arachne
Level 24
God Stats
15W - 13L
1,601 SR
Queue Stats
30W - 48L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
aislak
Baron Samedi
Level 20
God Stats
1W - 1L
1,711 SR
Queue Stats
26W - 33L
1,463 Elo+
Party 1
Poseidon
Poseidon
juanmajimenezz
Poseidon
Level 18
God Stats
8W - 7L
1,447 SR
Queue Stats
52W - 82L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
lEAN1607
Cthulhu
Level 13
God Stats
7W - 3L
1,712 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 1
Team Averages
Level 19
1,594 SR
1,442 Elo+

VS

Team Averages
Level 26
1,367 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NBSaiDobot
Apollo
Level 27
God Stats
2W - 8L
1,285 SR
Queue Stats
63W - 53L
1,481 Elo+
Solo
Bellona
Bellona
TBernardoo
Bellona
Level 25
God Stats
2W - 2L
1,385 SR
Queue Stats
59W - 45L
1,498 Elo+
Solo
Geb
Geb
akjr04
Geb
Level 28
God Stats
1W - 0L
1,272 SR
Queue Stats
57W - 53L
1,461 Elo+
Solo
Awilix
Awilix
bau_ssj10
Awilix
Level 20
God Stats
5W - 8L
1,396 SR
Queue Stats
153W - 165L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 11 / 3
8,361
492
9,215
13,433
4,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
6 / 7 / 3
8,129
478
6,301
12,122
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
aislak
Baron Samedi
14
2 / 6 / 3
8,241
485
7,310
13,850
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
11
0 / 10 / 3
6,913
407
6,109
13,202
3,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lEAN1607
Cthulhu
11
1 / 5 / 4
6,674
393
6,588
20,354
11,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
20 / 1 / 6
11,762
692
22,470
9,448
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
NBSaiDobot
Apollo
14
6 / 4 / 10
9,080
534
17,264
14,803
5,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TBernardoo
Bellona
16
2 / 3 / 1
9,329
549
7,875
12,839
10,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
akjr04
Geb
13
2 / 3 / 14
8,881
522
5,757
14,084
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
bau_ssj10
Awilix
18
9 / 3 / 4
10,629
625
8,336
10,545
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
13
Kills
39
39
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
11
3
0.5
W
Ra
 
Ra
20
1
6
23
W
Apollo
NBSaiDobot
Apollo
6
4
10
2.75
W
Bellona
TBernardoo
Bellona
2
3
1
0.83
L
6
7
3
1.07
L
Baron Samedi
aislak
Baron Samedi
2
6
3
0.58
W
Geb
akjr04
Geb
2
3
14
3
W
Awilix
bau_ssj10
Awilix
9
3
4
3.67
L
Poseidon
0
10
3
0.15
L
Cthulhu
lEAN1607
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
61,702
72,961
Taken
61,719
30,567
Mitigated
37,489
13,118
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,215
5,481
81
565
13,433
4,597
408
6,791
6,466
0
32,533
W
Ra
 
Ra
22,470
3,344
1,862
4,875
9,448
4,126
714
3,018
6,430
86,670
0
W
Apollo
NBSaiDobot
Apollo
17,264
10,259
0
7,181
14,803
5,865
2,099
4,943
9,860
0
67,711
W
Bellona
TBernardoo
Bellona
7,875
1,298
0
2,748
12,839
10,130
686
5,795
7,044
16,964
40,056
L
6,301
4,416
274
2,061
12,122
4,531
0
4,146
7,841
0
28,975
L
Baron Samedi
aislak
Baron Samedi
7,310
657
108
2,798
13,850
6,416
676
2,474
11,332
50,401
0
W
Geb
akjr04
Geb
5,757
914
0
2,464
14,084
13,510
683
3,456
10,628
16,714
0
W
Awilix
bau_ssj10
Awilix
8,336
3,697
0
0
10,545
3,858
95
2,795
7,750
0
82,065
L
Poseidon
6,109
526
280
1,559
13,202
3,547
487
6,162
6,838
35,154
0
L
Cthulhu
lEAN1607
Cthulhu
6,588
458
418
4,974
20,354
11,476
58
9,670
10,384
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
49,681
282
Minions Killed
534
0
Camps Cleared
0
1,560,571
Distance Traveled
1,678,013
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,361
492
55
3
0
289,103
3
W
Ra
11,762
692
160
9
0
385,000
8
W
Apollo
9,080
534
116
7
0
288,682
4
W
Bellona
9,329
549
126
7
0
252,535
2
L
Arachne
8,129
478
48
3
0
372,819
4
L
Baron Samedi
8,241
485
88
5
0
294,505
3
W
Geb
8,881
522
14
1
0
336,165
5
W
Awilix
10,629
625
118
7
0
415,631
0
L
Poseidon
6,913
407
66
4
0
300,068
1
L
Cthulhu
6,674
393
25
1
0
304,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role