Player Matchup

Ah Puch
Ah Puch
MB157
Ah Puch
Level 102
God Stats
5W - 7L
1,485 SR
Queue Stats
56W - 93L
1,352 Elo+
Solo
Cernunnos
Cernunnos
SKRAGLEBAG
Cernunnos
Level 120
God Stats
4W - 4L
1,543 SR
Queue Stats
119W - 199L
1,251 Elo+
Solo
Cthulhu
Cthulhu
VaccinalDig3710
Cthulhu
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 40L
1,305 Elo+
Solo
Team Averages
Level 79
1,510 SR
1,303 Elo+

VS

Team Averages
Level 27
1,348 SR
1,285 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GroggyDiagram00
Artio
Level 29
God Stats
3W - 3L
1,158 SR
Queue Stats
8W - 20L
1,138 Elo+
Solo
Heimdallr
Heimdallr
TheMrHeaven777
Heimdallr
Level 23
God Stats
36W - 36L
1,386 SR
Queue Stats
126W - 218L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MB157
Ah Puch
14
1 / 2 / 6
9,640
603
10,150
8,794
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
SKRAGLEBAG
Cernunnos
14
9 / 6 / 2
10,621
664
18,457
17,423
6,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 7
9,185
574
6,533
16,966
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
9 / 0 / 3
12,048
753
22,033
10,883
3,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 6
10,058
629
4,400
16,542
9,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheMrHeaven777
Heimdallr
11
0 / 6 / 6
9,017
564
7,111
13,512
6,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
12
12
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
0
3
10.5
W
3
5
6
1.2
L
Ah Puch
MB157
Ah Puch
1
2
6
2
L
Cernunnos
SKRAGLEBAG
Cernunnos
9
6
2
1.67
W
Heimdallr
TheMrHeaven777
Heimdallr
0
6
6
0.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
33,544
43,183
Taken
40,937
28,580
Mitigated
19,082
9,145
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,033
1,427
0
377
10,883
3,456
40
5,073
5,597
78,270
0
W
4,400
421
334
3,564
16,542
9,084
0
5,599
10,590
12,456
0
L
Ah Puch
MB157
Ah Puch
10,150
53
77
3,786
8,794
3,150
0
7,543
1,251
52,007
0
L
Cernunnos
SKRAGLEBAG
Cernunnos
18,457
8,307
20
3,686
17,423
6,479
1,329
12,008
5,415
0
29,073
W
Heimdallr
TheMrHeaven777
Heimdallr
7,111
3,368
0
0
13,512
6,542
108
5,536
7,642
0
15,703
L
6,533
784
0
1,576
16,966
18,951
0
7,118
9,848
19,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
31,123
164
Minions Killed
179
6
Camps Cleared
7
900,966
Distance Traveled
864,863
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,048
753
140
9
5
316,439
3
W
Artio
10,058
629
14
1
1
301,095
1
L
Ah Puch
9,640
603
108
7
4
280,848
5
L
Cernunnos
10,621
664
22
1
2
286,299
0
W
Heimdallr
9,017
564
25
2
1
247,329
0
L
Cthulhu
9,185
574
34
2
0
333,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role